4452 lines
125 KiB
C#
4452 lines
125 KiB
C#
using System.Text.Json.Serialization;
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using SPTarkov.Server.Core.Models.Common;
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using SPTarkov.Server.Core.Models.Eft.Common.Tables;
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using SPTarkov.Server.Core.Models.Eft.Hideout;
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using SPTarkov.Server.Core.Models.Enums;
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namespace SPTarkov.Server.Core.Models.Eft.Common;
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public record Globals
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{
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[JsonPropertyName("config")]
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public required Config Configuration { get; init; }
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[JsonPropertyName("LocationInfection")]
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public required LocationInfection LocationInfection { get; init; }
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[JsonPropertyName("bot_presets")]
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public required IEnumerable<BotPreset> BotPresets { get; init; }
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[JsonPropertyName("BotWeaponScatterings")]
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public required IEnumerable<BotWeaponScattering> BotWeaponScatterings { get; init; }
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[JsonPropertyName("ItemPresets")]
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public required Dictionary<MongoId, Preset> ItemPresets { get; init; }
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}
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public record PlayerSettings
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{
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[JsonPropertyName("BaseMaxMovementRolloff")]
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public double BaseMaxMovementRolloff { get; set; }
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[JsonPropertyName("EnabledOcclusionDynamicRolloff")]
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public bool IsEnabledOcclusionDynamicRolloff { get; set; }
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[JsonPropertyName("IndoorRolloffMult")]
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public double IndoorRolloffMultiplier { get; set; }
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[JsonPropertyName("MinStepSoundRolloffMult")]
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public double MinStepSoundRolloffMultiplier { get; set; }
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[JsonPropertyName("MinStepSoundVolumeMult")]
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public double MinStepSoundVolumeMultiplier { get; set; }
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[JsonPropertyName("MovementRolloffMultipliers")]
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public IEnumerable<MovementRolloffMultiplier> MovementRolloffMultipliers { get; set; }
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[JsonPropertyName("OutdoorRolloffMult")]
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public double OutdoorRolloffMultiplier { get; set; }
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[JsonPropertyName("SearchSoundVolume")]
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public SearchSoundVolumeSettings SearchSoundVolume { get; set; }
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}
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public record SearchSoundVolumeSettings
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{
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public double FpVolume { get; set; }
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public double TpVolume { get; set; }
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}
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public record MovementRolloffMultiplier
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{
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[JsonPropertyName("MovementState")]
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public string MovementState { get; set; }
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[JsonPropertyName("RolloffMultiplier")]
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public double RolloffMultiplier { get; set; }
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}
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public record RadioBroadcastSettings
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{
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[JsonPropertyName("EnabledBroadcast")]
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public bool EnabledBroadcast { get; set; }
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[JsonPropertyName("RadioStations")]
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public IEnumerable<RadioStation> RadioStations { get; set; }
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}
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public record RadioStation
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{
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[JsonPropertyName("Enabled")]
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public bool Enabled { get; set; }
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[JsonPropertyName("Station")]
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public RadioStationType Station { get; set; }
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}
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public record LocationInfection
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{
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[JsonPropertyName("Interchange")]
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public double Interchange { get; set; }
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[JsonPropertyName("Lighthouse")]
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public double Lighthouse { get; set; }
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[JsonPropertyName("RezervBase")]
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public double RezervBase { get; set; }
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[JsonPropertyName("Sandbox")]
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public double Sandbox { get; set; }
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[JsonPropertyName("Shoreline")]
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public double Shoreline { get; set; }
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[JsonPropertyName("TarkovStreets")]
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public double TarkovStreets { get; set; }
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[JsonPropertyName("Woods")]
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public double Woods { get; set; }
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[JsonPropertyName("bigmap")]
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public double BigMap { get; set; }
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[JsonPropertyName("factory4")]
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public double Factory4 { get; set; }
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[JsonPropertyName("laboratory")]
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public double Laboratory { get; set; }
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}
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public record ArtilleryShelling
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{
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[JsonPropertyName("ArtilleryMapsConfigs")]
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public Dictionary<string, ArtilleryMapSettings> ArtilleryMapsConfigs { get; set; }
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[JsonPropertyName("ProjectileExplosionParams")]
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public ProjectileExplosionParams ProjectileExplosionParams { get; set; }
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[JsonPropertyName("MaxCalledShellingCount")]
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public double MaxCalledShellingCount { get; set; }
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}
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public record ArtilleryMapSettings
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{
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[JsonPropertyName("PlanedShellingOn")]
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public bool PlanedShellingOn { get; set; }
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[JsonPropertyName("InitShellingTimer")]
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public double InitShellingTimer { get; set; }
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[JsonPropertyName("BeforeShellingSignalTime")]
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public double BeforeShellingSignalTime { get; set; }
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[JsonPropertyName("ShellingCount")]
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public double ShellingCount { get; set; }
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[JsonPropertyName("ZonesInShelling")]
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public double ZonesInShelling { get; set; }
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[JsonPropertyName("NewZonesForEachShelling")]
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public bool NewZonesForEachShelling { get; set; }
