Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Controllers/LauncherV2Controller.cs
T
DrakiaXYZ d2e2f04c93 Merge 4.0.3 changes to main (#674)
* Fix exception sometimes thrown on save
- Switch back from File.Rename to File.Move, as Rename is throwing exceptions on some users systems

* Change BTR skin to tarcola during Christmas event

* Added comment

* Remove unused using

* Add wipe Response model

* formatting and add Wipe Endpoint to V2

* Format Style Fixes

* Merge pull request #669 from sp-tarkov/Assembly-ref-validation

Validate core assembly reference when loading mods

* removed zombies from customs and interchange + increased infection across other maps that have zombie kill quests

* Don't apply hostility changes to maps without zombies during halloween

`ReplaceBotHostiltiy` has optional map whitelist param

* Updated hostility values for maps with infection:
bosses = hostile to player not to pmc bots
followers = hostile to player not to pmc bots
pmcs = hostile to player + always hostile to scavs
scavs = hostile to player and pmc bots
raiders = hostile to player and pmc bots

Adjusted infection rates to just maps with zombie kill quests

* Format Style Fixes

* Added missing values for event bosses

* Format Style Fixes

* Added missing values for `ravangezryachiyevent`
Fixed preset typo `bossTagillaAgro`

* Format Style Fixes

* Flagged `Night of The Cult` as halloween quest

* Fixed incorrect logic

* Enabled `Night of The Cult` bosses to spawn

* Format Style Fixes

* Addd a new ReleaseCheckService to notify users of updates (#670)

* Addd a new ReleaseCheckService to notify users of updates
- Pulls the latest release from GitHub API to compare the tag against the users current SPT version
- Runs at the very end of the startup process to avoid being pushed off screen by mod logging
- Only notifies of patch version increments, not major or minor increments
- Links the release notes so users can Ctrl+Click to open directly to the upgrade page
- Is run on its own thread, and discards all errors, so as to not impact users without an internet connection or ability to access GitHub

* Formatting

* Use record for the ReleaseInformation class

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>

* ProfileDataService changes:

Added `ClearProfileData()`
Replaced filepath access with `Path.Combine`
Reduced various sources of duplication

* Adjusted `Goons` spawn chance to 20% across `Customs/Lighthouse/Woods/Shoreline`

* Account for compound items in DialogHelper.GetMessageItemContents

* Generate weapon/armor price based on the child item price total

* Added halloween event bosses to april event

* Flagged infected spawns as `ForceSpawn` and ``

* Add migration for invalid pockets

* Default assign IEnumerable

* Post raid effect fixes:
When exiting raid with severe muscle pain, prevent client instructing server to add mild muscle pain
When exiting a raid with effect that has a timer, decrease timer value by amount of time spent in raid

* Updated nuget packages

* Fixed player scav not having correct HP values on limbs #642

* Remove unused record

* Revert "Updated nuget packages"

This reverts commit f6d9d461a6.

* Added `IMP mine detector` to reward and flea blacklist

* Fixed weapon builds not overwriting existing #654

Cleaned up `SaveWeaponBuild` and `SaveEquipmentBuild`

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
Co-authored-by: CWX <CWXDEV@outlook.com>
Co-authored-by: sp-tarkov-bot <singleplayertarkov@gmail.com>
Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Co-authored-by: Tyfon <29051038+tyfon7@users.noreply.github.com>
Co-authored-by: Archangel <jesse@archangel.wtf>
2025-10-31 14:55:07 -07:00

