Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Controllers/CustomizationController.cs
T
Chomp 2423a66f40 Refactored how clothing is stored and processed
`Suits` is no longer used in full profile, `customisationUnlocks` should be used
2025-03-28 17:54:32 +00:00

307 lines
10 KiB
C#

using SPTarkov.Server.Core.Helpers;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Eft.Customization;
using SPTarkov.Server.Core.Models.Eft.Hideout;
using SPTarkov.Server.Core.Models.Eft.ItemEvent;
using SPTarkov.Server.Core.Models.Eft.Trade;
using SPTarkov.Server.Core.Models.Enums;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Server.Core.Routers;
using SPTarkov.Server.Core.Servers;
using SPTarkov.Server.Core.Services;
using SPTarkov.Server.Core.Utils.Cloners;
using SPTarkov.Common.Annotations;
namespace SPTarkov.Server.Core.Controllers;
[Injectable]
public class CustomizationController(
ISptLogger<CustomizationController> _logger,
EventOutputHolder _eventOutputHolder,
DatabaseService _databaseService,
SaveServer _saveServer,
LocalisationService _localisationService,
ProfileHelper _profileHelper,
ICloner _cloner,
PaymentService _paymentService
)
{
protected const string _lowerParentClothingId = "5cd944d01388ce000a659df9";
protected const string _upperParentClothingId = "5cd944ca1388ce03a44dc2a4";
/// <summary>
/// Get purchasable clothing items from trader that match players side (usec/bear)
/// </summary>
/// <param name="traderId">trader to look up clothing for</param>
/// <param name="sessionId">Session id</param>
/// <returns>Suit array</returns>
public List<Suit> GetTraderSuits(string traderId, string sessionId)
{
var pmcData = _profileHelper.GetPmcProfile(sessionId);
var clothing = _databaseService.GetCustomization();
var suits = _databaseService.GetTrader(traderId).Suits;
var matchingSuits = suits?.Where(s => clothing.ContainsKey(s.SuiteId!)).ToList();
matchingSuits = matchingSuits?.Where(
s => clothing[s.SuiteId ?? string.Empty]
?.Properties?.Side?
.Contains(pmcData?.Info?.Side ?? string.Empty) ??
false
)
.ToList();
if (matchingSuits == null)
{
throw new Exception(_localisationService.GetText("customisation-unable_to_get_trader_suits", traderId));
}
return matchingSuits;
}
/// <summary>
/// Handle CustomizationBuy event
/// Purchase/unlock a clothing item from a trader
/// </summary>
/// <param name="pmcData">Player profile</param>
/// <param name="buyClothingRequest">Request object</param>
/// <param name="sessionId">Session id</param>
/// <returns>ItemEventRouterResponse</returns>
public ItemEventRouterResponse BuyCustomisation(
PmcData pmcData,
BuyClothingRequestData buyClothingRequest,
string sessionId)
{
var output = _eventOutputHolder.GetOutput(sessionId);
var traderOffer = GetTraderClothingOffer(sessionId, buyClothingRequest.Offer);
if (traderOffer is null)
{
_logger.Error(
_localisationService.GetText("customisation-unable_to_find_suit_by_id", buyClothingRequest.Offer)
);
return output;
}
var suitId = traderOffer.SuiteId;
if (OutfitAlreadyPurchased(suitId ?? string.Empty, sessionId))
{
var suitDetails = _databaseService.GetCustomization()!.GetValueOrDefault(suitId);
_logger.Error(
_localisationService.GetText(
"customisation-item_already_purchased",
new
{
itemId = suitDetails?.Id,
itemName = suitDetails?.Name
}
)
);
return output;
}
// Charge player for buying item
PayForClothingItems(sessionId, pmcData, buyClothingRequest.Items, output);
var profile = _saveServer.GetProfile(sessionId);
// TODO: Merge with function _profileHelper.addHideoutCustomisationUnlock
var rewardToStore = new CustomisationStorage
{
Id = suitId,
Source = CustomisationSource.UNLOCKED_IN_GAME,
Type = CustomisationType.SUITE
};
profile.CustomisationUnlocks.Add(rewardToStore);
return output;
}
/// <summary>
/// Has an outfit been purchased by a player
/// </summary>
/// <param name="suitId">clothing id</param>
/// <param name="sessionId">Session id of profile to check for clothing in</param>
/// <returns>true if already purchased</returns>
protected bool OutfitAlreadyPurchased(object suitId, string sessionId)
{
var fullProfile = _profileHelper.GetFullProfile(sessionId);
// Check if clothing can be found by id
return fullProfile.CustomisationUnlocks.Exists(customisation => Equals(customisation.Id, suitId));