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[JsonPropertyName("InitCalledShellingTime")]
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public double InitCalledShellingTime { get; set; }
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[JsonPropertyName("ShellingZones")]
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public IEnumerable<ShellingZone> ShellingZones { get; set; }
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[JsonPropertyName("Brigades")]
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public IEnumerable<Brigade> Brigades { get; set; }
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[JsonPropertyName("ArtilleryShellingAirDropSettings")]
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public ArtilleryShellingAirDropSettings ArtilleryShellingAirDropSettings { get; set; }
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[JsonPropertyName("PauseBetweenShellings")]
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public XYZ PauseBetweenShellings { get; set; }
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}
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public record ShellingZone
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{
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[JsonPropertyName("ID")]
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public double ID { get; set; }
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[JsonPropertyName("PointsInShellings")]
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public XYZ PointsInShellings { get; set; }
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[JsonPropertyName("ShellingRounds")]
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public double ShellingRounds { get; set; }
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[JsonPropertyName("ShotCount")]
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public double ShotCount { get; set; }
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[JsonPropertyName("PauseBetweenRounds")]
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public XYZ PauseBetweenRounds { get; set; }
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[JsonPropertyName("PauseBetweenShots")]
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public XYZ PauseBetweenShots { get; set; }
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[JsonPropertyName("Center")]
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public XYZ Center { get; set; }
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[JsonPropertyName("Rotate")]
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public double Rotate { get; set; }
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[JsonPropertyName("GridStep")]
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public XYZ GridStep { get; set; }
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[JsonPropertyName("Points")]
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public XYZ Points { get; set; }
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[JsonPropertyName("PointRadius")]
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public double PointRadius { get; set; }
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[JsonPropertyName("ExplosionDistanceRange")]
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public XYZ ExplosionDistanceRange { get; set; }
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[JsonPropertyName("AlarmStages")]
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public IEnumerable<AlarmStage> AlarmStages { get; set; }
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[JsonPropertyName("BeforeShellingSignalTime")]
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public double BeforeShellingSignalTime { get; set; }
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[JsonPropertyName("UsedInPlanedShelling")]
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public bool UsedInPlanedShelling { get; set; }
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[JsonPropertyName("UseInCalledShelling")]
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public bool UseInCalledShelling { get; set; }
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[JsonPropertyName("IsActive")]
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public bool IsActive { get; set; }
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}
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public record AlarmStage
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{
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[JsonPropertyName("Value")]
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public Position Value { get; set; }
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}
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public record Brigade
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{
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[JsonPropertyName("ID")]
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public double Id { get; set; }
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[JsonPropertyName("ArtilleryGuns")]
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public IEnumerable<ArtilleryGun> ArtilleryGuns { get; set; }
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}
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public record ArtilleryGun
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{
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[JsonPropertyName("Position")]
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public XYZ Position { get; set; }
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}
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public record ArtilleryShellingAirDropSettings
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{
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[JsonPropertyName("UseAirDrop")]
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public bool UseAirDrop { get; set; }
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[JsonPropertyName("AirDropTime")]
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public double AirDropTime { get; set; }
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[JsonPropertyName("AirDropPosition")]
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public XYZ AirDropPosition { get; set; }
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[JsonPropertyName("LootTemplateId")]
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public MongoId LootTemplateId { get; set; }
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}
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public record ProjectileExplosionParams
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{
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[JsonPropertyName("Blindness")]
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public XYZ Blindness { get; set; }
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[JsonPropertyName("Contusion")]
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public XYZ Contusion { get; set; }
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[JsonPropertyName("ArmorDistanceDistanceDamage")]
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public XYZ ArmorDistanceDistanceDamage { get; set; }
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// Checked in client
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[JsonPropertyName("MinExplosionDistance")]
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public double MinExplosionDistance { get; set; }
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[JsonPropertyName("MaxExplosionDistance")]
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public float MaxExplosionDistance { get; set; }
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// Checked in client
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[JsonPropertyName("FragmentsCount")]
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public int FragmentsCount { get; set; }
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[JsonPropertyName("Strength")]
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public double Strength { get; set; }
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// Checked in client
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[JsonPropertyName("ArmorDamage")]
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public double ArmorDamage { get; set; }
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// Checked in client
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[JsonPropertyName("StaminaBurnRate")]
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public double StaminaBurnRate { get; set; }
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// Checked in client
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[JsonPropertyName("PenetrationPower")]
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public double PenetrationPower { get; set; }
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[JsonPropertyName("DirectionalDamageAngle")]
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public double DirectionalDamageAngle { get; set; }
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[JsonPropertyName("DirectionalDamageMultiplier")]
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public double DirectionalDamageMultiplier { get; set; }
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[JsonPropertyName("FragmentType")]
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public string FragmentType { get; set; }
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[JsonPropertyName("DeadlyDistance")]
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public double DeadlyDistance { get; set; }
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}
