557 lines
21 KiB
C#
557 lines
21 KiB
C#
using Core.Annotations;
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using Core.Helpers;
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using Core.Models.Eft.Common;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.Hideout;
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using Core.Models.Eft.Profile;
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using Core.Models.Enums;
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using Core.Models.Spt.Templates;
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using Core.Servers;
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using Core.Utils;
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using System.Text.RegularExpressions;
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using Core.Models.Spt.Config;
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using ILogger = Core.Models.Utils.ILogger;
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namespace Core.Services;
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[Injectable(InjectionType.Singleton)]
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public class ProfileFixerService
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{
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private readonly ILogger _logger;
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private readonly HashUtil _hashUtil;
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private readonly JsonUtil _jsonUtil;
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private readonly ItemHelper _itemHelper;
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private readonly QuestRewardHelper _questRewardHelper;
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private readonly TraderHelper _traderHelper;
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private readonly DatabaseService _databaseService;
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private readonly LocalisationService _localisationService;
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private readonly ConfigServer _configServer;
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private readonly CoreConfig _coreConfig;
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public ProfileFixerService(
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ILogger logger,
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HashUtil hashUtil,
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JsonUtil jsonUtil,
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ItemHelper itemHelper,
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QuestRewardHelper questRewardHelper,
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TraderHelper traderHelper,
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DatabaseService databaseService,
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LocalisationService localisationService,
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ConfigServer configServer)
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{
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_logger = logger;
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_hashUtil = hashUtil;
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_jsonUtil = jsonUtil;
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_itemHelper = itemHelper;
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_questRewardHelper = questRewardHelper;
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_traderHelper = traderHelper;
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_databaseService = databaseService;
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_localisationService = localisationService;
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_configServer = configServer;
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_coreConfig = _configServer.GetConfig<CoreConfig>(ConfigTypes.CORE);
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}
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/// <summary>
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/// Find issues in the pmc profile data that may cause issues and fix them
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/// </summary>
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/// <param name="pmcProfile">profile to check and fix</param>
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public void CheckForAndFixPmcProfileIssues(PmcData pmcProfile)
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{
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RemoveDanglingConditionCounters(pmcProfile);
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RemoveDanglingTaskConditionCounters(pmcProfile);
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RemoveOrphanedQuests(pmcProfile);
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VerifyQuestProductionUnlocks(pmcProfile);
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if (pmcProfile.Hideout is not null)
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{
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AddHideoutEliteSlots(pmcProfile);
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}
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if (pmcProfile.Skills is not null)
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{
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CheckForSkillsOverMaxLevel(pmcProfile);
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}
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}
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/// <summary>
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/// Resolve any dialogue attachments that were accidentally created using the player's equipment ID as
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/// the stash root object ID
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/// </summary>
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/// <param name="fullProfile"></param>
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public void CheckForAndFixDialogueAttachments(SptProfile fullProfile)
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{
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foreach (var traderDialoguesKvP in fullProfile.DialogueRecords)
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{
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if (traderDialoguesKvP.Value.Messages is null)
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{
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continue;
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}
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var traderDialogues = traderDialoguesKvP.Value;
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foreach (var message in traderDialogues.Messages) {
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// Skip any messages without attached items
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if (message.Items?.Data is null || message.Items?.Stash is null)
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{
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continue;
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}
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// Skip any messages that don't have a stashId collision with the player's equipment ID
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if (message.Items?.Stash != fullProfile.CharacterData?.PmcData?.Inventory?.Equipment)
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{
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continue;
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}
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// Otherwise we need to generate a new unique stash ID for this message's attachments
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message.Items.Stash = _hashUtil.Generate();
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message.Items.Data = _itemHelper.AdoptOrphanedItems(message.Items.Stash, message.Items.Data);
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// Because `adoptOrphanedItems` sets the slotId to `hideout`, we need to re-set it to `main` to work with mail
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foreach (var item in message.Items.Data.Where(item => item.SlotId == "hideout"))
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{
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item.SlotId = "main";
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}
