Files
SPT-Server-Build/Libraries/Core/Models/Eft/Game/GetRaidTimeResponse.cs
T

34 lines
849 B
C#

using System.Text.Json.Serialization;
namespace Core.Models.Eft.Game;
public record GetRaidTimeResponse
{
[JsonPropertyName("RaidTimeMinutes")]
public double? RaidTimeMinutes { get; set; }
[JsonPropertyName("NewSurviveTimeSeconds")]
public double? NewSurviveTimeSeconds { get; set; }
[JsonPropertyName("OriginalSurvivalTimeSeconds")]
public double? OriginalSurvivalTimeSeconds { get; set; }
[JsonPropertyName("ExitChanges")]
public List<ExtractChange>? ExitChanges { get; set; }
}
public record ExtractChange
{
[JsonPropertyName("Name")]
public string? Name { get; set; }
[JsonPropertyName("MinTime")]
public double? MinTime { get; set; }
[JsonPropertyName("MaxTime")]
public double? MaxTime { get; set; }
[JsonPropertyName("Chance")]
public double? Chance { get; set; }
}