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public record Config
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{
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[JsonPropertyName("ArtilleryShelling")]
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public ArtilleryShelling ArtilleryShelling { get; set; }
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[JsonPropertyName("AudioSettings")]
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public GlobalAudioSettings AudioSettings { get; set; }
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[JsonPropertyName("content")]
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public Content Content { get; set; }
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[JsonPropertyName("AimPunchMagnitude")]
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public double AimPunchMagnitude { get; set; }
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[JsonPropertyName("WeaponSkillProgressRate")]
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public double WeaponSkillProgressRate { get; set; }
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[JsonPropertyName("SkillAtrophy")]
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public bool SkillAtrophy { get; set; }
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[JsonPropertyName("exp")]
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public Exp Exp { get; set; }
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[JsonPropertyName("t_base_looting")]
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public double TBaseLooting { get; set; }
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[JsonPropertyName("t_base_lockpicking")]
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public double TBaseLockpicking { get; set; }
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[JsonPropertyName("armor")]
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public Armor Armor { get; set; }
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[JsonPropertyName("SessionsToShowHotKeys")]
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public double SessionsToShowHotKeys { get; set; }
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[JsonPropertyName("MaxBotsAliveOnMap")]
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public double MaxBotsAliveOnMap { get; set; }
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[JsonPropertyName("MaxBotsAliveOnMapPvE")]
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public double MaxBotsAliveOnMapPvE { get; set; }
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[JsonPropertyName("RunddansSettings")]
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public RunddansSettings RunddansSettings { get; set; }
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// Checked in client
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[JsonPropertyName("SavagePlayCooldown")]
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public int SavagePlayCooldown { get; set; }
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[JsonPropertyName("SavagePlayCooldownNdaFree")]
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public double SavagePlayCooldownNdaFree { get; set; }
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[JsonPropertyName("SeasonActivity")]
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public SeasonActivity SeasonActivity { get; set; }
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[JsonPropertyName("MarksmanAccuracy")]
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public double MarksmanAccuracy { get; set; }
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[JsonPropertyName("SavagePlayCooldownDevelop")]
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public double SavagePlayCooldownDevelop { get; set; }
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[JsonPropertyName("TODSkyDate")]
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public string TODSkyDate { get; set; }
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[JsonPropertyName("Mastering")]
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public required Mastering[] Mastering { get; set; }
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[JsonPropertyName("GlobalItemPriceModifier")]
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public double GlobalItemPriceModifier { get; set; }
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[JsonPropertyName("TradingUnlimitedItems")]
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public bool TradingUnlimitedItems { get; set; }
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[JsonPropertyName("TradingUnsetPersonalLimitItems")]
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public bool TradingUnsetPersonalLimitItems { get; set; }
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[JsonPropertyName("TransitSettings")]
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public TransitSettings TransitSettings { get; set; }
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[JsonPropertyName("Triggers")]
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public Triggers Triggers { get; set; }
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[JsonPropertyName("TripwiresSettings")]
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public TripwiresSettings TripwiresSettings { get; set; }
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[JsonPropertyName("MaxLoyaltyLevelForAll")]
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public bool MaxLoyaltyLevelForAll { get; set; }
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[JsonPropertyName("MountingSettings")]
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public MountingSettings MountingSettings { get; set; }
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[JsonPropertyName("GlobalLootChanceModifier")]
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public double GlobalLootChanceModifier { get; set; }
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[JsonPropertyName("GlobalLootChanceModifierPvE")]
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public double GlobalLootChanceModifierPvE { get; set; }
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[JsonPropertyName("GraphicSettings")]
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public GraphicSettings GraphicSettings { get; set; }
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[JsonPropertyName("TimeBeforeDeploy")]
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public double TimeBeforeDeploy { get; set; }
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[JsonPropertyName("TimeBeforeDeployLocal")]
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public double TimeBeforeDeployLocal { get; set; }
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[JsonPropertyName("TradingSetting")]
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public double TradingSetting { get; set; }
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[JsonPropertyName("TradingSettings")]
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public TradingSettings TradingSettings { get; set; }
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[JsonPropertyName("ItemsCommonSettings")]
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public ItemsCommonSettings ItemsCommonSettings { get; set; }
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[JsonPropertyName("LoadTimeSpeedProgress")]
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public double LoadTimeSpeedProgress { get; set; }
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[JsonPropertyName("MailItemsExpirationTimeLimitWarning")]
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public double MailItemsExpirationTimeLimitWarning { get; set; }
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[JsonPropertyName("BaseLoadTime")]
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public double BaseLoadTime { get; set; }
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[JsonPropertyName("BaseUnloadTime")]
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public double BaseUnloadTime { get; set; }
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[JsonPropertyName("BaseCheckTime")]
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public double BaseCheckTime { get; set; }
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[JsonPropertyName("BluntDamageReduceFromSoftArmorMod")]
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public double BluntDamageReduceFromSoftArmorMod { get; set; }
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[JsonPropertyName("BodyPartColliderSettings")]
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public BodyPartColliderSettings BodyPartColliderSettings { get; set; }
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[JsonPropertyName("Customization")]
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public Customization Customization { get; set; }
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[JsonPropertyName("UncheckOnShot")]
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public bool UncheckOnShot { get; set; }
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[JsonPropertyName("BotsEnabled")]
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public bool BotsEnabled { get; set; }
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[JsonPropertyName("BufferZone")]
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public BufferZone BufferZone { get; set; }
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[JsonPropertyName("Airdrop")]
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public AirdropGlobalSettings Airdrop { get; set; }
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[JsonPropertyName("ArmorMaterials")]
