37 lines
993 B
C#
37 lines
993 B
C#
using Core.Annotations;
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using Core.Helpers;
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using Core.Models.Enums;
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namespace Core.Generators.WeaponGen.Implementations;
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[Injectable]
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public class UbglExternalMagGen(
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BotWeaponGeneratorHelper _botWeaponGeneratorHelper
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) : InventoryMagGen, IInventoryMagGen
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{
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public int GetPriority()
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{
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return 1;
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}
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public bool CanHandleInventoryMagGen(InventoryMagGen inventoryMagGen)
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{
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return inventoryMagGen.GetWeaponTemplate().Parent == BaseClasses.UBGL;
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}
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public void Process(InventoryMagGen inventoryMagGen)
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{
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var bulletCount = _botWeaponGeneratorHelper.GetRandomizedBulletCount(
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inventoryMagGen.GetMagCount(),
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inventoryMagGen.GetMagazineTemplate()
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);
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_botWeaponGeneratorHelper.AddAmmoIntoEquipmentSlots(
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inventoryMagGen.GetAmmoTemplate().Id,
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(int)bulletCount,
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inventoryMagGen.GetPmcInventory(),
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[EquipmentSlots.TacticalVest]
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);
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}
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}
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