Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Utils/HashUtil.cs
T
Archangel 4b1cad1c90 Improve server bundle loading
Speeds up SPT server initialization and reduces allocations when a lot of bundle mods are active
2026-02-07 00:13:50 +01:00

122 lines
4.0 KiB
C#

using System.Buffers;
using System.IO.Hashing;
using System.Security.Cryptography;
using System.Text;
using SPTarkov.DI.Annotations;
namespace SPTarkov.Server.Core.Utils;
[Injectable(InjectionType.Singleton)]
public class HashUtil(RandomUtil _randomUtil)
{
public uint GenerateCrc32ForData(string data)
{
return Crc32.HashToUInt32(new ArraySegment<byte>(Encoding.UTF8.GetBytes(data)));
}
public uint GenerateCrc32ForData(ReadOnlySpan<byte> data)
{
return Crc32.HashToUInt32(data);
}
/// <summary>
/// Generates a CRC32 hash for a file, reading in chunks using a pooled buffer to reduce allocations.
/// </summary>
/// <param name="filePath">The path to the file</param>
/// <returns>The CRC32 hash as a uint</returns>
public async Task<uint> GenerateCrc32ForFileAsync(string filePath)
{
var crc = new Crc32();
await using var stream = File.OpenRead(filePath);
// Rent from pool to avoid repeated allocations for each file read
var buffer = ArrayPool<byte>.Shared.Rent(81920);
try
{
int bytesRead;
while ((bytesRead = await stream.ReadAsync(buffer)) > 0)
{
crc.Append(buffer.AsSpan(0, bytesRead));
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
return crc.GetCurrentHashAsUInt32();
}
/// <summary>
/// Create a hash for the data parameter
/// </summary>
/// <param name="algorithm">algorithm to use to hash</param>
/// <param name="data">data to be hashed</param>
/// <returns>hash value</returns>
/// <exception cref="NotImplementedException">thrown if the provided algorithm is not implemented</exception>
/// >
public string GenerateHashForData(HashingAlgorithm algorithm, string data)
{
switch (algorithm)
{
case HashingAlgorithm.MD5:
var md5HashData = MD5.HashData(Encoding.UTF8.GetBytes(data));
return Convert.ToHexString(md5HashData).Replace("-", string.Empty);
case HashingAlgorithm.SHA1:
var sha1HashData = SHA1.HashData(Encoding.UTF8.GetBytes(data));
return Convert.ToHexString(sha1HashData).Replace("-", string.Empty);
}
throw new NotImplementedException($"Provided hash algorithm: {algorithm} is not supported.");
}
/// <summary>
/// Create a hash for the data parameter asynchronously
/// </summary>
/// <param name="algorithm">algorithm to use to hash</param>
/// <param name="data">data to be hashed</param>
/// <returns>A task which contains the hash value</returns>
/// <exception cref="NotImplementedException">thrown if the provided algorithm is not implemented</exception>
/// >
public async Task<string> GenerateHashForDataAsync(HashingAlgorithm algorithm, string data)
{
switch (algorithm)
{
case HashingAlgorithm.MD5:
{
await using var ms = new MemoryStream(Encoding.UTF8.GetBytes(data));
var md5HashData = await MD5.HashDataAsync(ms);
return Convert.ToHexString(md5HashData).Replace("-", string.Empty);
}
case HashingAlgorithm.SHA1:
{
await using var ms = new MemoryStream(Encoding.UTF8.GetBytes(data));
var sha1HashData = await SHA1.HashDataAsync(ms);
return Convert.ToHexString(sha1HashData).Replace("-", string.Empty);
}
}
throw new NotImplementedException($"Provided hash algorithm: {algorithm} is not supported.");
}
/// <summary>
/// Generates an account ID for a profile
/// </summary>
/// <returns>Generated account ID</returns>
public int GenerateAccountId()
{
const int min = 1000000;
const int max = 1999999;
return _randomUtil.Random.Next(min, max + 1);
}
}
public enum HashingAlgorithm
{
MD5,
SHA1,
}