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public Dictionary<ArmorMaterial, ArmorType> ArmorMaterials { get; set; }
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[JsonPropertyName("ArenaEftTransferSettings")]
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public required ArenaEftTransferSettings ArenaEftTransferSettings { get; set; } // TODO: this needs to be looked into, there are two types further down commented out with the same name
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[JsonPropertyName("KarmaCalculationSettings")]
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public KarmaCalculationSettings KarmaCalculationSettings { get; set; }
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[JsonPropertyName("LegsOverdamage")]
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public double LegsOverdamage { get; set; }
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[JsonPropertyName("HandsOverdamage")]
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public double HandsOverdamage { get; set; }
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[JsonPropertyName("StomachOverdamage")]
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public double StomachOverdamage { get; set; }
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[JsonPropertyName("Health")]
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public Health Health { get; set; }
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[JsonPropertyName("rating")]
|
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public Rating Rating { get; set; }
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|
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[JsonPropertyName("tournament")]
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public Tournament Tournament { get; set; }
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[JsonPropertyName("QuestSettings")]
|
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public QuestSettings QuestSettings { get; set; }
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|
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[JsonPropertyName("RagFair")]
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public RagFair RagFair { get; set; }
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[JsonPropertyName("handbook")]
|
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public Handbook Handbook { get; set; }
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|
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[JsonPropertyName("FractureCausedByFalling")]
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public Probability FractureCausedByFalling { get; set; }
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[JsonPropertyName("FractureCausedByBulletHit")]
|
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public Probability FractureCausedByBulletHit { get; set; }
|
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[JsonPropertyName("WAVE_COEF_LOW")]
|
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public double WaveCoefficientLow { get; set; }
|
||
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[JsonPropertyName("WAVE_COEF_MID")]
|
||
public double WaveCoefficientMid { get; set; }
|
||
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[JsonPropertyName("WAVE_COEF_HIGH")]
|
||
public double WaveCoefficientHigh { get; set; }
|
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[JsonPropertyName("WAVE_COEF_HORDE")]
|
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public double WaveCoefficientHorde { get; set; }
|
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[JsonPropertyName("Stamina")]
|
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public Stamina Stamina { get; set; }
|
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|
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[JsonPropertyName("StaminaRestoration")]
|
||
public StaminaRestoration StaminaRestoration { get; set; }
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[JsonPropertyName("StaminaDrain")]
|
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public StaminaDrain StaminaDrain { get; set; }
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[JsonPropertyName("RequirementReferences")]
|
||
public RequirementReferences RequirementReferences { get; set; }
|
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[JsonPropertyName("RestrictionsInRaid")]
|
||
public required RestrictionsInRaid[] RestrictionsInRaid { get; set; }
|
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|
||
[JsonPropertyName("SkillMinEffectiveness")]
|
||
public double SkillMinEffectiveness { get; set; }
|
||
|
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[JsonPropertyName("SkillFatiguePerPoint")]
|
||
public double SkillFatiguePerPoint { get; set; }
|
||
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[JsonPropertyName("SkillFreshEffectiveness")]
|
||
public double SkillFreshEffectiveness { get; set; }
|
||
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[JsonPropertyName("SkillFreshPoints")]
|
||
public double SkillFreshPoints { get; set; }
|
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[JsonPropertyName("SkillPointsBeforeFatigue")]
|
||
public double SkillPointsBeforeFatigue { get; set; }
|
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[JsonPropertyName("SkillFatigueReset")]
|
||
public double SkillFatigueReset { get; set; }
|
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|
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[JsonPropertyName("DiscardLimitsEnabled")]
|
||
public bool DiscardLimitsEnabled { get; set; }
|
||
|
||
[JsonPropertyName("EnvironmentSettings")]
|
||
public EnvironmentUISettings EnvironmentSettings { get; set; }
|
||
|
||
[JsonPropertyName("EventSettings")]
|
||
public EventSettings EventSettings { get; set; }
|
||
|
||
[JsonPropertyName("FavoriteItemsSettings")]
|
||
public FavoriteItemsSettings FavoriteItemsSettings { get; set; }
|
||
|
||
[JsonPropertyName("VaultingSettings")]
|
||
public VaultingSettings VaultingSettings { get; set; }
|
||
|
||
[JsonPropertyName("BTRSettings")]
|
||
public BTRSettings BTRSettings { get; set; }
|
||
|
||
[JsonPropertyName("EventType")]
|
||
public required List<EventType> EventType { get; set; }
|
||
|
||
[JsonPropertyName("WalkSpeed")]
|
||
public XYZ WalkSpeed { get; set; }
|
||
|
||
[JsonPropertyName("SprintSpeed")]
|
||
public XYZ SprintSpeed { get; set; }
|
||
|
||
[JsonPropertyName("SquadSettings")]
|
||
public SquadSettings SquadSettings { get; set; }
|
||
|
||
[JsonPropertyName("SkillEnduranceWeightThreshold")]
|
||
public double SkillEnduranceWeightThreshold { get; set; }
|
||
|
||
[JsonPropertyName("TeamSearchingTimeout")]
|
||
public double TeamSearchingTimeout { get; set; }
|
||
|
||
[JsonPropertyName("Insurance")]
|
||
public Insurance Insurance { get; set; }
|
||
|
||
[JsonPropertyName("SkillExpPerLevel")]
|
||
public double SkillExpPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("GameSearchingTimeout")]
|
||
public double GameSearchingTimeout { get; set; }
|
||
|
||
[JsonPropertyName("WallContusionAbsorption")]
|
||
public XYZ WallContusionAbsorption { get; set; }
|
||
|
||
[JsonPropertyName("WeaponFastDrawSettings")]
|
||
public WeaponFastDrawSettings WeaponFastDrawSettings { get; set; }
|
||
|
||
[JsonPropertyName("SkillsSettings")]
|
||
public SkillsSettings SkillsSettings { get; set; }
|
||
|
||
[JsonPropertyName("AzimuthPanelShowsPlayerOrientation")]
|
||
public bool AzimuthPanelShowsPlayerOrientation { get; set; }
|
||
|
||
[JsonPropertyName("Aiming")]
|
||
public Aiming Aiming { get; set; }
|
||
|
||
[JsonPropertyName("Malfunction")]
|
||
public Malfunction Malfunction { get; set; }
|
||
|
||
[JsonPropertyName("Overheat")]
|
||
public Overheat Overheat { get; set; }
|
||
|
||
[JsonPropertyName("FenceSettings")]
|
||
public FenceSettings FenceSettings { get; set; }
|
||
|
||
[JsonPropertyName("TestValue")]
|
||
public double TestValue { get; set; }
|
||
|
||
[JsonPropertyName("Inertia")]
|
||
public Inertia Inertia { get; set; }
|
||
|
||
[JsonPropertyName("Ballistic")]
|
||
public Ballistic Ballistic { get; set; }
|
||
|
||
[JsonPropertyName("RepairSettings")]
|
||
public RepairSettings RepairSettings { get; set; }
|
||
|
||
public CoopSettings CoopSettings { get; set; }
|
||
|
||
public PveSettings PveSettings { get; set; }
|
||
}
|
||
|
||
public record GlobalAudioSettings
|
||
{
|
||
[JsonPropertyName("RadioBroadcastSettings")]
|
||
public RadioBroadcastSettings RadioBroadcastSettings { get; set; }
|
||
}
|
||
|
||
public record Triggers
|
||
{
|
||
public Dictionary<string, List<DamageData>> HandlerDamage { get; set; }
|
||
}
|
||
|
||
public record DamageData
|
||
{
|
||
public int Amount { get; set; }
|
||
|
||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||
public BodyPartColliderType BodyPartColliderType { get; set; }
|
||
}
|
||
|
||
public record HandlerDamageObject
|
||
{
|
||
public int Amount { get; set; }
|
||
|
||
public string BodyPartColliderType { get; set; }
|
||
}
|
||
|
||
public record PveSettings
|
||
{
|
||
public IEnumerable<string> AvailableVersions { get; set; }
|
||
|
||
public bool ModeEnabled { get; set; }
|
||
}
|
||
|
||
public record CoopSettings
|
||
{
|
||
public IEnumerable<string> AvailableVersions { get; set; }
|
||
}
|
||
|
||
public record RunddansSettings
|
||
{
|
||
[JsonPropertyName("accessKeys")]
|
||
public IEnumerable<string> AccessKeys { get; set; }
|
||
|
||
[JsonPropertyName("active")]
|
||
public bool Active { get; set; }
|
||
|
||
[JsonPropertyName("activePVE")]
|
||
public bool ActivePVE { get; set; }
|
||
|
||
[JsonPropertyName("applyFrozenEverySec")]
|
||
public double ApplyFrozenEverySec { get; set; }
|
||
|
||
[JsonPropertyName("consumables")]
|
||
public IEnumerable<string> Consumables { get; set; }
|
||
|
