Files
SPT-Server-Build/Core/Models/Eft/Inventory/AddItemsDirectRequest.cs
T

23 lines
691 B
C#

using System.Text.Json.Serialization;
using Core.Models.Eft.Common.Tables;
namespace Core.Models.Eft.Inventory;
public class AddItemsDirectRequest
{
/// Item and child mods to add to player inventory
[JsonPropertyName("itemsWithModsToAdd")]
public List<List<Item>>? ItemsWithModsToAdd { get; set; }
[JsonPropertyName("foundInRaid")]
public bool? FoundInRaid { get; set; }
/// Runs after EACH item with children is added
[JsonPropertyName("callback")]
public Action<int>? Callback { get; set; }
/// Should sorting table be used when no space found in stash
[JsonPropertyName("useSortingTable")]
public bool? UseSortingTable { get; set; }
}