462 lines
16 KiB
C#
462 lines
16 KiB
C#
using SptCommon.Annotations;
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using Core.Generators;
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using Core.Helpers;
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using Core.Models.Eft.Common;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.ItemEvent;
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using Core.Models.Eft.Profile;
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using Core.Models.Enums;
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using Core.Models.Utils;
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using Core.Routers;
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using Core.Servers;
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using Core.Utils;
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using Core.Utils.Cloners;
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using SptCommon.Extensions;
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namespace Core.Services;
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[Injectable]
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public class CreateProfileService(
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ISptLogger<CreateProfileService> _logger,
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TimeUtil _timeUtil,
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HashUtil _hashUtil,
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DatabaseService _databaseService,
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LocalisationService _localisationService,
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ProfileHelper _profileHelper,
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ItemHelper _itemHelper,
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TraderHelper _traderHelper,
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QuestHelper _questHelper,
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QuestRewardHelper _questRewardHelper,
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ProfileFixerService _profileFixerService,
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SaveServer _saveServer,
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EventOutputHolder _eventOutputHolder,
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PlayerScavGenerator _playerScavGenerator,
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ICloner _cloner
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)
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{
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public string CreateProfile(string sessionId, ProfileCreateRequestData request)
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{
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var account = _saveServer.GetProfile(sessionId).ProfileInfo;
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var profileTemplate = _cloner.Clone(_databaseService.GetProfiles()?.GetByJsonProp<ProfileSides>(account.Edition)?.GetByJsonProp<TemplateSide>(request.Side.ToLower()));
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var pmcData = profileTemplate.Character;
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// Delete existing profile
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DeleteProfileBySessionId(sessionId);
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// PMC
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pmcData.Id = account.ProfileId;
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pmcData.Aid = account.Aid;
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pmcData.Savage = account.ScavengerId;
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pmcData.SessionId = sessionId;
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pmcData.Info.Nickname = request.Nickname;
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pmcData.Info.LowerNickname = account.Username.ToLower();
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pmcData.Info.RegistrationDate = (int)_timeUtil.GetTimeStamp();
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pmcData.Info.Voice = _databaseService.GetCustomization()[request.VoiceId].Name;
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pmcData.Stats = _profileHelper.GetDefaultCounters();
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pmcData.Info.NeedWipeOptions = [];
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pmcData.Customization.Head = request.HeadId;
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pmcData.Health.UpdateTime = _timeUtil.GetTimeStamp();
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pmcData.Quests = [];
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pmcData.Hideout.Seed = _timeUtil.GetTimeStamp() + 8 * 60 * 60 * 24 * 365; // 8 years in future why? who knows, we saw it in live
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pmcData.RepeatableQuests = [];
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pmcData.CarExtractCounts = new();
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pmcData.CoopExtractCounts = new();
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pmcData.Achievements = new();
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UpdateInventoryEquipmentId(pmcData);
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if (pmcData.UnlockedInfo == null)
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{
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pmcData.UnlockedInfo = new UnlockedInfo { UnlockedProductionRecipe = [] };
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}
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// Add required items to pmc stash
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AddMissingInternalContainersToProfile(pmcData);
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// Change item IDs to be unique
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pmcData.Inventory.Items = _itemHelper.ReplaceIDs(
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pmcData.Inventory.Items,
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pmcData,
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null,
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pmcData.Inventory.FastPanel
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);
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// Create profile
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var profileDetails = new SptProfile
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{
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ProfileInfo = account,
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CharacterData = new Characters { PmcData = pmcData, ScavData = new() },
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Suits = profileTemplate.Suits,
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UserBuildData = profileTemplate.UserBuilds,
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DialogueRecords = profileTemplate.Dialogues,
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SptData = _profileHelper.GetDefaultSptDataObject(),
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VitalityData = new(),
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InraidData = new(),
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InsuranceList = [],
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TraderPurchases = new(),
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PlayerAchievements = new(),
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FriendProfileIds = [],
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CustomisationUnlocks = []
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};
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AddCustomisationUnlocksToProfile(profileDetails);
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_profileFixerService.CheckForAndFixPmcProfileIssues(profileDetails.CharacterData.PmcData);
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_saveServer.AddProfile(profileDetails);
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if (profileTemplate.Trader.SetQuestsAvailableForStart ?? false)
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{
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_questHelper.AddAllQuestsToProfile(profileDetails.CharacterData.PmcData, [QuestStatusEnum.AvailableForStart]);
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}
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// Profile is flagged as wanting quests set to ready to hand in and collect rewards
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if (profileTemplate.Trader.SetQuestsAvailableForFinish ?? false)
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{
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_questHelper.AddAllQuestsToProfile(
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profileDetails.CharacterData.PmcData,
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[
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QuestStatusEnum.AvailableForStart,
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QuestStatusEnum.Started,
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QuestStatusEnum.AvailableForFinish,
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]
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);