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}
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}
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}
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/// <summary>
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/// Find issues in the scav profile data that may cause issues
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/// </summary>
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/// <param name="scavProfile">profile to check and fix</param>
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public void CheckForAndFixScavProfileIssues(PmcData scavProfile)
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{
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return;
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}
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/// <summary>
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/// Attempt to fix common item issues that corrupt profiles
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/// </summary>
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/// <param name="pmcProfile">Profile to check items of</param>
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public void FixProfileBreakingInventoryItemIssues(PmcData pmcProfile)
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{
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// Create a mapping of all inventory items, keyed by _id value
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var itemMapping = pmcProfile.Inventory.Items
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.GroupBy(item => item.Id)
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.ToDictionary(x => x.Key, x => x.ToList());
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foreach (var mappingKvP in itemMapping) {
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// Only one item for this id, not a dupe
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if (mappingKvP.Value.Count == 1)
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{
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continue;
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}
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_logger.Warning($"{ mappingKvP.Value.Count - 1} duplicate(s) found for item: {mappingKvP.Key}");
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var itemAJson = _jsonUtil.Serialize(mappingKvP.Value[0]);
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var itemBJson = _jsonUtil.Serialize(mappingKvP.Value[1]);
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if (itemAJson == itemBJson)
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{
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// Both items match, we can safely delete one (A)
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var indexOfItemToRemove = pmcProfile.Inventory.Items.IndexOf(mappingKvP.Value[0]);
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pmcProfile.Inventory.Items.RemoveAt(indexOfItemToRemove);
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_logger.Warning($"Deleted duplicate item: {mappingKvP.Key}");
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}
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else
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{
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// Items are different, replace ID with unique value
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// Only replace ID if items have no children, we dont want orphaned children
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var itemsHaveChildren = pmcProfile.Inventory.Items.Any((x) => x.ParentId == mappingKvP.Key);
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if (!itemsHaveChildren)
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{
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var itemToAdjust = pmcProfile.Inventory.Items.FirstOrDefault((x) => x.Id == mappingKvP.Key);
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itemToAdjust.Id = _hashUtil.Generate();
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_logger.Warning($"Replace duplicate item Id: {mappingKvP.Key} with {itemToAdjust.Id}");
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}
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}
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}
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// Iterate over all inventory items
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foreach (var item in pmcProfile.Inventory.Items.Where((x) => x.SlotId is not null)) {
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if (item.Upd is null)
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{
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// Ignore items without a upd object
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continue;
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}
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// Check items with a tags for non-alphanumeric characters and remove
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Regex regxp = new Regex("[^a-zA-Z0-9 -]");
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if (item.Upd.Tag?.Name is not null && !regxp.IsMatch(item.Upd.Tag.Name))
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{
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_logger.Warning($"Fixed item: { item.Id}s Tag value, removed invalid characters");
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item.Upd.Tag.Name = regxp.Replace(item.Upd.Tag.Name, "");
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}
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// Check items with StackObjectsCount (undefined)
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if (item.Upd.StackObjectsCount is null)
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{
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_logger.Warning($"Fixed item: {item.Id}s undefined StackObjectsCount value, now set to 1");
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item.Upd.StackObjectsCount = 1;
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}
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}
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// Iterate over clothing
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var customizationDb = _databaseService.GetTemplates().Customization;
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var customizationDbArray = customizationDb.Values;
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var playerIsUsec = pmcProfile.Info.Side.ToLower() == "usec";
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// Check Head
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if (customizationDb[pmcProfile.Customization.Head] is null)
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{
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var defaultHead = playerIsUsec
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? customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultUsecHead")
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: customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultBearHead");
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pmcProfile.Customization.Head = defaultHead.Id;
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}
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// check Body
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if (customizationDb[pmcProfile.Customization.Body] is null)
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{
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var defaultBody = playerIsUsec
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? customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultUsecBody")
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: customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultBearBody");
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pmcProfile.Customization.Body = defaultBody.Id;
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}
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// check Hands
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if (customizationDb[pmcProfile.Customization.Hands] is null)
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{
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var defaultHands = playerIsUsec
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? customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultUsecHands")