||
[JsonPropertyName("drunkImmunitySec")]
|
||
public double DrunkImmunitySec { get; set; }
|
||
|
||
[JsonPropertyName("durability")]
|
||
public XY Durability { get; set; }
|
||
|
||
[JsonPropertyName("fireDistanceToHeat")]
|
||
public double FireDistanceToHeat { get; set; }
|
||
|
||
[JsonPropertyName("grenadeDistanceToBreak")]
|
||
public double GrenadeDistanceToBreak { get; set; }
|
||
|
||
[JsonPropertyName("interactionDistance")]
|
||
public double InteractionDistance { get; set; }
|
||
|
||
[JsonPropertyName("knifeCritChanceToBreak")]
|
||
public double KnifeCritChanceToBreak { get; set; }
|
||
|
||
[JsonPropertyName("locations")]
|
||
public IEnumerable<string> Locations { get; set; }
|
||
|
||
[JsonPropertyName("multitoolRepairSec")]
|
||
public double MultitoolRepairSec { get; set; }
|
||
|
||
[JsonPropertyName("nonExitsLocations")]
|
||
public IEnumerable<string> NonExitsLocations { get; set; }
|
||
|
||
[JsonPropertyName("rainForFrozen")]
|
||
public double RainForFrozen { get; set; }
|
||
|
||
[JsonPropertyName("repairSec")]
|
||
public double RepairSec { get; set; }
|
||
|
||
[JsonPropertyName("secToBreak")]
|
||
public XY SecToBreak { get; set; }
|
||
|
||
[JsonPropertyName("sleighLocations")]
|
||
public IEnumerable<string> SleighLocations { get; set; }
|
||
}
|
||
|
||
public record SeasonActivity
|
||
{
|
||
[JsonPropertyName("InfectionHalloween")]
|
||
public SeasonActivityHalloween InfectionHalloween { get; set; }
|
||
}
|
||
|
||
public record SeasonActivityHalloween
|
||
{
|
||
[JsonPropertyName("DisplayUIEnabled")]
|
||
public bool DisplayUIEnabled { get; set; }
|
||
|
||
[JsonPropertyName("Enabled")]
|
||
public bool Enabled { get; set; }
|
||
|
||
[JsonPropertyName("ZombieBleedMul")]
|
||
public double ZombieBleedMul { get; set; }
|
||
}
|
||
|
||
public record EnvironmentUISettings
|
||
{
|
||
public EnvironmentUIData EnvironmentUIData { get; set; }
|
||
}
|
||
|
||
public record EnvironmentUIData
|
||
{
|
||
public required string[] TheUnheardEditionEnvironmentUiType { get; set; }
|
||
}
|
||
|
||
public record BodyPartColliderSettings
|
||
{
|
||
public BodyPartColliderPart BackHead { get; set; }
|
||
|
||
public BodyPartColliderPart Ears { get; set; }
|
||
|
||
public BodyPartColliderPart Eyes { get; set; }
|
||
|
||
public BodyPartColliderPart HeadCommon { get; set; }
|
||
|
||
public BodyPartColliderPart Jaw { get; set; }
|
||
|
||
public BodyPartColliderPart LeftCalf { get; set; }
|
||
|
||
public BodyPartColliderPart LeftForearm { get; set; }
|
||
|
||
public BodyPartColliderPart LeftSideChestDown { get; set; }
|
||
|
||
public BodyPartColliderPart LeftSideChestUp { get; set; }
|
||
|
||
public BodyPartColliderPart LeftThigh { get; set; }
|
||
|
||
public BodyPartColliderPart LeftUpperArm { get; set; }
|
||
|
||
public BodyPartColliderPart NeckBack { get; set; }
|
||
|
||
public BodyPartColliderPart NeckFront { get; set; }
|
||
|
||
public BodyPartColliderPart ParietalHead { get; set; }
|
||
|
||
public BodyPartColliderPart Pelvis { get; set; }
|
||
|
||
public BodyPartColliderPart PelvisBack { get; set; }
|
||
|
||
public BodyPartColliderPart RibcageLow { get; set; }
|
||
|
||
public BodyPartColliderPart RibcageUp { get; set; }
|
||
|
||
public BodyPartColliderPart RightCalf { get; set; }
|
||
|
||
public BodyPartColliderPart RightForearm { get; set; }
|
||
|
||
public BodyPartColliderPart RightSideChestDown { get; set; }
|
||
|
||
public BodyPartColliderPart RightSideChestUp { get; set; }
|
||
|
||
public BodyPartColliderPart RightThigh { get; set; }
|
||
|
||
public BodyPartColliderPart RightUpperArm { get; set; }
|
||
|
||
public BodyPartColliderPart SpineDown { get; set; }
|
||
|
||
public BodyPartColliderPart SpineTop { get; set; }
|
||
}
|
||
|
||
public record BodyPartColliderPart
|
||
{
|
||
[JsonPropertyName("PenetrationChance")]
|
||
public double PenetrationChance { get; set; }
|
||
|
||
[JsonPropertyName("PenetrationDamageMod")]
|
||
public double PenetrationDamageMod { get; set; }
|
||
|
||
[JsonPropertyName("PenetrationLevel")]
|
||
public double PenetrationLevel { get; set; }
|
||
}
|
||
|
||
public record WeaponFastDrawSettings
|
||
{
|
||
[JsonPropertyName("HandShakeCurveFrequency")]
|
||
public double HandShakeCurveFrequency { get; set; }
|
||
|
||
[JsonPropertyName("HandShakeCurveIntensity")]
|
||
public double HandShakeCurveIntensity { get; set; }
|
||
|
||
[JsonPropertyName("HandShakeMaxDuration")]
|
||
public double HandShakeMaxDuration { get; set; }
|
||
|
||
[JsonPropertyName("HandShakeTremorIntensity")]
|
||
public double HandShakeTremorIntensity { get; set; }
|
||
|
||
[JsonPropertyName("WeaponFastSwitchMaxSpeedMult")]
|
||
public double WeaponFastSwitchMaxSpeedMult { get; set; }
|
||
|
||
[JsonPropertyName("WeaponFastSwitchMinSpeedMult")]
|
||
public double WeaponFastSwitchMinSpeedMult { get; set; }
|
||
|
||
[JsonPropertyName("WeaponPistolFastSwitchMaxSpeedMult")]
|
||
public double WeaponPistolFastSwitchMaxSpeedMult { get; set; }
|
||
|
||
[JsonPropertyName("WeaponPistolFastSwitchMinSpeedMult")]
|
||
public double WeaponPistolFastSwitchMinSpeedMult { get; set; }
|
||
}
|
||
|
||
public record EventSettings
|
||
{
|
||
[JsonPropertyName("EventActive")]
|
||
public bool EventActive { get; set; }
|
||
|
||
[JsonPropertyName("EventTime")]
|
||
public double EventTime { get; set; }
|
||
|
||
[JsonPropertyName("EventWeather")]
|
||
public EventWeather EventWeather { get; set; }
|
||
|
||
[JsonPropertyName("ExitTimeMultiplier")]
|
||
public double ExitTimeMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("StaminaMultiplier")]
|
||
public double StaminaMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("SummonFailedWeather")]
|
||
public EventWeather SummonFailedWeather { get; set; }
|
||
|
||
[JsonPropertyName("SummonSuccessWeather")]
|
||
public EventWeather SummonSuccessWeather { get; set; }
|
||
|
||
[JsonPropertyName("WeatherChangeTime")]
|
||
public double WeatherChangeTime { get; set; }
|
||
}
|
||
|
||
public record EventWeather
|
||
{
|
||
[JsonPropertyName("Cloudness")]
|
||
public double Cloudness { get; set; }
|
||
|
||
[JsonPropertyName("Hour")]
|
||
public double Hour { get; set; }
|
||
|
||
[JsonPropertyName("Minute")]
|
||
public double Minute { get; set; }
|
||
|
||
[JsonPropertyName("Rain")]
|
||
public double Rain { get; set; }
|
||
|
||
[JsonPropertyName("RainRandomness")]
|
||
public double RainRandomness { get; set; }
|
||
|
||
[JsonPropertyName("ScaterringFogDensity")]
|
||
public double ScaterringFogDensity { get; set; }
|
||
|
||
[JsonPropertyName("TopWindDirection")]
|
||
public XYZ TopWindDirection { get; set; }
|
||
|
||
[JsonPropertyName("Wind")]
|
||
public double Wind { get; set; }
|
||
|
||
[JsonPropertyName("WindDirection")]
|
||
public double WindDirection { get; set; }
|
||
}
|
||
|
||
public record TransitSettings
|
||
{
|
||
[JsonPropertyName("BearPriceMod")]
|
||
public double BearPriceMod { get; set; }
|
||
|
||
[JsonPropertyName("ClearAllPlayerEffectsOnTransit")]
|
||
public bool ClearAllPlayerEffectsOnTransit { get; set; }
|
||
|
||
[JsonPropertyName("CoefficientDiscountCharisma")]
|
||
public double CoefficientDiscountCharisma { get; set; }
|
||
|
||
[JsonPropertyName("DeliveryMinPrice")]
|
||
public double DeliveryMinPrice { get; set; }
|
||
|
||
[JsonPropertyName("DeliveryPrice")]
|
||
public double DeliveryPrice { get; set; }
|
||
|
||
[JsonPropertyName("ModDeliveryCost")]
|
||
public double ModDeliveryCost { get; set; }
|
||
|
||
[JsonPropertyName("PercentageOfMissingEnergyRestore")]
|
||
public double PercentageOfMissingEnergyRestore { get; set; }
|
||
|
||
[JsonPropertyName("PercentageOfMissingHealthRestore")]
|
||
public double PercentageOfMissingHealthRestore { get; set; }
|
||
|
||
[JsonPropertyName("PercentageOfMissingWaterRestore")]
|
||
public double PercentageOfMissingWaterRestore { get; set; }
|
||
|
||
[JsonPropertyName("RestoreHealthOnDestroyedParts")]
|
||
public bool RestoreHealthOnDestroyedParts { get; set; }
|
||
|
||
[JsonPropertyName("ScavPriceMod")]
|
||
public double ScavPriceMod { get; set; }
|
||
|
||
[JsonPropertyName("UsecPriceMod")]
|
||
public double UsecPriceMod { get; set; }
|
||
|
||
[JsonPropertyName("active")]
|
||
public bool Active { get; set; }
|
||
}
|
||
|
||
public record TripwiresSettings
|
||
{
|
||
[JsonPropertyName("CollisionCapsuleCheckCoef")]
|
||
public double CollisionCapsuleCheckCoef { get; set; }
|
||
|
||
[JsonPropertyName("CollisionCapsuleRadius")]
|
||
public double CollisionCapsuleRadius { get; set; }
|
||
|
||
[JsonPropertyName("DefuseTimeSeconds")]
|
||
public double DefuseTimeSeconds { get; set; }
|
||
|
||
[JsonPropertyName("DestroyedSeconds")]
|
||
public double DestroyedSeconds { get; set; }
|
||
|
||
[JsonPropertyName("GroundDotProductTolerance")]
|
||
public double GroundDotProductTolerance { get; set; }
|
||
|
||
[JsonPropertyName("InertSeconds")]
|
||
public double InertSeconds { get; set; }
|
||
|
||
[JsonPropertyName("InteractionSqrDistance")]
|
||
public double InteractionSqrDistance { get; set; }
|
||
|
||
[JsonPropertyName("MaxHeightDifference")]
|
||
public double MaxHeightDifference { get; set; }
|
||
|
||
[JsonPropertyName("MaxLength")]
|
||
public double MaxLength { get; set; }
|
||
|
||
[JsonPropertyName("MaxPreviewLength")]
|
||
public double MaxPreviewLength { get; set; }
|
||
|
||
[JsonPropertyName("MaxTripwireToPlayerDistance")]
|
||
public double MaxTripwireToPlayerDistance { get; set; }
|
||
|
||
[JsonPropertyName("MinLength")]
|
||
public double MinLength { get; set; }
|
||
|
||
[JsonPropertyName("MultitoolDefuseTimeSeconds")]
|
||
public double MultitoolDefuseTimeSeconds { get; set; }
|
||
|
||
[JsonPropertyName("ShotSqrDistance")]
|
||
public double ShotSqrDistance { get; set; }
|
||
}
|
||
|
||
public record MountingSettings
|
||
{
|
||
[JsonPropertyName("MovementSettings")]
|
||
