Files
SPT-Server-Build/Libraries/Core/Models/Eft/Match/StartLocalRaidRequestData.cs
T
2025-02-07 19:36:17 +00:00

68 lines
1.1 KiB
C#

using System.Text.Json.Serialization;
using Core.Models.Enums;
using Core.Models.Utils;
namespace Core.Models.Eft.Match;
public record StartLocalRaidRequestData : IRequestData
{
[JsonPropertyName("serverId")]
public string? ServerId
{
get;
set;
}
[JsonPropertyName("location")]
public string? Location
{
get;
set;
}
[JsonPropertyName("timeVariant")]
public string? TimeVariant
{
get;
set;
}
[JsonPropertyName("mode")]
public string? Mode
{
get;
set;
}
[JsonPropertyName("playerSide")]
public string? PlayerSide
{
get;
set;
}
[JsonPropertyName("transitionType")]
public TransitionType? TransitionType
{
get;
set;
}
[JsonPropertyName("transition")]
public Transition? Transition
{
get;
set;
}
/**
* Should loot generation be skipped, default false
*/
[JsonPropertyName("sptSkipLootGeneration")]
public bool? ShouldSkipLootGeneration
{
get;
set;
}
}