Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Services/ItemBaseClassService.cs
T
TetrisGG 86f31fe202 Change Services Comments
Changed comments to XML standard
Added missing comments
Adjusted wording on some comments for clarity.
2025-03-09 13:40:05 +01:00

143 lines
4.7 KiB
C#

using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Common.Annotations;
using LogLevel = SPTarkov.Server.Core.Models.Spt.Logging.LogLevel;
namespace SPTarkov.Server.Core.Services;
/// <summary>
/// Cache the baseids for each item in the items db inside a dictionary
/// </summary>
[Injectable(InjectionType.Singleton)]
public class ItemBaseClassService(
ISptLogger<ItemBaseClassService> _logger,
DatabaseService _databaseService,
LocalisationService _localisationService
)
{
private bool _cacheGenerated;
private Dictionary<string, HashSet<string>> _itemBaseClassesCache;
/// <summary>
/// Create cache and store inside ItemBaseClassService <br/>
/// Store a dict of an items tpl to the base classes it and its parents have
/// </summary>
public void HydrateItemBaseClassCache()
{
// Clear existing cache
_itemBaseClassesCache = new Dictionary<string, HashSet<string>>();
var items = _databaseService.GetItems();
var filteredDbItems = items.Where(x => string.Equals(x.Value.Type,"Item", StringComparison.OrdinalIgnoreCase));
foreach (var item in filteredDbItems)
{
var itemIdToUpdate = item.Value.Id;
if (!_itemBaseClassesCache.ContainsKey(item.Value.Id))
{
_itemBaseClassesCache[item.Value.Id] = [];
}
AddBaseItems(itemIdToUpdate, item.Value);
}
_cacheGenerated = true;
}
/// <summary>
/// Helper method, recursively iterate through items parent items, finding and adding ids to dictionary
/// </summary>
/// <param name="itemIdToUpdate"> Item tpl to store base ids against in dictionary </param>
/// <param name="item"> Item being checked </param>
protected void AddBaseItems(string itemIdToUpdate, TemplateItem item)
{
_itemBaseClassesCache[itemIdToUpdate].Add(item.Parent);
var parent = _databaseService.GetItems()[item.Parent];
if (!string.IsNullOrEmpty(parent.Parent))
{
AddBaseItems(itemIdToUpdate, parent);
}
}
/// <summary>
/// Does item tpl inherit from the requested base class
/// </summary>
/// <param name="itemTpl"> ItemTpl item to check base classes of </param>
/// <param name="baseClasses"> BaseClass base class to check for </param>
/// <returns> true if item inherits from base class passed in </returns>
public bool ItemHasBaseClass(string itemTpl, ICollection<string> baseClasses)
{
if (!_cacheGenerated)
{
HydrateItemBaseClassCache();
}
if (string.IsNullOrEmpty(itemTpl))
{
_logger.Warning("Unable to check itemTpl base class as value passed is null");
return false;
}
// The cache is only generated for item templates with `_type == "Item"`, so return false for any other type,
// including item templates that simply don't exist.
if (!CachedItemIsOfItemType(itemTpl))
{
return false;
}
if (_itemBaseClassesCache.TryGetValue(itemTpl, out var baseClassList))
{
return baseClassList.Overlaps(baseClasses);
}
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(_localisationService.GetText("baseclass-item_not_found", itemTpl));
}
// Not found in cache, Hydrate again - some mods add items late
HydrateItemBaseClassCache();
// Check for item again, return false if item not found a second time
if (_itemBaseClassesCache.TryGetValue(itemTpl, out var value))
{
return value.Any(baseClasses.Contains);
}
_logger.Warning(_localisationService.GetText("baseclass-item_not_found_failed", itemTpl));
return false;
}
/// <summary>
/// Check if cached item template is of type Item
/// </summary>
/// <param name="itemTemplateId"> ItemTemplateId item to check </param>
/// <returns> True if item is of type Item </returns>
private bool CachedItemIsOfItemType(string itemTemplateId)
{
return string.Equals(_databaseService.GetItems()[itemTemplateId]?.Type,"Item", StringComparison.OrdinalIgnoreCase);
}
/// <summary>
/// Get base classes item inherits from
/// </summary>
/// <param name="itemTpl"> ItemTpl item to get base classes for </param>
/// <returns> array of base classes </returns>
public List<string> GetItemBaseClasses(string itemTpl)
{
if (!_cacheGenerated)
{
HydrateItemBaseClassCache();
}
if (!_itemBaseClassesCache.ContainsKey(itemTpl))
{
return [];
}
return _itemBaseClassesCache[itemTpl].ToList();
}
}