Files
SPT-Server-Build/Core/Models/Eft/Match/PutMetricsRequestData.cs
T
2025-01-07 11:40:15 +00:00

162 lines
4.5 KiB
C#

using System.Text.Json.Serialization;
namespace Core.Models.Eft.Match;
public class PutMetricsRequestData
{
[JsonPropertyName("sid")]
public string SessionId { get; set; }
[JsonPropertyName("settings")]
public object Settings { get; set; }
[JsonPropertyName("SharedSettings")]
public SharedSettings SharedSettings { get; set; }
[JsonPropertyName("HardwareDescription")]
public HardwareDescription HardwareDescription { get; set; }
[JsonPropertyName("Location")]
public string Location { get; set; }
[JsonPropertyName("Metrics")]
public object Metrics { get; set; }
[JsonPropertyName("ClientEvents")]
public ClientEvents ClientEvents { get; set; }
[JsonPropertyName("SpikeSamples")]
public List<object> SpikeSamples { get; set; }
[JsonPropertyName("mode")]
public string Mode { get; set; }
}
public class SharedSettings
{
[JsonPropertyName("StatedFieldOfView")]
public double StatedFieldOfView { get; set; }
}
public class HardwareDescription
{
[JsonPropertyName("deviceUniqueIdentifier")]
public string DeviceUniqueIdentifier { get; set; }
[JsonPropertyName("systemMemorySize")]
public double SystemMemorySize { get; set; }
[JsonPropertyName("graphicsDeviceID")]
public double GraphicsDeviceId { get; set; }
[JsonPropertyName("graphicsDeviceName")]
public string GraphicsDeviceName { get; set; }
[JsonPropertyName("graphicsDeviceType")]
public string GraphicsDeviceType { get; set; }
[JsonPropertyName("graphicsDeviceVendor")]
public string GraphicsDeviceVendor { get; set; }
[JsonPropertyName("graphicsDeviceVendorID")]
public double GraphicsDeviceVendorId { get; set; }
[JsonPropertyName("graphicsDeviceVersion")]
public string GraphicsDeviceVersion { get; set; }
[JsonPropertyName("graphicsMemorySize")]
public double GraphicsMemorySize { get; set; }
[JsonPropertyName("graphicsMultiThreaded")]
public bool GraphicsMultiThreaded { get; set; }
[JsonPropertyName("graphicsShaderLevel")]
public double GraphicsShaderLevel { get; set; }
[JsonPropertyName("operatingSystem")]
public string OperatingSystem { get; set; }
[JsonPropertyName("processorCount")]
public double ProcessorCount { get; set; }
[JsonPropertyName("processorFrequency")]
public double ProcessorFrequency { get; set; }
[JsonPropertyName("processorType")]
public string ProcessorType { get; set; }
[JsonPropertyName("driveType")]
public string DriveType { get; set; }
[JsonPropertyName("swapDriveType")]
public string SwapDriveType { get; set; }
}
public class ClientEvents
{
[JsonPropertyName("MatchingCompleted")]
public double MatchingCompleted { get; set; }
[JsonPropertyName("MatchingCompletedReal")]
public double MatchingCompletedReal { get; set; }
[JsonPropertyName("LocationLoaded")]
public double LocationLoaded { get; set; }
[JsonPropertyName("LocationLoadedReal")]
public double LocationLoadedReal { get; set; }
[JsonPropertyName("GamePrepared")]
public double GamePrepared { get; set; }
[JsonPropertyName("GamePreparedReal")]
public double GamePreparedReal { get; set; }
[JsonPropertyName("GameCreated")]
public double GameCreated { get; set; }
[JsonPropertyName("GameCreatedReal")]
public double GameCreatedReal { get; set; }
[JsonPropertyName("GamePooled")]
public double GamePooled { get; set; }
[JsonPropertyName("GamePooledReal")]
public double GamePooledReal { get; set; }
[JsonPropertyName("GameRunned")]
public double GameRunned { get; set; }
[JsonPropertyName("GameRunnedReal")]
public double GameRunnedReal { get; set; }
[JsonPropertyName("GameSpawn")]
public double GameSpawn { get; set; }
[JsonPropertyName("GameSpawnReal")]
public double GameSpawnReal { get; set; }
[JsonPropertyName("PlayerSpawnEvent")]
public double PlayerSpawnEvent { get; set; }
[JsonPropertyName("PlayerSpawnEventReal")]
public double PlayerSpawnEventReal { get; set; }
[JsonPropertyName("GameSpawned")]
public double GameSpawned { get; set; }
[JsonPropertyName("GameSpawnedReal")]
public double GameSpawnedReal { get; set; }
[JsonPropertyName("GameStarting")]
public double GameStarting { get; set; }
[JsonPropertyName("GameStartingReal")]
public double GameStartingReal { get; set; }
[JsonPropertyName("GameStarted")]
public double GameStarted { get; set; }
[JsonPropertyName("GameStartedReal")]
public double GameStartedReal { get; set; }
}