Files
SPT-Server-Build/Core/Callbacks/GameCallbacks.cs
T
CWX bb887b0901 Lots of new things (#40)
* callbacks

* controllers

* Router override

* make requests use interface

* create Routers

* extra parts
2025-01-12 15:35:32 +00:00

235 lines
7.2 KiB
C#

using Core.Annotations;
using Core.Controllers;
using Core.DI;
using Core.Models.Eft.Common;
using Core.Models.Eft.Common.Request;
using Core.Models.Eft.Game;
using Core.Models.Eft.HttpResponse;
using Core.Servers;
using Core.Utils;
namespace Core.Callbacks;
[Injectable(InjectableTypeOverride = typeof(OnLoad), TypePriority = OnLoadOrder.GameCallbacks)]
[Injectable(InjectableTypeOverride = typeof(GameCallbacks))]
public class GameCallbacks : OnLoad
{
protected HttpResponseUtil _httpResponseUtil;
protected Watermark _watermark;
protected SaveServer _saveServer;
protected GameController _gameController;
protected TimeUtil _timeUtil;
public GameCallbacks
(
HttpResponseUtil httpResponseUtil,
Watermark watermark,
SaveServer saveServer,
GameController gameController,
TimeUtil timeUtil
)
{
_httpResponseUtil = httpResponseUtil;
_watermark = watermark;
_saveServer = saveServer;
_gameController = gameController;
_timeUtil = timeUtil;
}
public async Task OnLoad()
{
_gameController.Load();
}
public string GetRoute()
{
return "spt-game";
}
/// <summary>
/// Handle client/game/version/validate
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string VersionValidate(string url, VersionValidateRequestData info, string sessionID)
{
return _httpResponseUtil.NullResponse();
}
/// <summary>
/// Handle client/game/start
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GameStart(string url, EmptyRequestData info, string sessionID)
{
var today = _timeUtil.GetDate();
var startTimestampMS = _timeUtil.GetTimeStamp();
_gameController.GameStart(url, info, sessionID, startTimestampMS);
return _httpResponseUtil.GetBody(new GameStartResponse() { UtcTime = startTimestampMS / 1000 });
}
/// <summary>
/// Handle client/game/logout
/// Save profiles on game close
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GameLogout(string url, EmptyRequestData info, string sessionID)
{
_saveServer.Save();
return _httpResponseUtil.GetBody(new GameLogoutResponseData() { Status = "ok" });
}
/// <summary>
/// Handle client/game/config
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetGameConfig(string url, GameEmptyCrcRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetGameConfig(sessionID));
}
/// <summary>
/// Handle client/game/mode
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetGameMode(string url, GameModeRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetGameMode(sessionID, info));
}
/// <summary>
/// Handle client/server/list
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetServer(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetServer(sessionID));
}
/// <summary>
/// Handle client/match/group/current
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetCurrentGroup(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetCurrentGroup(sessionID));
}
/// <summary>
/// Handle client/checkVersion
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string ValidateGameVersion(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetValidGameVersion(sessionID));
}
/// <summary>
/// Handle client/game/keepalive
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GameKeepalive(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetKeepAlive(sessionID));
}
/// <summary>
/// Handle singleplayer/settings/version
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetVersion(string url, EmptyRequestData info, string sessionID)
{
// change to be a proper type
return _httpResponseUtil.NoBody(new { Version = _watermark.GetInGameVersionLabel() });
}
/// <summary>
/// Handle /client/report/send & /client/reports/lobby/send
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string ReportNickname(string url, UIDRequestData info, string sessionID)
{
return _httpResponseUtil.NullResponse();
}
/// <summary>
/// Handle singleplayer/settings/getRaidTime
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetRaidTime(string url, GetRaidTimeRequest info, string sessionID)
{
return _httpResponseUtil.NoBody(_gameController.GetRaidTime(sessionID, info));
}
/// <summary>
/// Handle /client/survey
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetSurvey(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.GetBody(_gameController.GetSurvey(sessionID));
}
/// <summary>
/// Handle client/survey/view
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetSurveyView(string url, SendSurveyOpinionRequest info, string sessionID)
{
return _httpResponseUtil.NullResponse();
}
/// <summary>
/// Handle client/survey/opinion
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string SendSurveyOpinion(string url, SendSurveyOpinionRequest info, string sessionID)
{
return _httpResponseUtil.NullResponse();
}
}