public MountingMovementSettings MovementSettings { get; set; }
|
||
|
||
[JsonPropertyName("PointDetectionSettings")]
|
||
public MountingPointDetectionSettings PointDetectionSettings { get; set; }
|
||
}
|
||
|
||
public record MountingMovementSettings
|
||
{
|
||
[JsonPropertyName("ApproachTime")]
|
||
public double ApproachTime { get; set; }
|
||
|
||
[JsonPropertyName("ApproachTimeDeltaAngleModifier")]
|
||
public double ApproachTimeDeltaAngleModifier { get; set; }
|
||
|
||
[JsonPropertyName("ExitTime")]
|
||
public double ExitTime { get; set; }
|
||
|
||
[JsonPropertyName("MaxApproachTime")]
|
||
public double MaxApproachTime { get; set; }
|
||
|
||
[JsonPropertyName("MaxPitchLimitExcess")]
|
||
public double MaxPitchLimitExcess { get; set; }
|
||
|
||
[JsonPropertyName("MaxVerticalMountAngle")]
|
||
public double MaxVerticalMountAngle { get; set; }
|
||
|
||
[JsonPropertyName("MaxYawLimitExcess")]
|
||
public double MaxYawLimitExcess { get; set; }
|
||
|
||
[JsonPropertyName("MinApproachTime")]
|
||
public double MinApproachTime { get; set; }
|
||
|
||
[JsonPropertyName("MountingCameraSpeed")]
|
||
public double MountingCameraSpeed { get; set; }
|
||
|
||
[JsonPropertyName("MountingSwayFactorModifier")]
|
||
public double MountingSwayFactorModifier { get; set; }
|
||
|
||
[JsonPropertyName("PitchLimitHorizontal")]
|
||
public XYZ PitchLimitHorizontal { get; set; }
|
||
|
||
[JsonPropertyName("PitchLimitHorizontalBipod")]
|
||
public XYZ PitchLimitHorizontalBipod { get; set; }
|
||
|
||
[JsonPropertyName("PitchLimitVertical")]
|
||
public XYZ PitchLimitVertical { get; set; }
|
||
|
||
[JsonPropertyName("RotationSpeedClamp")]
|
||
public double RotationSpeedClamp { get; set; }
|
||
|
||
[JsonPropertyName("SensitivityMultiplier")]
|
||
public double SensitivityMultiplier { get; set; }
|
||
}
|
||
|
||
public record MountingPointDetectionSettings
|
||
{
|
||
[JsonPropertyName("CheckHorizontalSecondaryOffset")]
|
||
public double CheckHorizontalSecondaryOffset { get; set; }
|
||
|
||
[JsonPropertyName("CheckWallOffset")]
|
||
public double CheckWallOffset { get; set; }
|
||
|
||
[JsonPropertyName("EdgeDetectionDistance")]
|
||
public double EdgeDetectionDistance { get; set; }
|
||
|
||
[JsonPropertyName("GridMaxHeight")]
|
||
public double GridMaxHeight { get; set; }
|
||
|
||
[JsonPropertyName("GridMinHeight")]
|
||
public double GridMinHeight { get; set; }
|
||
|
||
[JsonPropertyName("HorizontalGridFromTopOffset")]
|
||
public double HorizontalGridFromTopOffset { get; set; }
|
||
|
||
[JsonPropertyName("HorizontalGridSize")]
|
||
public double HorizontalGridSize { get; set; }
|
||
|
||
[JsonPropertyName("HorizontalGridStepsAmount")]
|
||
public double HorizontalGridStepsAmount { get; set; }
|
||
|
||
[JsonPropertyName("MaxFramesForRaycast")]
|
||
public double MaxFramesForRaycast { get; set; }
|
||
|
||
[JsonPropertyName("MaxHorizontalMountAngleDotDelta")]
|
||
public double MaxHorizontalMountAngleDotDelta { get; set; }
|
||
|
||
[JsonPropertyName("MaxProneMountAngleDotDelta")]
|
||
public double MaxProneMountAngleDotDelta { get; set; }
|
||
|
||
[JsonPropertyName("MaxVerticalMountAngleDotDelta")]
|
||
public double MaxVerticalMountAngleDotDelta { get; set; }
|
||
|
||
[JsonPropertyName("PointHorizontalMountOffset")]
|
||
public double PointHorizontalMountOffset { get; set; }
|
||
|
||
[JsonPropertyName("PointVerticalMountOffset")]
|
||
public double PointVerticalMountOffset { get; set; }
|
||
|
||
[JsonPropertyName("RaycastDistance")]
|
||
public double RaycastDistance { get; set; }
|
||
|
||
[JsonPropertyName("SecondCheckVerticalDistance")]
|
||
public double SecondCheckVerticalDistance { get; set; }
|
||
|
||
[JsonPropertyName("SecondCheckVerticalGridOffset")]
|
||
public double SecondCheckVerticalGridOffset { get; set; }
|
||
|
||
[JsonPropertyName("SecondCheckVerticalGridSize")]
|
||
public double SecondCheckVerticalGridSize { get; set; }
|
||
|
||
[JsonPropertyName("SecondCheckVerticalGridSizeStepsAmount")]
|
||
public double SecondCheckVerticalGridSizeStepsAmount { get; set; }
|
||
|
||
[JsonPropertyName("VerticalGridSize")]
|
||
public double VerticalGridSize { get; set; }
|
||
|
||
[JsonPropertyName("VerticalGridStepsAmount")]
|
||
public double VerticalGridStepsAmount { get; set; }
|
||
}
|
||
|
||
public record GraphicSettings
|
||
{
|
||
[JsonPropertyName("ExperimentalFogInCity")]
|
||
public bool ExperimentalFogInCity { get; set; }
|
||
}
|
||
|
||
public record BufferZone
|
||
{
|
||
[JsonPropertyName("CustomerAccessTime")]
|
||
public double CustomerAccessTime { get; set; }
|
||
|
||
[JsonPropertyName("CustomerCriticalTimeStart")]
|
||
public double CustomerCriticalTimeStart { get; set; }
|
||
|
||
[JsonPropertyName("CustomerKickNotifTime")]
|
||
public double CustomerKickNotifTime { get; set; }
|
||
}
|
||
|
||
public record ItemsCommonSettings
|
||
{
|
||
[JsonPropertyName("ItemRemoveAfterInterruptionTime")]
|
||
public double ItemRemoveAfterInterruptionTime { get; set; }
|
||
|
||
[JsonPropertyName("MaxBackpackInserting")]
|
||
public double MaxBackpackInserting { get; set; }
|
||
}
|
||
|
||
public record TradingSettings
|
||
{
|
||
[JsonPropertyName("BuyRestrictionMaxBonus")]
|
||
public Dictionary<string, BuyRestrictionMaxBonus> BuyRestrictionMaxBonus { get; set; }
|
||
|
||
[JsonPropertyName("BuyoutRestrictions")]
|
||
public BuyoutRestrictions BuyoutRestrictions { get; set; }
|
||
}
|
||
|
||
public record BuyRestrictionMaxBonus
|
||
{
|
||
[JsonPropertyName("multiplier")]
|
||
public double Multiplier { get; set; }
|
||
}
|
||
|
||
public record BuyoutRestrictions
|
||
{
|
||
[JsonPropertyName("MinDurability")]
|
||
public double MinDurability { get; set; }
|
||
|
||
[JsonPropertyName("MinFoodDrinkResource")]
|
||
public double MinFoodDrinkResource { get; set; }
|
||
|
||
[JsonPropertyName("MinMedsResource")]
|
||
public double MinMedsResource { get; set; }
|
||
}
|
||
|
||
public record Content
|
||
{
|
||
[JsonPropertyName("ip")]
|
||
public string Ip { get; set; }
|
||
|
||
[JsonPropertyName("port")]
|
||
public double Port { get; set; }
|
||
|
||
[JsonPropertyName("root")]
|
||
public string Root { get; set; }
|
||
}
|
||
|
||
public record Exp
|
||
{
|
||
[JsonPropertyName("heal")]
|
||
public Heal Heal { get; set; }
|
||
|
||
[JsonPropertyName("match_end")]
|
||
public MatchEnd MatchEnd { get; set; }
|
||
|
||
[JsonPropertyName("kill")]
|
||
public Kill Kill { get; set; }
|
||
|
||
[JsonPropertyName("level")]
|
||
public Level Level { get; set; }
|
||
|
||
[JsonPropertyName("loot_attempts")]
|
||
public IEnumerable<LootAttempt> LootAttempts { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("expForLevelOneDogtag")]
|
||
public double ExpForLevelOneDogtag { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("expForLockedDoorOpen")]
|
||
public int ExpForLockedDoorOpen { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("expForLockedDoorBreach")]
|
||
public int ExpForLockedDoorBreach { get; set; }
|
||
|
||
[JsonPropertyName("triggerMult")]
|
||
public double TriggerMult { get; set; }
|
||
}
|
||
|
||
public record Heal
|
||
{
|
||
[JsonPropertyName("expForHeal")]
|
||
public double ExpForHeal { get; set; }
|
||
|
||
[JsonPropertyName("expForHydration")]
|
||
public double ExpForHydration { get; set; }
|
||
|
||
[JsonPropertyName("expForEnergy")]
|
||
public double ExpForEnergy { get; set; }
|
||
}
|
||
|
||
public record MatchEnd
|
||
{
|
||
[JsonPropertyName("README")]
|
||
public string ReadMe { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("survived_exp_requirement")]
|
||
public int SurvivedExperienceRequirement { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("survived_seconds_requirement")]
|
||
public int SurvivedSecondsRequirement { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("survived_exp_reward")]
|
||
public int SurvivedExperienceReward { get; set; }
|
||
|
||
// Confirmed in client
|
||
[JsonPropertyName("mia_exp_reward")]
|
||
public int MiaExperienceReward { get; set; }
|
||
|
||
[JsonPropertyName("runner_exp_reward")]
|
||
public int RunnerExperienceReward { get; set; }
|
||
|
||
[JsonPropertyName("leftMult")]
|
||
public double LeftMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("miaMult")]
|
||
public double MiaMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("survivedMult")]
|
||
public double SurvivedMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("runnerMult")]
|
||
public double RunnerMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("killedMult")]
|
||
public double KilledMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("transit_exp_reward")]
|
||
public double TransitExperienceReward { get; set; }
|
||
|
||
[JsonPropertyName("transit_mult")]
|
||
public IEnumerable<Dictionary<string, double>> TransitMultiplier { get; set; }
|
||
}
|
||
|
||
public record Kill
|
||
{
|
||
[JsonPropertyName("combo")]
|
||
public required Combo[] Combos { get; set; }
|
||
|
||
[JsonPropertyName("victimLevelExp")]
|
||
public double VictimLevelExperience { get; set; }
|
||
|
||
[JsonPropertyName("headShotMult")]
|
||
public double HeadShotMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("expOnDamageAllHealth")]
|
||
public double ExperienceOnDamageAllHealth { get; set; }
|
||
|
||
[JsonPropertyName("longShotDistance")]
|
||
public double LongShotDistance { get; set; }
|
||
|
||
[JsonPropertyName("bloodLossToLitre")]
|
||
public double BloodLossToLitre { get; set; }
|
||
|
||
[JsonPropertyName("botExpOnDamageAllHealth")]
|
||
public double BotExperienceOnDamageAllHealth { get; set; }
|
||
|
||
[JsonPropertyName("botHeadShotMult")]
|
||
public double BotHeadShotMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("victimBotLevelExp")]
|
||
public double VictimBotLevelExperience { get; set; }
|
||
|
||
[JsonPropertyName("pmcExpOnDamageAllHealth")]
|
||
