263 lines
9.8 KiB
C#
263 lines
9.8 KiB
C#
using SPTarkov.DI.Annotations;
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using SPTarkov.Server.Core.Helpers;
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using SPTarkov.Server.Core.Models.Common;
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using SPTarkov.Server.Core.Models.Eft.Common;
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using SPTarkov.Server.Core.Models.Eft.Common.Tables;
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using SPTarkov.Server.Core.Models.Eft.ItemEvent;
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using SPTarkov.Server.Core.Models.Utils;
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using SPTarkov.Server.Core.Utils;
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using SPTarkov.Server.Core.Utils.Cloners;
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namespace SPTarkov.Server.Core.Routers;
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[Injectable]
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public class EventOutputHolder(ISptLogger<EventOutputHolder> logger, ProfileHelper profileHelper, TimeUtil timeUtil, ICloner cloner)
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{
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protected readonly Dictionary<MongoId, Dictionary<string, bool>> _clientActiveSessionStorage = new();
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protected readonly Dictionary<MongoId, ItemEventRouterResponse> _outputStore = new();
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/// <summary>
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/// Get a fresh/empty response to send to the client
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/// </summary>
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/// <param name="sessionId">Player id</param>
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/// <returns>ItemEventRouterResponse</returns>
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public ItemEventRouterResponse GetOutput(MongoId sessionId)
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{
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if (_outputStore.TryGetValue(sessionId, out var result))
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{
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return result;
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}
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// Nothing found, Create new empty output response
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ResetOutput(sessionId);
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_outputStore.TryGetValue(sessionId, out result!);
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return result;
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}
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public void ResetOutput(MongoId sessionId)
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{
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var pmcProfile = profileHelper.GetPmcProfile(sessionId);
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_outputStore.Remove(sessionId);
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// Create fresh output object
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_outputStore.Add(
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sessionId,
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new ItemEventRouterResponse
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{
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ProfileChanges = new Dictionary<MongoId, ProfileChange>
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{
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{
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sessionId,
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new ProfileChange
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{
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Id = sessionId,
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Experience = pmcProfile.Info.Experience,
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Quests = [],
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RagFairOffers = [],
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WeaponBuilds = [],
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EquipmentBuilds = [],
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Items = new ItemChanges
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{
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NewItems = [],
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ChangedItems = [],
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DeletedItems = [],
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},
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Production = [],
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Improvements = [],
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Skills = new Skills
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{
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Common = [],
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Mastering = [],
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Points = 0,
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},
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Health = cloner.Clone(pmcProfile.Health),
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TraderRelations = [],
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QuestsStatus = [],
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}
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},
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},
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Warnings = [],
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}
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);
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}
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/// <summary>
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/// Update output object with most recent values from player profile
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/// </summary>
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/// <param name="sessionId"> Session id </param>
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public void UpdateOutputProperties(MongoId sessionId)
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{
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var pmcData = profileHelper.GetPmcProfile(sessionId);
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var profileChanges = _outputStore[sessionId].ProfileChanges[sessionId];
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profileChanges.Experience = pmcData.Info.Experience;
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profileChanges.Health = cloner.Clone(pmcData.Health);
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profileChanges.Skills.Common = cloner.Clone(pmcData.Skills.Common); // Always send skills for Item event route response
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profileChanges.Skills.Mastering = cloner.Clone(pmcData.Skills.Mastering);
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// Clone productions to ensure we preserve the profile jsons data
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var hideoutProductionNull = pmcData.Hideout.Production == null;
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if (!hideoutProductionNull)
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{
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profileChanges.Production = GetProductionsFromProfileAndFlagComplete(cloner.Clone(pmcData.Hideout.Production), sessionId);
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}
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if (pmcData.Hideout.Improvements != null)
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{
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profileChanges.Improvements = cloner.Clone(GetImprovementsFromProfileAndFlagComplete(pmcData));
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}
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profileChanges.TraderRelations = ConstructTraderRelations(pmcData.TradersInfo);
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ResetMoneyTransferLimit(pmcData.MoneyTransferLimitData);
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profileChanges.MoneyTransferLimitData = pmcData.MoneyTransferLimitData;
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// Fixes container craft from water collector not resetting after collection + removed completed normal crafts
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if (!hideoutProductionNull && pmcData.Hideout.Production.Any())
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{
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CleanUpCompleteCraftsInProfile(pmcData.Hideout.Production);
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}
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}
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/// <summary>
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/// Required as continuous productions don't reset and stay at 100% completion but client thinks it hasn't started
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/// </summary>
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/// <param name="productions"> Productions in a profile </param>
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protected void CleanUpCompleteCraftsInProfile(Dictionary<MongoId, Production>? productions)
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{
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foreach (var production in productions)
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{
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if (production.Value == null)