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// Make unused response so applyQuestReward works
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ItemEventRouterResponse? response = _eventOutputHolder.GetOutput(sessionId);
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// Add rewards for starting quests to profile
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GivePlayerStartingQuestRewards(profileDetails, sessionId, response);
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}
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ResetAllTradersInProfile(sessionId);
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_saveServer.GetProfile(sessionId).CharacterData.ScavData = _playerScavGenerator.Generate(sessionId);
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// Store minimal profile and reload it
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_saveServer.SaveProfile(sessionId);
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_saveServer.LoadProfile(sessionId);
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// Completed account creation
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_saveServer.GetProfile(sessionId).ProfileInfo.IsWiped = false;
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_saveServer.SaveProfile(sessionId);
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return pmcData.Id;
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}
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/**
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* Delete a profile
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* @param sessionID Id of profile to delete
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*/
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protected void DeleteProfileBySessionId(string sessionID)
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{
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if (_saveServer.GetProfiles().ContainsKey(sessionID))
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{
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_saveServer.DeleteProfileById(sessionID);
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}
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else
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{
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_logger.Warning(
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_localisationService.GetText("profile-unable_to_find_profile_by_id_cannot_delete", sessionID)
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);
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}
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}
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/**
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* make profiles pmcData.Inventory.equipment unique
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* @param pmcData Profile to update
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*/
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protected void UpdateInventoryEquipmentId(PmcData pmcData)
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{
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var oldEquipmentId = pmcData.Inventory.Equipment;
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pmcData.Inventory.Equipment = _hashUtil.Generate();
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foreach (var item in pmcData.Inventory.Items)
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{
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if (item.ParentId == oldEquipmentId)
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{
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item.ParentId = pmcData.Inventory.Equipment;
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continue;
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}
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if (item.Id == oldEquipmentId)
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{
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item.Id = pmcData.Inventory.Equipment;
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}
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}
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}
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/**
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* For each trader reset their state to what a level 1 player would see
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* @param sessionId Session id of profile to reset
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*/
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protected void ResetAllTradersInProfile(string sessionId)
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{
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foreach (var traderId in _databaseService.GetTraders().Keys)
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{
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_traderHelper.ResetTrader(sessionId, traderId);
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}
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}
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/**
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* Ensure a profile has the necessary internal containers e.g. questRaidItems / sortingTable
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* DOES NOT check that stash exists
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* @param pmcData Profile to check
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*/
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protected void AddMissingInternalContainersToProfile(PmcData pmcData)
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{
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.HideoutCustomizationStashId))
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{
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pmcData.Inventory.Items.Add(
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new()
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{
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Id = pmcData.Inventory.HideoutCustomizationStashId,
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Template = ItemTpl.HIDEOUTAREACONTAINER_CUSTOMIZATION,
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}
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);
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}
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.SortingTable))
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{
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pmcData.Inventory.Items.Add(
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new()
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{
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Id = pmcData.Inventory.SortingTable,
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Template = ItemTpl.SORTINGTABLE_SORTING_TABLE,
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}
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);
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}
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.QuestStashItems))
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{
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pmcData.Inventory.Items.Add(
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new()
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{
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Id = pmcData.Inventory.QuestStashItems,
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Template = ItemTpl.STASH_QUESTOFFLINE,
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}
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);
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}
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.QuestRaidItems))
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{
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pmcData.Inventory.Items.Add(
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new()
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{
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Id = pmcData.Inventory.QuestRaidItems,
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Template = ItemTpl.STASH_QUESTRAID,
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}
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);
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}
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}
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/// <summary>
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/// Add customisations to game profiles based on game edition
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/// </summary>
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/// <param name="fullProfile">Profile to add customisations to</param>
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public void AddCustomisationUnlocksToProfile(SptProfile fullProfile)
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{
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// Some game versions have additional customisation unlocks
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var gameEdition = GetGameEdition(fullProfile);
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if (gameEdition is null)
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{
