Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Services/ReleaseCheckService.cs
T
DrakiaXYZ d2e2f04c93 Merge 4.0.3 changes to main (#674)
* Fix exception sometimes thrown on save
- Switch back from File.Rename to File.Move, as Rename is throwing exceptions on some users systems

* Change BTR skin to tarcola during Christmas event

* Added comment

* Remove unused using

* Add wipe Response model

* formatting and add Wipe Endpoint to V2

* Format Style Fixes

* Merge pull request #669 from sp-tarkov/Assembly-ref-validation

Validate core assembly reference when loading mods

* removed zombies from customs and interchange + increased infection across other maps that have zombie kill quests

* Don't apply hostility changes to maps without zombies during halloween

`ReplaceBotHostiltiy` has optional map whitelist param

* Updated hostility values for maps with infection:
bosses = hostile to player not to pmc bots
followers = hostile to player not to pmc bots
pmcs = hostile to player + always hostile to scavs
scavs = hostile to player and pmc bots
raiders = hostile to player and pmc bots

Adjusted infection rates to just maps with zombie kill quests

* Format Style Fixes

* Added missing values for event bosses

* Format Style Fixes

* Added missing values for `ravangezryachiyevent`
Fixed preset typo `bossTagillaAgro`

* Format Style Fixes

* Flagged `Night of The Cult` as halloween quest

* Fixed incorrect logic

* Enabled `Night of The Cult` bosses to spawn

* Format Style Fixes

* Addd a new ReleaseCheckService to notify users of updates (#670)

* Addd a new ReleaseCheckService to notify users of updates
- Pulls the latest release from GitHub API to compare the tag against the users current SPT version
- Runs at the very end of the startup process to avoid being pushed off screen by mod logging
- Only notifies of patch version increments, not major or minor increments
- Links the release notes so users can Ctrl+Click to open directly to the upgrade page
- Is run on its own thread, and discards all errors, so as to not impact users without an internet connection or ability to access GitHub

* Formatting

* Use record for the ReleaseInformation class

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>

* ProfileDataService changes:

Added `ClearProfileData()`
Replaced filepath access with `Path.Combine`
Reduced various sources of duplication

* Adjusted `Goons` spawn chance to 20% across `Customs/Lighthouse/Woods/Shoreline`

* Account for compound items in DialogHelper.GetMessageItemContents

* Generate weapon/armor price based on the child item price total

* Added halloween event bosses to april event

* Flagged infected spawns as `ForceSpawn` and ``

* Add migration for invalid pockets

* Default assign IEnumerable

* Post raid effect fixes:
When exiting raid with severe muscle pain, prevent client instructing server to add mild muscle pain
When exiting a raid with effect that has a timer, decrease timer value by amount of time spent in raid

* Updated nuget packages

* Fixed player scav not having correct HP values on limbs #642

* Remove unused record

* Revert "Updated nuget packages"

This reverts commit f6d9d461a6.

* Added `IMP mine detector` to reward and flea blacklist

* Fixed weapon builds not overwriting existing #654

Cleaned up `SaveWeaponBuild` and `SaveEquipmentBuild`

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
Co-authored-by: CWX <CWXDEV@outlook.com>
Co-authored-by: sp-tarkov-bot <singleplayertarkov@gmail.com>
Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Co-authored-by: Tyfon <29051038+tyfon7@users.noreply.github.com>
Co-authored-by: Archangel <jesse@archangel.wtf>
2025-10-31 14:55:07 -07:00

77 lines
2.8 KiB
C#

using System.Net.Http.Json;
using System.Text.Json.Serialization;
using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.DI;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Server.Core.Utils;
using Range = SemanticVersioning.Range;
using Version = SemanticVersioning.Version;
namespace SPTarkov.Server.Core.Services;
// Note: We want to run after all mods, to avoid this being lost in mod log
// spam, so we purposely use MaxValue here
[Injectable(TypePriority = int.MaxValue)]
internal class ReleaseCheckService(ISptLogger<ReleaseCheckService> logger) : IOnLoad
{
public Task OnLoad()
{
// Run in a new task so we don't hold the main thread at all, this isn't super critical
_ = Task.Run(CheckForUpdate);
return Task.CompletedTask;
}
private async Task CheckForUpdate()
{
try
{
var httpClient = new HttpClient();
// These headers are _required_ by GitHub API
httpClient.DefaultRequestHeaders.UserAgent.TryParseAdd("SP-Tarkov");
httpClient.DefaultRequestHeaders.Add("X-GitHub-Api-Version", "2022-11-28");
// TODO: We could probably throw this into a config somewhere, for now hard code it
var release = await httpClient.GetFromJsonAsync<ReleaseInformation>(
"https://api.github.com/repos/sp-tarkov/build/releases/latest"
);
if (release != null)
{
Version latestVersion = new(release.Version);
Version currentVersion = ProgramStatics.SPT_VERSION();
Range currentVersionRange = new($"~{currentVersion.Major}.{currentVersion.Minor}.0");
// First make sure the latest release is in our range, this stops "4.1.0" from being detected as a valid upgrade for "4.0.1"
if (!currentVersionRange.IsSatisfied(latestVersion))
{
return;
}
// Notify the user if an upgrade is available
if (latestVersion > currentVersion)
{
logger.Warning($"A new version of SPT is available! SPT v{release.Version}");
logger.Warning($"Released {release.ReleaseDate.ToLocalTime()}");
logger.Warning($"Release Notes: {release.DownloadUrl}");
}
}
}
// We ignore errors, this isn't critical to run, and we don't want to scare users
catch { }
}
private record ReleaseInformation
{
[JsonPropertyName("tag_name")]
public required string Version { get; init; }
[JsonPropertyName("html_url")]
public required string DownloadUrl { get; init; }
[JsonPropertyName("published_at")]
public required DateTime ReleaseDate { get; init; }
}
}