public double PmcExperienceOnDamageAllHealth { get; set; }
|
||
|
||
[JsonPropertyName("pmcHeadShotMult")]
|
||
public double PmcHeadShotMultiplier { get; set; }
|
||
}
|
||
|
||
public record Combo
|
||
{
|
||
[JsonPropertyName("percent")]
|
||
public double Percentage { get; set; }
|
||
}
|
||
|
||
public record Level
|
||
{
|
||
[JsonPropertyName("exp_table")]
|
||
public required ExpTable[] ExperienceTable { get; set; }
|
||
|
||
[JsonPropertyName("trade_level")]
|
||
public double TradeLevel { get; set; }
|
||
|
||
[JsonPropertyName("savage_level")]
|
||
public double SavageLevel { get; set; }
|
||
|
||
[JsonPropertyName("clan_level")]
|
||
public double ClanLevel { get; set; }
|
||
|
||
[JsonPropertyName("mastering1")]
|
||
public double Mastering1 { get; set; }
|
||
|
||
[JsonPropertyName("mastering2")]
|
||
public double Mastering2 { get; set; }
|
||
}
|
||
|
||
public record ExpTable
|
||
{
|
||
[JsonPropertyName("exp")]
|
||
public int Experience { get; set; }
|
||
}
|
||
|
||
public record LootAttempt
|
||
{
|
||
[JsonPropertyName("k_exp")]
|
||
public double ExperiencePoints { get; set; }
|
||
}
|
||
|
||
public record Armor
|
||
{
|
||
[JsonPropertyName("class")]
|
||
public IEnumerable<Class> Classes { get; set; }
|
||
}
|
||
|
||
public record Class
|
||
{
|
||
// Checked in client
|
||
[JsonPropertyName("resistance")]
|
||
public int Resistance { get; set; }
|
||
}
|
||
|
||
public record Mastering
|
||
{
|
||
[JsonPropertyName("Name")]
|
||
public string Name { get; set; }
|
||
|
||
[JsonPropertyName("Templates")]
|
||
public IEnumerable<MongoId> Templates { get; set; }
|
||
|
||
[JsonPropertyName("Progress")]
|
||
public double Progress { get; set; }
|
||
|
||
// Checked in client
|
||
[JsonPropertyName("Level2")]
|
||
public int Level2 { get; set; }
|
||
|
||
// Checked in client
|
||
[JsonPropertyName("Level3")]
|
||
public int Level3 { get; set; }
|
||
}
|
||
|
||
public record Customization
|
||
{
|
||
[JsonPropertyName("SavageHead")]
|
||
public Dictionary<string, WildHead> Head { get; set; }
|
||
|
||
[JsonPropertyName("SavageBody")]
|
||
public Dictionary<string, WildBody> Body { get; set; }
|
||
|
||
[JsonPropertyName("SavageFeet")]
|
||
public Dictionary<string, WildFeet> Feet { get; set; }
|
||
|
||
[JsonPropertyName("CustomizationVoice")]
|
||
public IEnumerable<CustomizationVoice> VoiceOptions { get; set; }
|
||
|
||
[JsonPropertyName("BodyParts")]
|
||
public BodyParts BodyParts { get; set; }
|
||
}
|
||
|
||
public record WildHead
|
||
{
|
||
[JsonPropertyName("head")]
|
||
public string Head { get; set; }
|
||
|
||
[JsonPropertyName("isNotRandom")]
|
||
public bool IsNotRandom { get; set; }
|
||
|
||
[JsonPropertyName("NotRandom")]
|
||
public bool NotRandom { get; set; }
|
||
|
||
[JsonPropertyName("isSupportingSimpleAnimator")]
|
||
public bool IsSupportingSimpleAnimator { get; set; }
|
||
}
|
||
|
||
public record WildBody
|
||
{
|
||
[JsonPropertyName("body")]
|
||
public MongoId Body { get; set; }
|
||
|
||
[JsonPropertyName("hands")]
|
||
public MongoId Hands { get; set; }
|
||
|
||
[JsonPropertyName("isNotRandom")]
|
||
public bool IsNotRandom { get; set; }
|
||
|
||
[JsonPropertyName("isSupportingSimpleAnimator")]
|
||
public bool IsSupportingSimpleAnimator { get; set; }
|
||
}
|
||
|
||
public record WildFeet
|
||
{
|
||
[JsonPropertyName("feet")]
|
||
public string Feet { get; set; }
|
||
|
||
[JsonPropertyName("isNotRandom")]
|
||
public bool IsNotRandom { get; set; }
|
||
|
||
[JsonPropertyName("NotRandom")]
|
||
public bool NotRandom { get; set; }
|
||
|
||
[JsonPropertyName("isSupportingSimpleAnimator")]
|
||
public bool IsSupportingSimpleAnimator { get; set; }
|
||
}
|
||
|
||
public record CustomizationVoice
|
||
{
|
||
[JsonPropertyName("voice")]
|
||
public string Voice { get; set; }
|
||
|
||
[JsonPropertyName("side")]
|
||
public IEnumerable<string> Side { get; set; }
|
||
|
||
[JsonPropertyName("isNotRandom")]
|
||
public bool IsNotRandom { get; set; }
|
||
}
|
||
|
||
public record BodyParts
|
||
{
|
||
public string Head { get; set; }
|
||
|
||
public string Body { get; set; }
|
||
|
||
public string Feet { get; set; }
|
||
|
||
public string Hands { get; set; }
|
||
}
|
||
|
||
public record AirdropGlobalSettings
|
||
{
|
||
public string AirdropViewType { get; set; }
|
||
|
||
public double ParachuteEndOpenHeight { get; set; }
|
||
|
||
public double ParachuteStartOpenHeight { get; set; }
|
||
|
||
public double PlaneAdditionalDistance { get; set; }
|
||
|
||
public double PlaneAirdropDuration { get; set; }
|
||
|
||
public double PlaneAirdropFlareWait { get; set; }
|
||
|
||
public double PlaneAirdropSmoke { get; set; }
|
||
|
||
public double PlaneMaxFlightHeight { get; set; }
|
||
|
||
public double PlaneMinFlightHeight { get; set; }
|
||
|
||
public double PlaneSpeed { get; set; }
|
||
|
||
public double SmokeActivateHeight { get; set; }
|
||
}
|
||
|
||
public record KarmaCalculationSettings
|
||
{
|
||
[JsonPropertyName("defaultPveKarmaValue")]
|
||
public double DefaultPveKarmaValue { get; set; }
|
||
|
||
[JsonPropertyName("enable")]
|
||
public bool Enable { get; set; }
|
||
|
||
[JsonPropertyName("expireDaysAfterLastRaid")]
|
||
public double ExpireDaysAfterLastRaid { get; set; }
|
||
|
||
[JsonPropertyName("maxKarmaThresholdPercentile")]
|
||
public double MaxKarmaThresholdPercentile { get; set; }
|
||
|
||
[JsonPropertyName("minKarmaThresholdPercentile")]
|
||
public double MinKarmaThresholdPercentile { get; set; }
|
||
|
||
[JsonPropertyName("minSurvivedRaidCount")]
|
||
public double MinSurvivedRaidCount { get; set; }
|
||
}
|
||
|
||
public record ArenaEftTransferSettings
|
||
{
|
||
public double ArenaManagerReputationTaxMultiplier { get; set; }
|
||
|
||
public double CharismaTaxMultiplier { get; set; }
|
||
|
||
public double CreditPriceTaxMultiplier { get; set; }
|
||
|
||
public double RubTaxMultiplier { get; set; }
|
||
|
||
public Dictionary<string, double> TransferLimitsByGameEdition { get; set; }
|
||
|
||
public Dictionary<string, double> TransferLimitsSettings { get; set; }
|
||
}
|
||
|
||
public record ArmorType
|
||
{
|
||
[JsonPropertyName("Destructibility")]
|
||
public double Destructibility { get; set; }
|
||
|
||
[JsonPropertyName("MinRepairDegradation")]
|
||
public double MinRepairDegradation { get; set; }
|
||
|
||
[JsonPropertyName("MaxRepairDegradation")]
|
||
public double MaxRepairDegradation { get; set; }
|
||
|
||
[JsonPropertyName("ExplosionDestructibility")]
|
||
public double ExplosionDestructibility { get; set; }
|
||
|
||
[JsonPropertyName("MinRepairKitDegradation")]
|
||
public double MinRepairKitDegradation { get; set; }
|
||
|
||
[JsonPropertyName("MaxRepairKitDegradation")]
|
||
public double MaxRepairKitDegradation { get; set; }
|
||
}
|
||
|
||
public record Health
|
||
{
|
||
[JsonPropertyName("Falling")]
|
||
public Falling Falling { get; set; }
|
||
|
||
[JsonPropertyName("Effects")]
|
||
public Effects Effects { get; set; }
|
||
|
||
[JsonPropertyName("HealPrice")]
|
||
public HealPrice HealPrice { get; set; }
|
||
|
||
[JsonPropertyName("ProfileHealthSettings")]
|
||
public ProfileHealthSettings ProfileHealthSettings { get; set; }
|
||
}
|
||
|
||
public record Falling
|
||
{
|
||
[JsonPropertyName("DamagePerMeter")]
|
||
public double DamagePerMeter { get; set; }
|
||
|
||
[JsonPropertyName("SafeHeight")]
|
||
public double SafeHeight { get; set; }
|
||
}
|
||
|
||
public record Effects
|
||
{
|
||
[JsonPropertyName("Existence")]
|
||
public Existence Existence { get; set; }
|
||
|
||
[JsonPropertyName("Dehydration")]
|
||
public Dehydration Dehydration { get; set; }
|
||
|
||
[JsonPropertyName("BreakPart")]
|
||
public BreakPart BreakPart { get; set; }
|
||
|
||
[JsonPropertyName("Contusion")]
|
||
public Contusion Contusion { get; set; }
|
||
|
||
[JsonPropertyName("Disorientation")]
|
||
public Disorientation Disorientation { get; set; }
|
||
|
||
[JsonPropertyName("Exhaustion")]
|
||
public Exhaustion Exhaustion { get; set; }
|
||
|
||
[JsonPropertyName("LowEdgeHealth")]
|
||
public LowEdgeHealth LowEdgeHealth { get; set; }
|
||
|
||
[JsonPropertyName("RadExposure")]
|
||
public RadExposure RadExposure { get; set; }
|
||
|
||
[JsonPropertyName("Stun")]
|
||
public Stun Stun { get; set; }
|
||
|
||
[JsonPropertyName("Intoxication")]
|
||
public Intoxication Intoxication { get; set; }
|
||
|
||
[JsonPropertyName("Regeneration")]
|
||
public Regeneration Regeneration { get; set; }
|
||
|
||
[JsonPropertyName("Wound")]
|
||
public Wound Wound { get; set; }
|
||
|
||
[JsonPropertyName("Berserk")]
|
||
public Berserk Berserk { get; set; }
|
||
|
||
[JsonPropertyName("Flash")]
|
||
public Flash Flash { get; set; }
|
||
|
||
[JsonPropertyName("MedEffect")]
|
||
public MedEffect MedEffect { get; set; }
|
||
|
||
[JsonPropertyName("Pain")]
|
||
public Pain Pain { get; set; }
|
||
|
||
[JsonPropertyName("PainKiller")]
|
||
public PainKiller PainKiller { get; set; }
|
||
|
||
[JsonPropertyName("SandingScreen")]
|
||
public SandingScreen SandingScreen { get; set; }
|
||
|
||
[JsonPropertyName("MildMusclePain")]
|
||
public MusclePainEffect MildMusclePain { get; set; }
|
||
|
||
[JsonPropertyName("SevereMusclePain")]
|
||
public MusclePainEffect SevereMusclePain { get; set; }
|
||
|
||
[JsonPropertyName("Stimulator")]
|
||
public Stimulator Stimulator { get; set; }
|
||
|
||
[JsonPropertyName("Tremor")]
|
||
public Tremor Tremor { get; set; }
|
||
|
||
[JsonPropertyName("ChronicStaminaFatigue")]
|
||
public ChronicStaminaFatigue ChronicStaminaFatigue { get; set; }
|
||
|
||
[JsonPropertyName("Fracture")]
|
||
public Fracture Fracture { get; set; }
|
||
|
||
[JsonPropertyName("HeavyBleeding")]
|
||
public HeavyBleeding HeavyBleeding { get; set; }
|
||
|
||
[JsonPropertyName("LightBleeding")]
|
||
public LightBleeding LightBleeding { get; set; }
|
||
|
||
[JsonPropertyName("BodyTemperature")]
