d2e2f04c93
* Fix exception sometimes thrown on save
- Switch back from File.Rename to File.Move, as Rename is throwing exceptions on some users systems
* Change BTR skin to tarcola during Christmas event
* Added comment
* Remove unused using
* Add wipe Response model
* formatting and add Wipe Endpoint to V2
* Format Style Fixes
* Merge pull request #669 from sp-tarkov/Assembly-ref-validation
Validate core assembly reference when loading mods
* removed zombies from customs and interchange + increased infection across other maps that have zombie kill quests
* Don't apply hostility changes to maps without zombies during halloween
`ReplaceBotHostiltiy` has optional map whitelist param
* Updated hostility values for maps with infection:
bosses = hostile to player not to pmc bots
followers = hostile to player not to pmc bots
pmcs = hostile to player + always hostile to scavs
scavs = hostile to player and pmc bots
raiders = hostile to player and pmc bots
Adjusted infection rates to just maps with zombie kill quests
* Format Style Fixes
* Added missing values for event bosses
* Format Style Fixes
* Added missing values for `ravangezryachiyevent`
Fixed preset typo `bossTagillaAgro`
* Format Style Fixes
* Flagged `Night of The Cult` as halloween quest
* Fixed incorrect logic
* Enabled `Night of The Cult` bosses to spawn
* Format Style Fixes
* Addd a new ReleaseCheckService to notify users of updates (#670)
* Addd a new ReleaseCheckService to notify users of updates
- Pulls the latest release from GitHub API to compare the tag against the users current SPT version
- Runs at the very end of the startup process to avoid being pushed off screen by mod logging
- Only notifies of patch version increments, not major or minor increments
- Links the release notes so users can Ctrl+Click to open directly to the upgrade page
- Is run on its own thread, and discards all errors, so as to not impact users without an internet connection or ability to access GitHub
* Formatting
* Use record for the ReleaseInformation class
---------
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
* ProfileDataService changes:
Added `ClearProfileData()`
Replaced filepath access with `Path.Combine`
Reduced various sources of duplication
* Adjusted `Goons` spawn chance to 20% across `Customs/Lighthouse/Woods/Shoreline`
* Account for compound items in DialogHelper.GetMessageItemContents
* Generate weapon/armor price based on the child item price total
* Added halloween event bosses to april event
* Flagged infected spawns as `ForceSpawn` and ``
* Add migration for invalid pockets
* Default assign IEnumerable
* Post raid effect fixes:
When exiting raid with severe muscle pain, prevent client instructing server to add mild muscle pain
When exiting a raid with effect that has a timer, decrease timer value by amount of time spent in raid
* Updated nuget packages
* Fixed player scav not having correct HP values on limbs #642
* Remove unused record
* Revert "Updated nuget packages"
This reverts commit f6d9d461a6.
* Added `IMP mine detector` to reward and flea blacklist
* Fixed weapon builds not overwriting existing #654
Cleaned up `SaveWeaponBuild` and `SaveEquipmentBuild`
---------
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
Co-authored-by: CWX <CWXDEV@outlook.com>
Co-authored-by: sp-tarkov-bot <singleplayertarkov@gmail.com>
Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Co-authored-by: Tyfon <29051038+tyfon7@users.noreply.github.com>
Co-authored-by: Archangel <jesse@archangel.wtf>
77 lines
2.8 KiB
C#
77 lines
2.8 KiB
C#
using System.Net.Http.Json;
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using System.Text.Json.Serialization;
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using SPTarkov.DI.Annotations;
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using SPTarkov.Server.Core.DI;
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using SPTarkov.Server.Core.Models.Utils;
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using SPTarkov.Server.Core.Utils;
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using Range = SemanticVersioning.Range;
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using Version = SemanticVersioning.Version;
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namespace SPTarkov.Server.Core.Services;
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// Note: We want to run after all mods, to avoid this being lost in mod log
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// spam, so we purposely use MaxValue here
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[Injectable(TypePriority = int.MaxValue)]
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internal class ReleaseCheckService(ISptLogger<ReleaseCheckService> logger) : IOnLoad
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{
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public Task OnLoad()
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{
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// Run in a new task so we don't hold the main thread at all, this isn't super critical
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_ = Task.Run(CheckForUpdate);
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return Task.CompletedTask;
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}
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private async Task CheckForUpdate()
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{
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try
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{
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var httpClient = new HttpClient();
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// These headers are _required_ by GitHub API
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httpClient.DefaultRequestHeaders.UserAgent.TryParseAdd("SP-Tarkov");
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httpClient.DefaultRequestHeaders.Add("X-GitHub-Api-Version", "2022-11-28");
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// TODO: We could probably throw this into a config somewhere, for now hard code it
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var release = await httpClient.GetFromJsonAsync<ReleaseInformation>(
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"https://api.github.com/repos/sp-tarkov/build/releases/latest"
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);
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if (release != null)
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{
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Version latestVersion = new(release.Version);
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Version currentVersion = ProgramStatics.SPT_VERSION();
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Range currentVersionRange = new($"~{currentVersion.Major}.{currentVersion.Minor}.0");
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// First make sure the latest release is in our range, this stops "4.1.0" from being detected as a valid upgrade for "4.0.1"
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if (!currentVersionRange.IsSatisfied(latestVersion))
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{
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return;
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}
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// Notify the user if an upgrade is available
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if (latestVersion > currentVersion)
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{
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logger.Warning($"A new version of SPT is available! SPT v{release.Version}");
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logger.Warning($"Released {release.ReleaseDate.ToLocalTime()}");
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logger.Warning($"Release Notes: {release.DownloadUrl}");
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}
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}
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}
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// We ignore errors, this isn't critical to run, and we don't want to scare users
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catch { }
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}
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private record ReleaseInformation
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{
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[JsonPropertyName("tag_name")]
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public required string Version { get; init; }
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[JsonPropertyName("html_url")]
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public required string DownloadUrl { get; init; }
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[JsonPropertyName("published_at")]
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public required DateTime ReleaseDate { get; init; }
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}
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}
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