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: customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultBearHands");
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pmcProfile.Customization.Hands = defaultHands.Id;
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}
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// check Hands
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if (customizationDb[pmcProfile.Customization.Feet] is null)
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{
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var defaultFeet = playerIsUsec
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? customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultUsecFeet")
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: customizationDbArray.FirstOrDefault((x) => x.Name == "DefaultBearFeet");
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pmcProfile.Customization.Feet = defaultFeet.Id;
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}
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}
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/// <summary>
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/// TODO - make this non-public - currently used by RepeatableQuestController
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/// Remove unused condition counters
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/// </summary>
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/// <param name="pmcProfile">profile to remove old counters from</param>
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public void RemoveDanglingConditionCounters(PmcData pmcProfile)
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{
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if (pmcProfile.TaskConditionCounters is null)
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{
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return;
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}
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foreach (var counterKvP in pmcProfile.TaskConditionCounters
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.Where(counterKvP => counterKvP.Value.SourceId is null))
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{
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pmcProfile.TaskConditionCounters.Remove(counterKvP.Key);
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}
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}
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/// <summary>
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/// Repeatable quests leave behind TaskConditionCounter objects that make the profile bloat with time, remove them
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/// </summary>
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/// <param name="pmcProfile">Player profile to check</param>
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protected void RemoveDanglingTaskConditionCounters(PmcData pmcProfile)
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{
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if (pmcProfile.TaskConditionCounters is null)
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{
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return;
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}
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var taskConditionKeysToRemove = new List<string>();
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var activeRepeatableQuests = GetActiveRepeatableQuests(pmcProfile.RepeatableQuests);
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var achievements = _databaseService.GetAchievements();
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// Loop over TaskConditionCounters objects and add once we want to remove to counterKeysToRemove
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foreach (var TaskConditionCounterKvP in pmcProfile.TaskConditionCounters) {
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// Only check if profile has repeatable quests
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if (pmcProfile.RepeatableQuests is not null && activeRepeatableQuests.Count > 0)
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{
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var existsInActiveRepeatableQuests = activeRepeatableQuests.Any(
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(quest) => quest.Id == TaskConditionCounterKvP.Value.SourceId);
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var existsInQuests = pmcProfile.Quests.Any(
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(quest) => quest.QId == TaskConditionCounterKvP.Value.SourceId);
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var isAchievementTracker = achievements.Any(
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(quest) => quest.Id == TaskConditionCounterKvP.Value.SourceId);
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// If task conditions id is neither in activeQuests, quests or achievements - it's stale and should be cleaned up
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if (!(existsInActiveRepeatableQuests || existsInQuests || isAchievementTracker))
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{
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taskConditionKeysToRemove.Add(TaskConditionCounterKvP.Key);
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}
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}
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}
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foreach (var counterKeyToRemove in taskConditionKeysToRemove) {
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_logger.Debug($"Removed: {counterKeyToRemove} TaskConditionCounter object");
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pmcProfile.TaskConditionCounters.Remove(counterKeyToRemove);
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}
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}
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protected List<RepeatableQuest> GetActiveRepeatableQuests(List<PmcDataRepeatableQuest> repeatableQuests)
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{
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var activeQuests = new List<RepeatableQuest>();
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foreach (var repeatableQuest in repeatableQuests.Where(questType => questType.ActiveQuests?.Count > 0)) {
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// daily/weekly collection has active quests in them, add to array and return
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activeQuests.AddRange(repeatableQuest.ActiveQuests);
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}
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return activeQuests;
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}
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/// <summary>
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/// After removing mods that add quests, the quest panel will break without removing these
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/// </summary>
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/// <param name="pmcProfile">Profile to remove dead quests from</param>
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protected void RemoveOrphanedQuests(PmcData pmcProfile)
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{
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var quests = _databaseService.GetQuests();
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var profileQuests = pmcProfile.Quests;
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var activeRepeatableQuests = GetActiveRepeatableQuests(pmcProfile.RepeatableQuests);
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for (var i = profileQuests.Count - 1; i >= 0; i--)
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{
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if (!quests.ContainsKey(profileQuests[i].QId) || activeRepeatableQuests.Any((x) => x.Id == profileQuests[i].QId))
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{
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profileQuests.RemoveAt(i);
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_logger.Success("Successfully removed orphaned quest that doesn't exist in quest data");
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}
