233 lines
7.2 KiB
C#
233 lines
7.2 KiB
C#
using Core.Controllers;
|
|
using Core.DI;
|
|
using Core.Models.Eft.Common;
|
|
using Core.Models.Eft.Common.Request;
|
|
using Core.Models.Eft.Game;
|
|
using Core.Servers;
|
|
using Core.Utils;
|
|
using SptCommon.Annotations;
|
|
|
|
namespace Core.Callbacks;
|
|
|
|
[Injectable(InjectableTypeOverride = typeof(IOnLoad), TypePriority = OnLoadOrder.GameCallbacks)]
|
|
[Injectable(InjectableTypeOverride = typeof(GameCallbacks))]
|
|
public class GameCallbacks(
|
|
HttpResponseUtil _httpResponseUtil,
|
|
Watermark _watermark,
|
|
SaveServer _saveServer,
|
|
GameController _gameController,
|
|
TimeUtil _timeUtil
|
|
) : IOnLoad
|
|
{
|
|
public Task OnLoad()
|
|
{
|
|
_gameController.Load();
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
public string GetRoute()
|
|
{
|
|
return "spt-game";
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/version/validate
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string VersionValidate(string url, VersionValidateRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.NullResponse();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/start
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GameStart(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
var startTimestampSec = _timeUtil.GetTimeStamp();
|
|
_gameController.GameStart(url, info, sessionID, startTimestampSec);
|
|
return _httpResponseUtil.GetBody(
|
|
new GameStartResponse
|
|
{
|
|
UtcTime = startTimestampSec
|
|
}
|
|
);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/logout
|
|
/// Save profiles on game close
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GameLogout(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
_saveServer.SaveProfile(sessionID);
|
|
return _httpResponseUtil.GetBody(
|
|
new GameLogoutResponseData
|
|
{
|
|
Status = "ok"
|
|
}
|
|
);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/config
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetGameConfig(string url, GameEmptyCrcRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetGameConfig(sessionID));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/mode
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetGameMode(string url, GameModeRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetGameMode(sessionID, info));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/server/list
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetServer(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetServer(sessionID));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/match/group/current
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetCurrentGroup(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetCurrentGroup(sessionID));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/checkVersion
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string ValidateGameVersion(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetValidGameVersion(sessionID));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/keepalive
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GameKeepalive(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetKeepAlive(sessionID));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle singleplayer/settings/version
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetVersion(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
// change to be a proper type
|
|
return _httpResponseUtil.NoBody(
|
|
new
|
|
{
|
|
Version = _watermark.GetInGameVersionLabel()
|
|
}
|
|
);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle /client/report/send & /client/reports/lobby/send
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string ReportNickname(string url, UIDRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.NullResponse();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle singleplayer/settings/getRaidTime
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetRaidTime(string url, GetRaidTimeRequest info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.NoBody(_gameController.GetRaidTime(sessionID, info));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle /client/survey
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetSurvey(string url, EmptyRequestData info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.GetBody(_gameController.GetSurvey(sessionID));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/survey/view
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string GetSurveyView(string url, SendSurveyOpinionRequest info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.NullResponse();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/survey/opinion
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="info"></param>
|
|
/// <param name="sessionID">Session/player id</param>
|
|
/// <returns></returns>
|
|
public string SendSurveyOpinion(string url, SendSurveyOpinionRequest info, string sessionID)
|
|
{
|
|
return _httpResponseUtil.NullResponse();
|
|
}
|
|
}
|