Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Models/Eft/Match/PutMetricsRequestData.cs
T
2025-03-07 13:16:43 +00:00

360 lines
5.8 KiB
C#

using System.Text.Json.Serialization;
using SPTarkov.Server.Core.Models.Utils;
namespace SPTarkov.Server.Core.Models.Eft.Match;
public record PutMetricsRequestData : IRequestData
{
[JsonPropertyName("sid")]
public string? SessionId
{
get;
set;
}
[JsonPropertyName("Settings")]
public object? Settings
{
get;
set;
}
[JsonPropertyName("SharedSettings")]
public SharedSettings? SharedSettings
{
get;
set;
}
[JsonPropertyName("HardwareDescription")]
public HardwareDescription? HardwareDescription
{
get;
set;
}
[JsonPropertyName("Location")]
public string? Location
{
get;
set;
}
[JsonPropertyName("Metrics")]
public object? Metrics
{
get;
set;
}
[JsonPropertyName("ClientEvents")]
public ClientEvents? ClientEvents
{
get;
set;
}
[JsonPropertyName("SpikeSamples")]
public List<object>? SpikeSamples
{
get;
set;
}
[JsonPropertyName("mode")]
public string? Mode
{
get;
set;
}
}
public record SharedSettings
{
[JsonPropertyName("StatedFieldOfView")]
public double? StatedFieldOfView
{
get;
set;
}
}
public record HardwareDescription
{
[JsonPropertyName("deviceUniqueIdentifier")]
public string? DeviceUniqueIdentifier
{
get;
set;
}
[JsonPropertyName("systemMemorySize")]
public double? SystemMemorySize
{
get;
set;
}
[JsonPropertyName("graphicsDeviceID")]
public double? GraphicsDeviceId
{
get;
set;
}
[JsonPropertyName("graphicsDeviceName")]
public string? GraphicsDeviceName
{
get;
set;
}
[JsonPropertyName("graphicsDeviceType")]
public string? GraphicsDeviceType
{
get;
set;
}
[JsonPropertyName("graphicsDeviceVendor")]
public string? GraphicsDeviceVendor
{
get;
set;
}
[JsonPropertyName("graphicsDeviceVendorID")]
public double? GraphicsDeviceVendorId
{
get;
set;
}
[JsonPropertyName("graphicsDeviceVersion")]
public string? GraphicsDeviceVersion
{
get;
set;
}
[JsonPropertyName("graphicsMemorySize")]
public double? GraphicsMemorySize
{
get;
set;
}
[JsonPropertyName("graphicsMultiThreaded")]
public bool? GraphicsMultiThreaded
{
get;
set;
}
[JsonPropertyName("graphicsShaderLevel")]
public double? GraphicsShaderLevel
{
get;
set;
}
[JsonPropertyName("operatingSystem")]
public string? OperatingSystem
{
get;
set;
}
[JsonPropertyName("processorCount")]
public double? ProcessorCount
{
get;
set;
}
[JsonPropertyName("processorFrequency")]
public double? ProcessorFrequency
{
get;
set;
}
[JsonPropertyName("processorType")]
public string? ProcessorType
{
get;
set;
}
[JsonPropertyName("driveType")]
public string? DriveType
{
get;
set;
}
[JsonPropertyName("swapDriveType")]
public string? SwapDriveType
{
get;
set;
}
}
public record ClientEvents
{
[JsonPropertyName("MatchingCompleted")]
public double? MatchingCompleted
{
get;
set;
}
[JsonPropertyName("MatchingCompletedReal")]
public double? MatchingCompletedReal
{
get;
set;
}
[JsonPropertyName("LocationLoaded")]
public double? LocationLoaded
{
get;
set;
}
[JsonPropertyName("LocationLoadedReal")]
public double? LocationLoadedReal
{
get;
set;
}
[JsonPropertyName("GamePrepared")]
public double? GamePrepared
{
get;
set;
}
[JsonPropertyName("GamePreparedReal")]
public double? GamePreparedReal
{
get;
set;
}
[JsonPropertyName("GameCreated")]
public double? GameCreated
{
get;
set;
}
[JsonPropertyName("GameCreatedReal")]
public double? GameCreatedReal
{
get;
set;
}
[JsonPropertyName("GamePooled")]
public double? GamePooled
{
get;
set;
}
[JsonPropertyName("GamePooledReal")]
public double? GamePooledReal
{
get;
set;
}
[JsonPropertyName("GameRunned")]
public double? GameRunned
{
get;
set;
}
[JsonPropertyName("GameRunnedReal")]
public double? GameRunnedReal
{
get;
set;
}
[JsonPropertyName("GameSpawn")]
public double? GameSpawn
{
get;
set;
}
[JsonPropertyName("GameSpawnReal")]
public double? GameSpawnReal
{
get;
set;
}
[JsonPropertyName("PlayerSpawnEvent")]
public double? PlayerSpawnEvent
{
get;
set;
}
[JsonPropertyName("PlayerSpawnEventReal")]
public double? PlayerSpawnEventReal
{
get;
set;
}
[JsonPropertyName("GameSpawned")]
public double? GameSpawned
{
get;
set;
}
[JsonPropertyName("GameSpawnedReal")]
public double? GameSpawnedReal
{
get;
set;
}
[JsonPropertyName("GameStarting")]
public double? GameStarting
{
get;
set;
}
[JsonPropertyName("GameStartingReal")]
public double? GameStartingReal
{
get;
set;
}
[JsonPropertyName("GameStarted")]
public double? GameStarted
{
get;
set;
}
[JsonPropertyName("GameStartedReal")]
public double? GameStartedReal
{
get;
set;
}
}