Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Services/Mod/ProfileDataService.cs
T
DrakiaXYZ d2e2f04c93 Merge 4.0.3 changes to main (#674)
* Fix exception sometimes thrown on save
- Switch back from File.Rename to File.Move, as Rename is throwing exceptions on some users systems

* Change BTR skin to tarcola during Christmas event

* Added comment

* Remove unused using

* Add wipe Response model

* formatting and add Wipe Endpoint to V2

* Format Style Fixes

* Merge pull request #669 from sp-tarkov/Assembly-ref-validation

Validate core assembly reference when loading mods

* removed zombies from customs and interchange + increased infection across other maps that have zombie kill quests

* Don't apply hostility changes to maps without zombies during halloween

`ReplaceBotHostiltiy` has optional map whitelist param

* Updated hostility values for maps with infection:
bosses = hostile to player not to pmc bots
followers = hostile to player not to pmc bots
pmcs = hostile to player + always hostile to scavs
scavs = hostile to player and pmc bots
raiders = hostile to player and pmc bots

Adjusted infection rates to just maps with zombie kill quests

* Format Style Fixes

* Added missing values for event bosses

* Format Style Fixes

* Added missing values for `ravangezryachiyevent`
Fixed preset typo `bossTagillaAgro`

* Format Style Fixes

* Flagged `Night of The Cult` as halloween quest

* Fixed incorrect logic

* Enabled `Night of The Cult` bosses to spawn

* Format Style Fixes

* Addd a new ReleaseCheckService to notify users of updates (#670)

* Addd a new ReleaseCheckService to notify users of updates
- Pulls the latest release from GitHub API to compare the tag against the users current SPT version
- Runs at the very end of the startup process to avoid being pushed off screen by mod logging
- Only notifies of patch version increments, not major or minor increments
- Links the release notes so users can Ctrl+Click to open directly to the upgrade page
- Is run on its own thread, and discards all errors, so as to not impact users without an internet connection or ability to access GitHub

* Formatting

* Use record for the ReleaseInformation class

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>

* ProfileDataService changes:

Added `ClearProfileData()`
Replaced filepath access with `Path.Combine`
Reduced various sources of duplication

* Adjusted `Goons` spawn chance to 20% across `Customs/Lighthouse/Woods/Shoreline`

* Account for compound items in DialogHelper.GetMessageItemContents

* Generate weapon/armor price based on the child item price total

* Added halloween event bosses to april event

* Flagged infected spawns as `ForceSpawn` and ``

* Add migration for invalid pockets

* Default assign IEnumerable

* Post raid effect fixes:
When exiting raid with severe muscle pain, prevent client instructing server to add mild muscle pain
When exiting a raid with effect that has a timer, decrease timer value by amount of time spent in raid

* Updated nuget packages

* Fixed player scav not having correct HP values on limbs #642

* Remove unused record

* Revert "Updated nuget packages"

This reverts commit f6d9d461a6.

* Added `IMP mine detector` to reward and flea blacklist

* Fixed weapon builds not overwriting existing #654

Cleaned up `SaveWeaponBuild` and `SaveEquipmentBuild`

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
Co-authored-by: CWX <CWXDEV@outlook.com>
Co-authored-by: sp-tarkov-bot <singleplayertarkov@gmail.com>
Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Co-authored-by: Tyfon <29051038+tyfon7@users.noreply.github.com>
Co-authored-by: Archangel <jesse@archangel.wtf>
2025-10-31 14:55:07 -07:00

92 lines
3.1 KiB
C#

using System.Collections.Concurrent;
using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Services.Mod;
[Injectable(InjectionType.Singleton)]
public class ProfileDataService(ISptLogger<ProfileDataService> logger, FileUtil fileUtil, JsonUtil jsonUtil)
{
protected const string ProfileDataFilepath = "user/profileData/";
private readonly ConcurrentDictionary<string, object> _profileDataCache = new();
/// <summary>
/// Check if a specfici mod file exists for a profile
/// </summary>
/// <param name="profileId">Profile to look up</param>
/// <param name="modKey">Name of json file to look up</param>
public bool ProfileDataExists(string profileId, string modKey)
{
return fileUtil.FileExists(Path.Combine(ProfileDataFilepath, profileId, $"{modKey}.json"));
}
public T? GetProfileData<T>(string profileId, string modKey)
{
var profileDataKey = GetCacheKey(profileId, modKey);
if (!_profileDataCache.TryGetValue(profileDataKey, out var value))
{
if (ProfileDataExists(profileId, modKey))
{
value = jsonUtil.Deserialize<T>(fileUtil.ReadFile(Path.Combine(ProfileDataFilepath, profileId, $"{modKey}.json")));
if (value != null)
{
_profileDataCache[GetCacheKey(profileId, modKey)] = value;
}
}
else
{
value = null;
}
}
return (T?)value;
}
public void SaveProfileData<T>(string profileId, string modKey, T profileData)
{
ArgumentNullException.ThrowIfNull(profileData);
var data =
jsonUtil.Serialize(profileData, profileData.GetType(), true)
?? throw new Exception("The profile data when serialized resulted in a null value");
_profileDataCache[GetCacheKey(profileId, modKey)] = profileData;
fileUtil.WriteFile(Path.Combine(ProfileDataFilepath, profileId, $"{modKey}.json"), data);
}
/// <summary>
/// Clear all data for a profile
/// </summary>
/// <param name="profileId">Id of profile to delete files for</param>
public void ClearProfileData(string profileId)
{
if (!fileUtil.DirectoryExists(Path.Combine(ProfileDataFilepath, profileId)))
{
return;
}
var profileFiles = fileUtil.GetFiles(Path.Combine(ProfileDataFilepath, profileId));
foreach (var filepPath in profileFiles)
{
fileUtil.DeleteFile(filepPath);
}
var keysInCacheToRemove = _profileDataCache.Keys.Where(key => key.StartsWith($"{profileId}:")).ToList(); // ToList so we can iterate over results without modifying collection
foreach (var key in keysInCacheToRemove)
{
_profileDataCache.TryRemove(key, out _);
}
}
/// <summary>
/// Get the cache key in specific format
/// </summary>
protected string GetCacheKey(string profileId, string modKey)
{
return $"{profileId}:{modKey}";
}
}