162 lines
4.5 KiB
C#
162 lines
4.5 KiB
C#
using System.Text.Json.Serialization;
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namespace Core.Models.Eft.Match;
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public class PutMetricsRequestData
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{
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[JsonPropertyName("sid")]
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public string SessionId { get; set; }
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[JsonPropertyName("settings")]
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public object Settings { get; set; }
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[JsonPropertyName("SharedSettings")]
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public SharedSettings SharedSettings { get; set; }
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[JsonPropertyName("HardwareDescription")]
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public HardwareDescription HardwareDescription { get; set; }
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[JsonPropertyName("Location")]
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public string Location { get; set; }
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[JsonPropertyName("Metrics")]
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public object Metrics { get; set; }
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[JsonPropertyName("ClientEvents")]
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public ClientEvents ClientEvents { get; set; }
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[JsonPropertyName("SpikeSamples")]
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public List<object> SpikeSamples { get; set; }
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[JsonPropertyName("mode")]
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public string Mode { get; set; }
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}
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public class SharedSettings
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{
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[JsonPropertyName("StatedFieldOfView")]
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public double StatedFieldOfView { get; set; }
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}
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public class HardwareDescription
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{
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[JsonPropertyName("deviceUniqueIdentifier")]
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public string DeviceUniqueIdentifier { get; set; }
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[JsonPropertyName("systemMemorySize")]
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public double SystemMemorySize { get; set; }
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[JsonPropertyName("graphicsDeviceID")]
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public double GraphicsDeviceId { get; set; }
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[JsonPropertyName("graphicsDeviceName")]
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public string GraphicsDeviceName { get; set; }
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[JsonPropertyName("graphicsDeviceType")]
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public string GraphicsDeviceType { get; set; }
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[JsonPropertyName("graphicsDeviceVendor")]
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public string GraphicsDeviceVendor { get; set; }
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[JsonPropertyName("graphicsDeviceVendorID")]
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public double GraphicsDeviceVendorId { get; set; }
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[JsonPropertyName("graphicsDeviceVersion")]
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public string GraphicsDeviceVersion { get; set; }
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[JsonPropertyName("graphicsMemorySize")]
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public double GraphicsMemorySize { get; set; }
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[JsonPropertyName("graphicsMultiThreaded")]
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public bool GraphicsMultiThreaded { get; set; }
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[JsonPropertyName("graphicsShaderLevel")]
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public double GraphicsShaderLevel { get; set; }
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[JsonPropertyName("operatingSystem")]
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public string OperatingSystem { get; set; }
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[JsonPropertyName("processorCount")]
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public double ProcessorCount { get; set; }
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[JsonPropertyName("processorFrequency")]
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public double ProcessorFrequency { get; set; }
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[JsonPropertyName("processorType")]
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public string ProcessorType { get; set; }
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[JsonPropertyName("driveType")]
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public string DriveType { get; set; }
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[JsonPropertyName("swapDriveType")]
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public string SwapDriveType { get; set; }
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}
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public class ClientEvents
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{
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[JsonPropertyName("MatchingCompleted")]
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public double MatchingCompleted { get; set; }
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[JsonPropertyName("MatchingCompletedReal")]
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public double MatchingCompletedReal { get; set; }
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[JsonPropertyName("LocationLoaded")]
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public double LocationLoaded { get; set; }
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[JsonPropertyName("LocationLoadedReal")]
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public double LocationLoadedReal { get; set; }
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[JsonPropertyName("GamePrepared")]
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public double GamePrepared { get; set; }
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[JsonPropertyName("GamePreparedReal")]
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public double GamePreparedReal { get; set; }
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[JsonPropertyName("GameCreated")]
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public double GameCreated { get; set; }
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[JsonPropertyName("GameCreatedReal")]
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public double GameCreatedReal { get; set; }
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[JsonPropertyName("GamePooled")]
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public double GamePooled { get; set; }
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[JsonPropertyName("GamePooledReal")]
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public double GamePooledReal { get; set; }
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[JsonPropertyName("GameRunned")]
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public double GameRunned { get; set; }
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[JsonPropertyName("GameRunnedReal")]
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public double GameRunnedReal { get; set; }
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[JsonPropertyName("GameSpawn")]
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public double GameSpawn { get; set; }
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[JsonPropertyName("GameSpawnReal")]
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public double GameSpawnReal { get; set; }
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[JsonPropertyName("PlayerSpawnEvent")]
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public double PlayerSpawnEvent { get; set; }
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[JsonPropertyName("PlayerSpawnEventReal")]
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public double PlayerSpawnEventReal { get; set; }
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[JsonPropertyName("GameSpawned")]
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public double GameSpawned { get; set; }
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[JsonPropertyName("GameSpawnedReal")]
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public double GameSpawnedReal { get; set; }
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[JsonPropertyName("GameStarting")]
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public double GameStarting { get; set; }
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[JsonPropertyName("GameStartingReal")]
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public double GameStartingReal { get; set; }
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[JsonPropertyName("GameStarted")]
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public double GameStarted { get; set; }
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[JsonPropertyName("GameStartedReal")]
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public double GameStartedReal { get; set; }
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} |