33 lines
828 B
C#
33 lines
828 B
C#
using System.Text.Json.Serialization;
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namespace Core.Models.Eft.Game;
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public class GetRaidTimeResponse
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{
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[JsonPropertyName("RaidTimeMinutes")]
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public int? RaidTimeMinutes { get; set; }
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[JsonPropertyName("NewSurviveTimeSeconds")]
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public int? NewSurviveTimeSeconds { get; set; }
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[JsonPropertyName("OriginalSurvivalTimeSeconds")]
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public int? OriginalSurvivalTimeSeconds { get; set; }
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[JsonPropertyName("ExitChanges")]
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public List<ExtractChange>? ExitChanges { get; set; }
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}
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public class ExtractChange
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{
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[JsonPropertyName("Name")]
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public string? Name { get; set; }
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[JsonPropertyName("MinTime")]
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public int? MinTime { get; set; }
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[JsonPropertyName("MaxTime")]
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public int? MaxTime { get; set; }
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[JsonPropertyName("Chance")]
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public int? Chance { get; set; }
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} |