200 lines
5.3 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Launcher;
using SPTarkov.Server.Core.Models.Eft.Profile;
using SPTarkov.Server.Core.Models.Spt.Config;
using SPTarkov.Server.Core.Models.Spt.Mod;
using SPTarkov.Server.Core.Servers;
using SPTarkov.Server.Core.Services;
using SPTarkov.Server.Core.Utils;
using Info = SPTarkov.Server.Core.Models.Eft.Profile.Info;
namespace SPTarkov.Server.Core.Controllers;
[Injectable]
public class LauncherV2Controller(
IReadOnlyList<SptMod> loadedMods,
HashUtil hashUtil,
SaveServer saveServer,
DatabaseService databaseService,
ServerLocalisationService serverLocalisationService,
ConfigServer configServer,
Watermark watermark,
ProfileController profileController
)
{
protected readonly CoreConfig CoreConfig = configServer.GetConfig<CoreConfig>();
/// <summary>
/// Returns a simple string of Pong!
/// </summary>
/// <returns></returns>
public string Ping()
{
return "Pong!";
}
/// <summary>
/// Returns all available profile types and descriptions for creation.
/// - This is also localised.
/// </summary>
/// <returns>dict of profile names + description</returns>
public Dictionary<string, string> Types()
{
var result = new Dictionary<string, string>();
var dbProfiles = databaseService.GetProfileTemplates();
foreach (var (templateName, template) in dbProfiles)
{
result.TryAdd(templateName, serverLocalisationService.GetText(template.DescriptionLocaleKey));
}
return result;
}
/// <summary>
/// Checks if login details were correct.
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public bool Login(LoginRequestData info)
{
var sessionId = GetSessionId(info);
return !sessionId.IsEmpty;
}
/// <summary>
/// Register a new profile.
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public async Task<bool> Register(RegisterData info)
{
foreach (var (_, profile) in saveServer.GetProfiles())
{
if (info.Username == profile.ProfileInfo!.Username)
{
return false;
}
}
await CreateAccount(info);
return true;
}
/// <summary>
/// Remove profile from server.
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public bool Remove(LoginRequestData info)
{
var sessionId = GetSessionId(info);
return !sessionId.IsEmpty && saveServer.RemoveProfile(sessionId);
}
/// <summary>
/// Gets the Servers SPT Version.
/// - "4.0.0"
/// </summary>
/// <returns></returns>
public string SptVersion()
{
return watermark.GetVersionTag();
}
/// <summary>
/// Gets the compatible EFT Version.
/// - "0.14.9.31124"
/// </summary>
/// <returns></returns>
public string EftVersion()
{
return CoreConfig.CompatibleTarkovVersion;
}
/// <summary>
/// Gets the Servers loaded mods.
/// </summary>
/// <returns></returns>
public Dictionary<string, AbstractModMetadata> LoadedMods()
{
return loadedMods.ToDictionary(sptMod => sptMod.ModMetadata.Name, sptMod => sptMod.ModMetadata);
}
/// <summary>
/// Creates the account from provided details.
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
protected async Task<MongoId> CreateAccount(RegisterData info)
{
var profileId = new MongoId();
var scavId = new MongoId();
var newProfileDetails = new Info
{
ProfileId = profileId,
ScavengerId = scavId,
Aid = hashUtil.GenerateAccountId(),
Username = info.Username,
IsWiped = true,
Edition = info.Edition,
};
saveServer.CreateProfile(newProfileDetails);
await saveServer.LoadProfileAsync(profileId);
await saveServer.SaveProfileAsync(profileId);
return profileId;
}
protected MongoId GetSessionId(LoginRequestData info)
{
foreach (var (sessionId, profile) in saveServer.GetProfiles())
{
if (info.Username == profile.ProfileInfo!.Username)
{
return sessionId;
}
}
return MongoId.Empty();
}
public SptProfile GetProfile(MongoId sessionId)
{
return saveServer.GetProfile(sessionId);
}
public MiniProfile? GetMiniProfileFromUsername(LoginRequestData info)
{
return profileController.GetMiniProfile(GetSessionId(info));
}
public bool Wipe(RegisterData info)
{
if (!CoreConfig.AllowProfileWipe)
{
return false;
}
var sessionId = Login(info);
if (!sessionId)
{
var profileInfo = saveServer
.GetProfiles()
.FirstOrDefault(x => x.Value.ProfileInfo?.Username == info.Username)
.Value.ProfileInfo;
profileInfo!.Edition = info.Edition;
profileInfo.IsWiped = true;
}
return sessionId;
}
}