229 lines
8.1 KiB
C#
229 lines
8.1 KiB
C#
using SptCommon.Annotations;
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using Core.Helpers;
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using Core.Models.Eft.Common;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.ItemEvent;
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using Core.Models.Utils;
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using Core.Utils;
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using Core.Utils.Cloners;
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namespace Core.Routers;
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[Injectable]
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public class EventOutputHolder
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{
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protected ISptLogger<EventOutputHolder> _logger;
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protected ProfileHelper _profileHelper;
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protected TimeUtil _timeUtil;
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protected ICloner _cloner;
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protected Dictionary<string, ItemEventRouterResponse> _outputStore = new();
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protected Dictionary<string, Dictionary<string, bool>> _clientActiveSessionStorage = new();
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public EventOutputHolder(
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ISptLogger<EventOutputHolder> logger,
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ProfileHelper profileHelper,
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TimeUtil timeUtil,
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ICloner cloner
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)
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{
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_logger = logger;
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_profileHelper = profileHelper;
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_timeUtil = timeUtil;
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_cloner = cloner;
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}
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public ItemEventRouterResponse GetOutput(string sessionId)
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{
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var resultFound = _outputStore.TryGetValue(sessionId, out ItemEventRouterResponse? result);
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if (resultFound)
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{
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return result;
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}
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// Nothing found, reset to default
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ResetOutput(sessionId);
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_outputStore.TryGetValue(sessionId, out result!);
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return result;
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}
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public void ResetOutput(string sessionId)
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{
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var pmcProfile = _profileHelper.GetPmcProfile(sessionId);
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if (_outputStore.ContainsKey(sessionId))
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{
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_outputStore.Remove(sessionId);
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}
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_outputStore.Add(
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sessionId,
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new ItemEventRouterResponse
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{
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ProfileChanges = new Dictionary<string, ProfileChange>()
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{
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{
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sessionId, new ProfileChange
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{
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Id = sessionId,
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Experience = pmcProfile.Info.Experience,
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Quests = [],
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RagFairOffers = [],
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WeaponBuilds = [],
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EquipmentBuilds = [],
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Items = new ItemChanges { NewItems = [], ChangedItems = [], DeletedItems = [] },
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Production = new Dictionary<string, Production>(),
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Improvements = new Dictionary<string, HideoutImprovement>(),
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Skills = new Skills { Common = [], Mastering = [], Points = 0 },
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Health = _cloner.Clone(pmcProfile.Health),
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TraderRelations = new Dictionary<string, TraderData>(),
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RecipeUnlocked = { },
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QuestsStatus = []
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}
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}
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},
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Warnings = { }
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}
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);
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}
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public void UpdateOutputProperties(string sessionId)
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{
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PmcData pmcData = _profileHelper.GetPmcProfile(sessionId);
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ProfileChange profileChanges = _outputStore[sessionId].ProfileChanges[sessionId];
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profileChanges.Experience = pmcData.Info.Experience;
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profileChanges.Health = _cloner.Clone(pmcData.Health);
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profileChanges.Skills.Common = _cloner.Clone(pmcData.Skills.Common); // Always send skills for Item event route response
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profileChanges.Skills.Mastering = _cloner.Clone(pmcData.Skills.Mastering);
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// Clone productions to ensure we preseve the profile jsons data
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profileChanges.Production = GetProductionsFromProfileAndFlagComplete(
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_cloner.Clone(pmcData.Hideout.Production),
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sessionId
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);
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profileChanges.Improvements = _cloner.Clone(GetImprovementsFromProfileAndFlagComplete(pmcData));
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profileChanges.TraderRelations = ConstructTraderRelations(pmcData.TradersInfo);
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ResetMoneyTransferLimit(pmcData.MoneyTransferLimitData);
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profileChanges.MoneyTransferLimitData = pmcData.MoneyTransferLimitData;
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// Fixes container craft from water collector not resetting after collection + removed completed normal crafts
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CleanUpCompleteCraftsInProfile(pmcData.Hideout.Production);
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}
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private void CleanUpCompleteCraftsInProfile(Dictionary<string, Production>? productions)
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{
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foreach (var production in productions)
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{
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if ((production.Value.SptIsComplete ?? false) && (production.Value.SptIsContinuous ?? false))
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{
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// Water collector / Bitcoin etc
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production.Value.SptIsComplete = false;
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production.Value.Progress = 0;
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production.Value.StartTimestamp = _timeUtil.GetTimeStamp().ToString();
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}
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else if (!production.Value.InProgress ?? false)
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{
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// Normal completed craft, delete
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productions.Remove(production.Key);
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}
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}
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}
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private Dictionary<string, HideoutImprovement>? GetImprovementsFromProfileAndFlagComplete(PmcData pmcData)
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{
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foreach (var improvementKey in pmcData.Hideout.Improvements)
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{
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var improvement = pmcData.Hideout.Improvements[improvementKey.Key];
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// Skip completed
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if (improvement.Completed ?? false)
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{
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continue;
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}
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if (improvement.ImproveCompleteTimestamp < _timeUtil.GetTimeStamp())
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{
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improvement.Completed = true;
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}
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}
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return pmcData.Hideout.Improvements;
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}
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private Dictionary<string, Production>? GetProductionsFromProfileAndFlagComplete(Dictionary<string, Production>? productions, string sessionId)
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{
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foreach (var production in productions)
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{
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if (production.Value is null)
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{
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// Could be cancelled production, skip item to save processing
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continue;
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}
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// Complete and is Continuous e.g. water collector
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if ((production.Value.SptIsComplete ?? false) && (production.Value.SptIsContinuous ?? false))
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{
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continue;
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}
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// Skip completed
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if (!production.Value.InProgress ?? false)
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{
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continue;
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}
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// Client informed of craft, remove from data returned
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Dictionary<string, bool>? storageForSessionId = null;
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if (!_clientActiveSessionStorage.TryGetValue(sessionId, out storageForSessionId))
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{
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_clientActiveSessionStorage.Add(sessionId, new Dictionary<string, bool>());
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storageForSessionId = _clientActiveSessionStorage[sessionId];
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}
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// Ensure we don't inform client of production again
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if (storageForSessionId[production.Key])
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{
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productions.Remove(production.Key);
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continue;
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}
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// Flag started craft as having been seen by client so it won't happen subsequent times
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if (production.Value.Progress > 0 && !storageForSessionId[production.Key])
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{
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storageForSessionId[production.Key] = true;
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}
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}
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// Return undefined if there's no crafts to send to client to match live behaviour
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return productions.Keys.Count > 0 ? productions : null;
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}
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private void ResetMoneyTransferLimit(MoneyTransferLimits limit)
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{
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if (limit.NextResetTime < this._timeUtil.GetTimeStamp())
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{
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limit.NextResetTime += limit.ResetInterval;
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limit.RemainingLimit = limit.TotalLimit;
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}
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}
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private Dictionary<string, TraderData> ConstructTraderRelations(Dictionary<string, TraderInfo> traderData)
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{
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return traderData.ToDictionary(
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trader => trader.Key,
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trader => new TraderData
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{
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SalesSum = trader.Value.SalesSum,
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Disabled = trader.Value.Disabled,
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Loyalty = trader.Value.LoyaltyLevel,
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Standing = trader.Value.Standing,
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Unlocked = trader.Value.Unlocked,
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}
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);
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}
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}
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