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}
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}
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/// <summary>
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/// Verify that all quest production unlocks have been applied to the PMC Profile
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/// </summary>
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/// <param name="pmcProfile">The profile to validate quest productions for</param>
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protected void VerifyQuestProductionUnlocks(PmcData pmcProfile)
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{
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var quests = _databaseService.GetQuests();
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var profileQuests = pmcProfile.Quests;
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foreach (var profileQuest in profileQuests)
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{
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var quest = quests.GetValueOrDefault(profileQuest.QId, null);
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if (quest is null)
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{
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continue;
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}
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// For started or successful quests, check for unlocks in the `Started` rewards
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if (profileQuest.Status is QuestStatusEnum.Started or QuestStatusEnum.Success)
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{
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var productionRewards = quest.Rewards.Started?.Where(
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(reward) => reward.Type == QuestRewardType.ProductionScheme);
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if (productionRewards is not null)
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{
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foreach (var reward in productionRewards) {
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VerifyQuestProductionUnlock(pmcProfile, reward, quest);
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}
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}
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}
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// For successful quests, check for unlocks in the `Success` rewards
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if (profileQuest.Status is QuestStatusEnum.Success)
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{
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var productionRewards = quest.Rewards.Success?.Where(
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(reward) => reward.Type == QuestRewardType.ProductionScheme);
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if (productionRewards is not null)
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{
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foreach (var reward in productionRewards) {
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VerifyQuestProductionUnlock(pmcProfile, reward, quest);
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}
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}
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}
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}
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}
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/// <summary>
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/// Validate that the given profile has the given quest reward production scheme unlocked, and add it if not
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/// </summary>
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/// <param name="pmcProfile">Profile to check</param>
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/// <param name="productionUnlockReward">The quest reward to validate</param>
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/// <param name="questDetails">The quest the reward belongs to</param>
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protected void VerifyQuestProductionUnlock(PmcData pmcProfile, QuestReward productionUnlockReward, Quest questDetails)
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{
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var matchingProductions = _questRewardHelper.GetRewardProductionMatch(
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productionUnlockReward,
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questDetails);
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if (matchingProductions.Count != 1)
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{
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_logger.Error(_localisationService.GetText("quest-unable_to_find_matching_hideout_production", new {
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questName = questDetails.QuestName,
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matchCount = matchingProductions.Count}));
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return;
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}
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// Add above match to pmc profile
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var matchingProductionId = matchingProductions[0].Id;
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if (!pmcProfile.UnlockedInfo.UnlockedProductionRecipe.Contains(matchingProductionId))
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{
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pmcProfile.UnlockedInfo.UnlockedProductionRecipe.Add(matchingProductionId);
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_logger.Debug($"Added production: { matchingProductionId} to unlocked production recipes for: { questDetails.QuestName}");
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}
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}
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/// <summary>
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/// If the profile has elite Hideout Managment skill, add the additional slots from globals
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/// NOTE: This seems redundant, but we will leave it here just in case.
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/// </summary>
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/// <param name="pmcProfile">profile to add slots to</param>
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protected void AddHideoutEliteSlots(PmcData pmcProfile)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// add in objects equal to the number of slots
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/// </summary>
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/// <param name="areaType">area to check</param>
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/// <param name="emptyItemCount">area to update</param>
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/// <param name="pmcProfile">profile to update</param>
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protected void AddEmptyObjectsToHideoutAreaSlots(HideoutAreas areaType, int emptyItemCount, PmcData pmcProfile)
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{
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throw new NotImplementedException();
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}
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protected IList<HideoutSlot> AddObjectsToList(int count, List<HideoutSlot> slots)
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{
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for (var i = 0; i < count; i++)
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{
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if (!slots.Any((x) => x.LocationIndex == i))
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{
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slots.Add(new HideoutSlot{ LocationIndex = i });
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}
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}
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return slots;
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}
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/**
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* Check for and cap profile skills at 5100.