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_logger.Error($"Unable to get Game edition of profile: {fullProfile.ProfileInfo.ProfileId}, skipping customisation unlocks");
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return;
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}
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switch (gameEdition)
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{
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case GameEditions.EDGE_OF_DARKNESS:
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// Gets EoD tags
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "6746fd09bafff85008048838",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "67471938bafff850080488b7",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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break;
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case GameEditions.UNHEARD:
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// Gets EoD+Unheard tags
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "6746fd09bafff85008048838",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "67471938bafff850080488b7",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "67471928d17d6431550563b5",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "6747193f170146228c0d2226",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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// Unheard Clothing (Cultist Hood)
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "666841a02537107dc508b704",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.SUITE,
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}
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);
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// Unheard background
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "675850ba33627edb710b0592",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.ENVIRONMENT,
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}
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);
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break;
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}
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var pretigeLevel = fullProfile?.CharacterData?.PmcData?.Info?.PrestigeLevel;
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if (pretigeLevel is not null)
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{
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if (pretigeLevel >= 1)
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{
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "674dbf593bee1152d407f005",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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}
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if (pretigeLevel >= 2)
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{
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "675dcfea7ae1a8792107ca99",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.DOG_TAG,
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}
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);
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}
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}
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// Dev profile additions
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if (fullProfile.ProfileInfo.Edition.ToLower().Contains("developer"))
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{
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// CyberTark background
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fullProfile.CustomisationUnlocks.Add(
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new CustomisationStorage
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{
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Id = "67585108def253bd97084552",
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Source = CustomisationSource.DEFAULT,
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Type = CustomisationType.ENVIRONMENT,
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}
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);
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}
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}
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/**
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* Get the game edition of a profile chosen on creation in Launcher
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*/
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private string? GetGameEdition(SptProfile profile)
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{
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var edition = profile.CharacterData?.PmcData?.Info?.GameVersion;
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if (edition is null)
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{
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return null;
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}
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// Edge case - profile not created yet, fall back to what launcher has set
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var launcherEdition = profile.ProfileInfo.Edition;
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switch (launcherEdition.ToLower())
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{
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case "edge of darkness":
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return GameEditions.EDGE_OF_DARKNESS;
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case "unheard":
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return GameEditions.UNHEARD;
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default:
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return GameEditions.STANDARD;
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}
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}
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/**
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* Iterate over all quests in player profile, inspect rewards for the quests current state (accepted/completed)
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* and send rewards to them in mail
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* @param profileDetails Player profile
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* @param sessionID Session id
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* @param response Event router response
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*/
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protected void GivePlayerStartingQuestRewards(
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SptProfile profileDetails,
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string sessionID,
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ItemEventRouterResponse response
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)
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{
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foreach (var quest in profileDetails.CharacterData.PmcData.Quests)
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{
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var questFromDb = _questHelper.GetQuestFromDb(quest.QId, profileDetails.CharacterData.PmcData);
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// Get messageId of text to send to player as text message in game
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// Copy of code from QuestController.acceptQuest()
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var messageId = _questHelper.GetMessageIdForQuestStart(
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questFromDb.StartedMessageText,
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questFromDb.Description
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);
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var itemRewards = _questRewardHelper.ApplyQuestReward(
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profileDetails.CharacterData.PmcData,
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quest.QId,
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QuestStatusEnum.Started,
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sessionID,
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response
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);
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/* TODO:
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_mailSendService.sendLocalisedNpcMessageToPlayer(
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sessionID,
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this.traderHelper.getTraderById(questFromDb.traderId),
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MessageType.QUEST_START,
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messageId,
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itemRewards,
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this.timeUtil.getHoursAsSeconds(100),
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);
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*/
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}
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}
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}
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