65 lines
1.9 KiB
C#
65 lines
1.9 KiB
C#
using System.Text.Json.Serialization;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Spt.Dialog;
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namespace Core.Models.Spt.Config;
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public class Gift
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{
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/// <summary>
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/// Items to send to player
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/// </summary>
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[JsonPropertyName("items")]
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public List<Item> Items { get; set; }
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/// <summary>
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/// Who is sending the gift to player
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/// </summary>
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[JsonPropertyName("sender")]
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public GiftSenderType Sender { get; set; }
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/// <summary>
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/// Optional - supply a users id to send from, not necessary when sending from SYSTEM or TRADER
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/// </summary>
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[JsonPropertyName("senderId")]
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public string? SenderId { get; set; }
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[JsonPropertyName("senderDetails")]
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public UserDialogInfo SenderDetails { get; set; }
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/// <summary>
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/// Optional - supply a trader type to send from, not necessary when sending from SYSTEM or USER
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/// </summary>
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[JsonPropertyName("trader")]
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public Traders? Trader { get; set; }
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[JsonPropertyName("messageText")]
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public string MessageText { get; set; }
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/// <summary>
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/// Optional - if sending text from the client locale file
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/// </summary>
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[JsonPropertyName("localeTextId")]
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public string? LocaleTextId { get; set; }
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/// <summary>
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/// Optional - Used by Seasonal events to send on specific day
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/// </summary>
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[JsonPropertyName("timestampToSend")]
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public long? TimestampToSend { get; set; }
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[JsonPropertyName("associatedEvent")]
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public SeasonalEventType AssociatedEvent { get; set; }
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[JsonPropertyName("collectionTimeHours")]
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public int CollectionTimeHours { get; set; }
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/// <summary>
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/// Optional, can be used to change profile settings like level/skills
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/// </summary>
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[JsonPropertyName("profileChangeEvents")]
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public List<ProfileChangeEvent>? ProfileChangeEvents { get; set; }
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[JsonPropertyName("maxToSendPlayer")]
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public int? MaxToSendPlayer { get; set; }
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} |