42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
using Core.Models.Common;
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using Core.Models.Eft.Bot;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Spt.Bots;
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namespace Core.Generators;
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public class BotLevelGenerator
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{
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public BotLevelGenerator()
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{
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}
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/// <summary>
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/// Return a randomised bot level and exp value
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/// </summary>
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/// <param name="levelDetails">Min and max of level for bot</param>
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/// <param name="botGenerationDetails">Details to help generate a bot</param>
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/// <param name="bot">Bot the level is being generated for</param>
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/// <returns>IRandomisedBotLevelResult object</returns>
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public RandomisedBotLevelResult GenerateBotLevel(MinMax levelDetails, BotGenerationDetails botGenerationDetails, BotBase bot)
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{
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throw new NotImplementedException();
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}
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public int ChooseBotLevel(int min, int max, int shift, int number)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Return the min and max bot level based on a relative delta from the PMC level
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/// </summary>
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/// <param name="botGenerationDetails">Details to help generate a bot</param>
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/// <param name="levelDetails"></param>
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/// <param name="maxAvailableLevel">Max level allowed</param>
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/// <returns>A MinMax of the lowest and highest level to generate the bots</returns>
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public MinMax GetRelativeBotLevelRange(BotGenerationDetails botGenerationDetails, MinMax levelDetails, int maxAvailableLevel)
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{
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throw new NotImplementedException();
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}
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} |