Files
SPT-Server-Build/Core/Models/Eft/PresetBuild/PresetBuildActionRequestData.cs
T

23 lines
561 B
C#

using System.Text.Json.Serialization;
using Core.Models.Eft.Common.Tables;
namespace Core.Models.Eft.PresetBuild;
public class PresetBuildActionRequestData
{
[JsonPropertyName("Action")]
public string? Action { get; set; }
[JsonPropertyName("Id")]
public string? Id { get; set; }
/** name of preset given by player */
[JsonPropertyName("Name")]
public string? Name { get; set; }
[JsonPropertyName("Root")]
public string? Root { get; set; }
[JsonPropertyName("Items")]
public List<Item>? Items { get; set; }
}