Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Models/Spt/Config/HttpConfig.cs
T
2025-03-07 13:16:43 +00:00

79 lines
1.4 KiB
C#

using System.Text.Json.Serialization;
namespace SPTarkov.Server.Core.Models.Spt.Config;
public record HttpConfig : BaseConfig
{
[JsonPropertyName("kind")]
public string Kind
{
get;
set;
} = "spt-http";
/// <summary>
/// Address used by webserver
/// </summary>
[JsonPropertyName("ip")]
public string Ip
{
get;
set;
}
[JsonPropertyName("port")]
public int Port
{
get;
set;
}
/// <summary>
/// Address used by game client to connect to
/// </summary>
[JsonPropertyName("backendIp")]
public string BackendIp
{
get;
set;
}
[JsonPropertyName("backendPort")]
public int BackendPort
{
get;
set;
}
[JsonPropertyName("webSocketPingDelayMs")]
public int WebSocketPingDelayMs
{
get;
set;
}
[JsonPropertyName("logRequests")]
public bool LogRequests
{
get;
set;
}
/// <summary>
/// e.g. "SPT_Data/Server/images/traders/579dc571d53a0658a154fbec.png": "SPT_Data/Server/images/traders/NewTraderImage.png"
/// </summary>
[JsonPropertyName("serverImagePathOverride")]
public Dictionary<string, string> ServerImagePathOverride
{
get;
set;
}
[JsonPropertyName("certificatePassword")]
public string? CertificatePassword
{
get;
set;
}
}