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{
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// cultist circle
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// remove production in case client already issued a HideoutDeleteProductionCommand and the item is moved to stash
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productions.Remove(production.Key);
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}
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else if ((production.Value.SptIsComplete ?? false) && (production.Value.SptIsContinuous ?? false))
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{
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// Water collector / Bitcoin etc
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production.Value.SptIsComplete = false;
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production.Value.Progress = 0;
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production.Value.StartTimestamp = timeUtil.GetTimeStamp();
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}
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else if (!production.Value.InProgress ?? false)
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{
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// Normal completed craft, delete
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productions.Remove(production.Key);
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}
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}
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}
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/// <summary>
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/// Return all hideout Improvements from player profile, adjust completed Improvements' completed property to be true
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/// </summary>
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/// <param name="pmcData"> Player profile </param>
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/// <returns> Dictionary of hideout improvements </returns>
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protected Dictionary<MongoId, HideoutImprovement> GetImprovementsFromProfileAndFlagComplete(PmcData pmcData)
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{
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foreach (var (key, improvement) in pmcData.Hideout.Improvements)
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{
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// Skip completed
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if (improvement.Completed ?? false)
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{
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continue;
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}
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if (improvement.ImproveCompleteTimestamp < timeUtil.GetTimeStamp())
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{
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improvement.Completed = true;
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}
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}
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return pmcData.Hideout.Improvements;
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}
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/// <summary>
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/// Return productions from player profile except those completed crafts the client has already seen
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/// </summary>
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/// <param name="productions"> Productions from player profile </param>
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/// <param name="sessionId"> Player session ID</param>
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/// <returns> Dictionary of hideout productions </returns>
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protected Dictionary<MongoId, Production> GetProductionsFromProfileAndFlagComplete(
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Dictionary<MongoId, Production>? productions,
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MongoId sessionId
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)
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{
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foreach (var production in productions)
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{
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if (production.Value is null)
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// Could be cancelled production, skip item to save processing
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{
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continue;
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}
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// Complete and is Continuous e.g. water collector
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if ((production.Value.SptIsComplete ?? false) && (production.Value.SptIsContinuous ?? false))
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{
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continue;
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}
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// Skip completed
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if (!production.Value.InProgress ?? false)
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{
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continue;
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}
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// Client informed of craft, remove from data returned
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if (!_clientActiveSessionStorage.TryGetValue(sessionId, out var storageForSessionId))
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{
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_clientActiveSessionStorage.Add(sessionId, []);
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storageForSessionId = _clientActiveSessionStorage[sessionId];
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}
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// Ensure we don't inform client of production again
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if (storageForSessionId.ContainsKey(production.Key))
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{
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productions.Remove(production.Key);
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continue;
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}
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// Flag started craft as having been seen by client so it won't happen subsequent times
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if (production.Value.Progress > 0 && !storageForSessionId.ContainsKey(production.Key))
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{
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storageForSessionId.TryAdd(production.Key, true);
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}
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}
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// Return undefined if there's no crafts to send to client to match live behaviour
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return productions.Keys.Count > 0 ? productions : null;
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}
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protected void ResetMoneyTransferLimit(MoneyTransferLimits limit)
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{
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if (limit.NextResetTime < timeUtil.GetTimeStamp())
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{
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limit.NextResetTime += limit.ResetInterval;
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limit.RemainingLimit = limit.TotalLimit;
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}
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}
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/// <summary>
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/// Convert the internal trader data object into an object we can send to the client
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/// </summary>
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/// <param name="traderData"> Server data for traders </param>
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/// <returns> Dict of trader id + TraderData </returns>
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protected Dictionary<MongoId, TraderData> ConstructTraderRelations(Dictionary<MongoId, TraderInfo> traderData)
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{
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return traderData.ToDictionary(
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trader => trader.Key,
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trader => new TraderData
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{
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SalesSum = trader.Value.SalesSum,
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Disabled = trader.Value.Disabled,
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Loyalty = trader.Value.LoyaltyLevel,
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Standing = trader.Value.Standing,
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Unlocked = trader.Value.Unlocked,
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}
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);
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}
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}
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