Files
SPT-Server-Build/Core/Models/Eft/Health/WorkoutData.cs
T
2025-01-07 10:42:52 +00:00

90 lines
2.2 KiB
C#

namespace Core.Models.Eft.Health;
using System.Text.Json.Serialization;
public class WorkoutData : Dictionary<string, object>
{
[JsonPropertyName("skills")]
public WorkoutSkills Skills { get; set; }
}
public class WorkoutSkills
{
[JsonPropertyName("Common")]
public List<WorkoutSkillCommon> Common { get; set; }
[JsonPropertyName("Mastering")]
public List<object> Mastering { get; set; }
[JsonPropertyName("Bonuses")]
public object Bonuses { get; set; }
[JsonPropertyName("Points")]
public int Points { get; set; }
}
public class WorkoutSkillCommon
{
[JsonPropertyName("Id")]
public string Id { get; set; }
[JsonPropertyName("Progress")]
public int Progress { get; set; }
[JsonPropertyName("PointsEarnedDuringSession")]
public int PointsEarnedDuringSession { get; set; }
[JsonPropertyName("LastAccess")]
public long LastAccess { get; set; }
}
public class WorkoutEffects
{
[JsonPropertyName("Effects")]
public WorkoutEffectsParts Effects { get; set; }
[JsonPropertyName("Hydration")]
public int Hydration { get; set; }
[JsonPropertyName("Energy")]
public int Energy { get; set; }
}
public class WorkoutEffectsParts
{
[JsonPropertyName("Head")]
public WorkoutBodyPart Head { get; set; }
[JsonPropertyName("Chest")]
public WorkoutBodyPart Chest { get; set; }
[JsonPropertyName("Stomach")]
public WorkoutBodyPart Stomach { get; set; }
[JsonPropertyName("LeftArm")]
public WorkoutBodyPart LeftArm { get; set; }
[JsonPropertyName("RightArm")]
public WorkoutBodyPart RightArm { get; set; }
[JsonPropertyName("LeftLeg")]
public WorkoutBodyPart LeftLeg { get; set; }
[JsonPropertyName("RightLeg")]
public WorkoutBodyPart RightLeg { get; set; }
[JsonPropertyName("Common")]
public WorkoutBodyPart Common { get; set; }
}
public class WorkoutBodyPart
{
[JsonPropertyName("Regeneration")]
public int Regeneration { get; set; }
[JsonPropertyName("Fracture")]
public int Fracture { get; set; }
[JsonPropertyName("MildMusclePain")]
public int MildMusclePain { get; set; }
}