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* @param pmcProfile profile to check and fix
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*/
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protected void CheckForSkillsOverMaxLevel(PmcData pmcProfile)
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{
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var skills = pmcProfile.Skills.Common;
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foreach (var skill in skills.List
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.Where(skill => skill.Progress > 5100))
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{
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skill.Progress = 5100;
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}
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}
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/**
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* Checks profile inventory for items that do not exist inside the items db
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* @param sessionId Session id
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* @param pmcProfile Profile to check inventory of
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*/
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public void CheckForOrphanedModdedItems(string sessionId, SptProfile fullProfile)
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{
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throw new NotImplementedException();
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}
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/**
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* @param buildType The type of build, used for logging only
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* @param build The build to check for invalid items
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* @param itemsDb The items database to use for item lookup
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* @returns True if the build should be removed from the build list, false otherwise
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*/
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protected bool ShouldRemoveWeaponEquipmentBuild(
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string buildType,
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WeaponBuild equipmentBuild,
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Dictionary<string, TemplateItem> itemsDb)
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{
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// Get items not found in items db
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foreach (var item in equipmentBuild.Items.Where(item => !itemsDb.ContainsKey(item.Template)))
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{
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_logger.Error(_localisationService.GetText("fixer-mod_item_found", item.Template));
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if (_coreConfig.Fixes.RemoveModItemsFromProfile)
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{
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_logger.Warning($"Item: { item.Template} has resulted in the deletion of { buildType} build: { equipmentBuild.Name}");
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return true;
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}
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break;
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}
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return false;
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}
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/**
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* @param magazineBuild The magazine build to check for validity
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* @param itemsDb The items database to use for item lookup
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* @returns True if the build should be removed from the build list, false otherwise
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*/
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protected bool ShouldRemoveMagazineBuild(
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MagazineBuild magazineBuild,
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Dictionary<string, TemplateItem> itemsDb)
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{
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throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* REQUIRED for dev profiles
|
|
* Iterate over players hideout areas and find what's built, look for missing bonuses those areas give and add them if missing
|
|
* @param pmcProfile Profile to update
|
|
*/
|
|
public void AddMissingHideoutBonusesToProfile(PmcData pmcProfile)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* @param profileBonuses bonuses from profile
|
|
* @param bonus bonus to find
|
|
* @returns matching bonus
|
|
*/
|
|
protected Bonus GetBonusFromProfile(List<Bonus> profileBonuses, StageBonus bonus)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public void CheckForAndRemoveInvalidTraders(SptProfile fullProfile)
|
|
{
|
|
foreach (var traderKvP in fullProfile.CharacterData.PmcData.TradersInfo)
|
|
{
|
|
var traderId = traderKvP.Key;
|
|
if (!_traderHelper.TraderEnumHasValue(traderId))
|
|
{
|
|
_logger.Error(_localisationService.GetText("fixer-trader_found", traderId));
|
|
if (_coreConfig.Fixes.RemoveInvalidTradersFromProfile)
|
|
{
|
|
_logger.Warning($"Non - default trader: { traderId} removed from PMC TradersInfo in: { fullProfile.ProfileInfo.ProfileId} profile");
|
|
fullProfile.CharacterData.PmcData.TradersInfo.Remove(traderId);
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var traderKvP in fullProfile.CharacterData.ScavData.TradersInfo)
|
|
{
|
|
var traderId = traderKvP.Key;
|
|
if (!_traderHelper.TraderEnumHasValue(traderId))
|
|
{
|
|
_logger.Error(_localisationService.GetText("fixer-trader_found", traderId));
|
|
if (_coreConfig.Fixes.RemoveInvalidTradersFromProfile)
|
|
{
|
|
_logger.Warning($"Non - default trader: {traderId} removed from Scav TradersInfo in: { fullProfile.ProfileInfo.ProfileId} profile");
|
|
fullProfile.CharacterData.ScavData.TradersInfo.Remove(traderId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|