Files
SPT-Server-Build/Core/Models/Eft/Common/Tables/Achievement.cs
T
2025-01-08 06:25:51 -05:00

51 lines
1.3 KiB
C#

using System.Text.Json.Serialization;
namespace Core.Models.Eft.Common.Tables;
public class Achievement
{
[JsonPropertyName("id")]
public string? Id { get; set; }
[JsonPropertyName("imageUrl")]
public string? ImageUrl { get; set; }
[JsonPropertyName("assetPath")]
public string? AssetPath { get; set; }
[JsonPropertyName("rewards")]
public QuestRewards? Rewards { get; set; }
[JsonPropertyName("conditions")]
public QuestConditionTypes? Conditions { get; set; }
[JsonPropertyName("instantComplete")]
public bool? InstantComplete { get; set; }
[JsonPropertyName("showNotificationsInGame")]
public bool? ShowNotificationsInGame { get; set; }
[JsonPropertyName("showProgress")]
public bool? ShowProgress { get; set; }
[JsonPropertyName("prefab")]
public string? Prefab { get; set; }
[JsonPropertyName("rarity")]
public string? Rarity { get; set; }
[JsonPropertyName("hidden")]
public bool? Hidden { get; set; }
[JsonPropertyName("showConditions")]
public bool? ShowConditions { get; set; }
[JsonPropertyName("progressBarEnabled")]
public bool? ProgressBarEnabled { get; set; }
[JsonPropertyName("side")]
public string? Side { get; set; }
[JsonPropertyName("index")]
public int? Index { get; set; }
}