110 lines
3.0 KiB
C#
110 lines
3.0 KiB
C#
using Core.Models.Eft.Weather;
|
|
using Core.Models.Enums;
|
|
using Core.Models.Spt.Config;
|
|
|
|
namespace Core.Generators;
|
|
|
|
public class WeatherGenerator
|
|
{
|
|
public WeatherGenerator()
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Get current + raid datetime and format into correct BSG format and return
|
|
* @param data Weather data
|
|
* @returns WeatherData
|
|
*/
|
|
public WeatherData CalculateGameTime(WeatherData data)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* Get server uptime seconds multiplied by a multiplier and add to current time as seconds
|
|
* Format to BSGs requirements
|
|
* @param currentDate current date
|
|
* @returns formatted time
|
|
*/
|
|
protected string GetBsgFormattedInRaidTime()
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* Get current time formatted to fit BSGs requirement
|
|
* @param date date to format into bsg style
|
|
* @returns Time formatted in BSG format
|
|
*/
|
|
protected string GetBsgFormattedTime(DateTime date)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* Return randomised Weather data with help of config/weather.json
|
|
* @param currentSeason the currently active season
|
|
* @param timestamp OPTIONAL what timestamp to generate the weather data at, defaults to now when not supplied
|
|
* @returns Randomised weather data
|
|
*/
|
|
public Weather GenerateWeather(Season currentSeason, int? timestamp = null)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected SeasonalValues GetWeatherValuesBySeason(Season currentSeason)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* Choose a temprature for the raid based on time of day
|
|
* @param currentSeason What season tarkov is currently in
|
|
* @param inRaidTimestamp What time is the raid running at
|
|
* @returns Timestamp
|
|
*/
|
|
protected double GetRaidTemperature(SeasonalValues weather, int inRaidTimestamp)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
/**
|
|
* Set Weather date/time/timestamp values to now
|
|
* @param weather Object to update
|
|
* @param timestamp OPTIONAL, define timestamp used
|
|
*/
|
|
protected void SetCurrentDateTime(Weather weather, int? timestamp = null)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected WindDirection GetWeightedWindDirection(SeasonalValues weather)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected double GetWeightedClouds(SeasonalValues weather)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected double GetWeightedWindSpeed(SeasonalValues weather)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected double GetWeightedFog(SeasonalValues weather)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected double GetWeightedRain(SeasonalValues weather)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
protected double GetRandomFloat(double min, double max, int precision = 3)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
} |