}
/// <summary>
/// Get clothing offer from trader by suit id
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <param name="offerId"></param>
/// <returns>Suit</returns>
protected Suit? GetTraderClothingOffer(string sessionId, string? offerId)
{
var foundSuit = GetAllTraderSuits(sessionId).FirstOrDefault(s => s.Id == offerId);
if (foundSuit is null)
{
_logger.Error(_localisationService.GetText("customisation-unable_to_find_suit_with_id", offerId));
}
return foundSuit;
}
/// <summary>
/// Update output object and player profile with purchase details
/// </summary>
/// <param name="sessionId">Session id</param>
/// <param name="pmcData">Player profile</param>
/// <param name="itemsToPayForClothingWith">Clothing purchased</param>
/// <param name="output">Client response</param>
protected void PayForClothingItems(string sessionId, PmcData pmcData,
List<PaymentItemForClothing>? itemsToPayForClothingWith,
ItemEventRouterResponse output)
{
if (itemsToPayForClothingWith is null || itemsToPayForClothingWith.Count == 0)
{
return;
}
foreach (var inventoryItemToProcess in itemsToPayForClothingWith)
{
var options = new ProcessBuyTradeRequestData
{
SchemeItems =
[
new IdWithCount
{
Count = inventoryItemToProcess.Count.Value,
Id = inventoryItemToProcess.Id
}
],
TransactionId = Traders.RAGMAN,
Action = "BuyCustomization",
Type = "",
ItemId = "",
Count = 0,
SchemeId = 0
};
_paymentService.PayMoney(pmcData, options, sessionId, output);
}
}
/// <summary>
/// Get all suits from Traders
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <returns></returns>
protected List<Suit> GetAllTraderSuits(string sessionId)
{
var traders = _databaseService.GetTraders();
var result = new List<Suit>();
foreach (var trader in traders)
{
if (trader.Value.Base?.CustomizationSeller is not null && trader.Value.Base.CustomizationSeller.Value)
{
result.AddRange(GetTraderSuits(trader.Key, sessionId));
}
}
return result;
}
/// <summary>
/// Handle client/hideout/customization/offer/list
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <returns></returns>
public HideoutCustomisation GetHideoutCustomisation(string sessionId)
{
return _databaseService.GetHideout().Customisation!;
}
/// <summary>
/// Handle client/customization/storage
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <returns></returns>
public List<CustomisationStorage> GetCustomisationStorage(
string sessionId)
{
var customisationResultsClone = _cloner.Clone(_databaseService.GetTemplates().CustomisationStorage);
var profile = _profileHelper.GetFullProfile(sessionId);
if (profile is null)
{
return customisationResultsClone!;
}
customisationResultsClone!.AddRange(profile.CustomisationUnlocks ?? []);
return customisationResultsClone;
}
/// <summary>
/// Handle CustomizationSet event
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <param name="request"></param>
/// <param name="pmcData">Players PMC profile</param>
/// <returns></returns>
public ItemEventRouterResponse SetCustomisation(string sessionId, CustomizationSetRequest request, PmcData pmcData)
{
foreach (var customisation in request.Customizations)
{
switch (customisation.Type)
{
case "dogTag":
pmcData.Customization!.DogTag = customisation.Id;
break;
case "suite":
ApplyClothingItemToProfile(customisation, pmcData);
break;
default:
_logger.Error($"Unhandled customisation type: {customisation.Type}");
break;
}
}
return _eventOutputHolder.GetOutput(sessionId);
}
/// <summary>
/// Applies a purchased suit to the players doll
/// </summary>
/// <param name="customisation">Suit to apply to profile</param>
/// <param name="pmcData">Profile to update</param>
protected void ApplyClothingItemToProfile(CustomizationSetOption customisation, PmcData pmcData)
{
var dbSuit = _databaseService.GetCustomization()[customisation.Id!];
if (dbSuit is null)
{
_logger.Error(
$"Unable to find suit customisation id: {customisation.Id}, cannot apply clothing to player profile: {pmcData.Id}"
);
return;
}
// Body
if (dbSuit.Parent == _upperParentClothingId)
{
pmcData.Customization.Body = dbSuit.Properties.Body;
pmcData.Customization.Hands = dbSuit.Properties.Hands;
return;
}
// Feet
if (dbSuit.Parent == _lowerParentClothingId)
{
pmcData.Customization.Feet = dbSuit.Properties.Feet;
}
}
}