|
||
public BodyTemperature BodyTemperature { get; set; }
|
||
|
||
[JsonPropertyName("ZombieInfection")]
|
||
public ZombieInfection ZombieInfection { get; set; }
|
||
}
|
||
|
||
public record ZombieInfection
|
||
{
|
||
[JsonPropertyName("Dehydration")]
|
||
public double Dehydration { get; set; }
|
||
|
||
[JsonPropertyName("HearingDebuffPercentage")]
|
||
public double HearingDebuffPercentage { get; set; }
|
||
|
||
// The C on the Cumulatie down here is the russian C, its encoded differently, I THINK
|
||
// Just in case, dont change it
|
||
[JsonPropertyName("СumulativeTime")]
|
||
public double CumulativeTime { get; set; }
|
||
}
|
||
|
||
public record Existence
|
||
{
|
||
[JsonPropertyName("EnergyLoopTime")]
|
||
public double EnergyLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("HydrationLoopTime")]
|
||
public double HydrationLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("EnergyDamage")]
|
||
public double EnergyDamage { get; set; }
|
||
|
||
[JsonPropertyName("HydrationDamage")]
|
||
public double HydrationDamage { get; set; }
|
||
|
||
[JsonPropertyName("DestroyedStomachEnergyTimeFactor")]
|
||
public double DestroyedStomachEnergyTimeFactor { get; set; }
|
||
|
||
[JsonPropertyName("DestroyedStomachHydrationTimeFactor")]
|
||
public double DestroyedStomachHydrationTimeFactor { get; set; }
|
||
}
|
||
|
||
public record Dehydration
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("BleedingHealth")]
|
||
public double BleedingHealth { get; set; }
|
||
|
||
[JsonPropertyName("BleedingLoopTime")]
|
||
public double BleedingLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("BleedingLifeTime")]
|
||
public double BleedingLifeTime { get; set; }
|
||
|
||
[JsonPropertyName("DamageOnStrongDehydration")]
|
||
public double DamageOnStrongDehydration { get; set; }
|
||
|
||
[JsonPropertyName("StrongDehydrationLoopTime")]
|
||
public double StrongDehydrationLoopTime { get; set; }
|
||
}
|
||
|
||
public record BreakPart
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("HealExperience")]
|
||
public double HealExperience { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMin")]
|
||
public double OfflineDurationMin { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMax")]
|
||
public double OfflineDurationMax { get; set; }
|
||
|
||
[JsonPropertyName("RemovePrice")]
|
||
public double RemovePrice { get; set; }
|
||
|
||
[JsonPropertyName("RemovedAfterDeath")]
|
||
public bool RemovedAfterDeath { get; set; }
|
||
|
||
[JsonPropertyName("BulletHitProbability")]
|
||
public Probability BulletHitProbability { get; set; }
|
||
|
||
[JsonPropertyName("FallingProbability")]
|
||
public Probability FallingProbability { get; set; }
|
||
}
|
||
|
||
public record Contusion
|
||
{
|
||
[JsonPropertyName("Dummy")]
|
||
public double Dummy { get; set; }
|
||
}
|
||
|
||
public record Disorientation
|
||
{
|
||
[JsonPropertyName("Dummy")]
|
||
public double Dummy { get; set; }
|
||
}
|
||
|
||
public record Exhaustion
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("Damage")]
|
||
public double Damage { get; set; }
|
||
|
||
[JsonPropertyName("DamageLoopTime")]
|
||
public double DamageLoopTime { get; set; }
|
||
}
|
||
|
||
public record LowEdgeHealth
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("StartCommonHealth")]
|
||
public double StartCommonHealth { get; set; }
|
||
}
|
||
|
||
public record RadExposure
|
||
{
|
||
[JsonPropertyName("Damage")]
|
||
public double Damage { get; set; }
|
||
|
||
[JsonPropertyName("DamageLoopTime")]
|
||
public double DamageLoopTime { get; set; }
|
||
}
|
||
|
||
public record Stun
|
||
{
|
||
[JsonPropertyName("Dummy")]
|
||
public double Dummy { get; set; }
|
||
}
|
||
|
||
public record Intoxication
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("DamageHealth")]
|
||
public double DamageHealth { get; set; }
|
||
|
||
[JsonPropertyName("HealthLoopTime")]
|
||
public double HealthLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMin")]
|
||
public double OfflineDurationMin { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMax")]
|
||
public double OfflineDurationMax { get; set; }
|
||
|
||
[JsonPropertyName("RemovedAfterDeath")]
|
||
public bool RemovedAfterDeath { get; set; }
|
||
|
||
[JsonPropertyName("HealExperience")]
|
||
public double HealExperience { get; set; }
|
||
|
||
[JsonPropertyName("RemovePrice")]
|
||
public double RemovePrice { get; set; }
|
||
}
|
||
|
||
public record Regeneration
|
||
{
|
||
[JsonPropertyName("LoopTime")]
|
||
public double LoopTime { get; set; }
|
||
|
||
[JsonPropertyName("MinimumHealthPercentage")]
|
||
public double MinimumHealthPercentage { get; set; }
|
||
|
||
[JsonPropertyName("Energy")]
|
||
public double Energy { get; set; }
|
||
|
||
[JsonPropertyName("Hydration")]
|
||
public double Hydration { get; set; }
|
||
|
||
[JsonPropertyName("BodyHealth")]
|
||
public BodyHealth BodyHealth { get; set; }
|
||
|
||
[JsonPropertyName("Influences")]
|
||
public Influences Influences { get; set; }
|
||
}
|
||
|
||
public record BodyHealth
|
||
{
|
||
[JsonPropertyName("Head")]
|
||
public BodyHealthValue Head { get; set; }
|
||
|
||
[JsonPropertyName("Chest")]
|
||
public BodyHealthValue Chest { get; set; }
|
||
|
||
[JsonPropertyName("Stomach")]
|
||
public BodyHealthValue Stomach { get; set; }
|
||
|
||
[JsonPropertyName("LeftArm")]
|
||
public BodyHealthValue LeftArm { get; set; }
|
||
|
||
[JsonPropertyName("RightArm")]
|
||
public BodyHealthValue RightArm { get; set; }
|
||
|
||
[JsonPropertyName("LeftLeg")]
|
||
public BodyHealthValue LeftLeg { get; set; }
|
||
|
||
[JsonPropertyName("RightLeg")]
|
||
public BodyHealthValue RightLeg { get; set; }
|
||
}
|
||
|
||
public record BodyHealthValue
|
||
{
|
||
[JsonPropertyName("Value")]
|
||
public double Value { get; set; }
|
||
}
|
||
|
||
public record Influences
|
||
{
|
||
[JsonPropertyName("LightBleeding")]
|
||
public Influence LightBleeding { get; set; }
|
||
|
||
[JsonPropertyName("HeavyBleeding")]
|
||
public Influence HeavyBleeding { get; set; }
|
||
|
||
[JsonPropertyName("Fracture")]
|
||
public Influence Fracture { get; set; }
|
||
|
||
[JsonPropertyName("RadExposure")]
|
||
public Influence RadExposure { get; set; }
|
||
|
||
[JsonPropertyName("Intoxication")]
|
||
public Influence Intoxication { get; set; }
|
||
}
|
||
|
||
public record Influence
|
||
{
|
||
[JsonPropertyName("HealthSlowDownPercentage")]
|
||
public double HealthSlowDownPercentage { get; set; }
|
||
|
||
[JsonPropertyName("EnergySlowDownPercentage")]
|
||
public double EnergySlowDownPercentage { get; set; }
|
||
|
||
[JsonPropertyName("HydrationSlowDownPercentage")]
|
||
public double HydrationSlowDownPercentage { get; set; }
|
||
}
|
||
|
||
public record Wound
|
||
{
|
||
[JsonPropertyName("WorkingTime")]
|
||
public double WorkingTime { get; set; }
|
||
|
||
[JsonPropertyName("ThresholdMin")]
|
||
public double ThresholdMin { get; set; }
|
||
|
||
[JsonPropertyName("ThresholdMax")]
|
||
public double ThresholdMax { get; set; }
|
||
}
|
||
|
||
public record Berserk
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("WorkingTime")]
|
||
public double WorkingTime { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
}
|
||
|
||
public record Flash
|
||
{
|
||
[JsonPropertyName("Dummy")]
|
||
public double Dummy { get; set; }
|
||
}
|
||
|
||
public record MedEffect
|
||
{
|
||
[JsonPropertyName("LoopTime")]
|
||
public double LoopTime { get; set; }
|
||
|
||
[JsonPropertyName("StartDelay")]
|
||
public double StartDelay { get; set; }
|
||
|
||
[JsonPropertyName("DrinkStartDelay")]
|
||
public double DrinkStartDelay { get; set; }
|
||
|
||
[JsonPropertyName("FoodStartDelay")]
|
||
public double FoodStartDelay { get; set; }
|
||
|
||
[JsonPropertyName("DrugsStartDelay")]
|
||
public double DrugsStartDelay { get; set; }
|
||
|
||
[JsonPropertyName("MedKitStartDelay")]
|
||
public double MedKitStartDelay { get; set; }
|
||
|
||
[JsonPropertyName("MedicalStartDelay")]
|
||
public double MedicalStartDelay { get; set; }
|
||
|
||
[JsonPropertyName("StimulatorStartDelay")]
|
||
public double StimulatorStartDelay { get; set; }
|
||
}
|
||
|
||
public record Pain
|
||
{
|
||
[JsonPropertyName("TremorDelay")]
|
||
public double TremorDelay { get; set; }
|
||
|
||
[JsonPropertyName("HealExperience")]
|
||
public double HealExperience { get; set; }
|
||
}
|
||
|
||
public record PainKiller
|
||
{
|
||
public double Dummy { get; set; }
|
||
}
|
||
|
||
public record SandingScreen
|
||
{
|
||
public double Dummy { get; set; }
|
||
}
|
||
|
||
public record MusclePainEffect
|
||
{
|
||
public double GymEffectivity { get; set; }
|
||
|
||
public double OfflineDurationMax { get; set; }
|
||
|
||
public double OfflineDurationMin { get; set; }
|
||
|
||
public double TraumaChance { get; set; }
|
||
}
|
||
|
||
public record Stimulator
|
||
{
|
||
public double BuffLoopTime { get; set; }
|
||
|
||
public Dictionary<string, IEnumerable<Buff>> Buffs { get; set; }
|
||
}
|
||
|
||
public record Buff
|
||
{
|
||
[JsonPropertyName("BuffType")]
|
||
public string BuffType { get; set; }
|
||
|
||
[JsonPropertyName("Chance")]
|
||
public double Chance { get; set; }
|
||
|
||
[JsonPropertyName("Delay")]
|
||
public double Delay { get; set; }
|
||
|
||
[JsonPropertyName("Duration")]
|
||
public double Duration { get; set; }
|
||
|
||
[JsonPropertyName("Value")]
|
||
public double Value { get; set; }
|
||
|
||
[JsonPropertyName("AbsoluteValue")]
|
||
public bool AbsoluteValue { get; set; }
|
||
|
||
[JsonPropertyName("SkillName")]
|
||
public string SkillName { get; set; }
|
||
|
||
public IEnumerable<string> AppliesTo { get; set; }
|
||
}
|
||
|
||
public record Tremor
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
}
|
||
|
||
public record ChronicStaminaFatigue
|
||
{
|
||
[JsonPropertyName("EnergyRate")]
|
||
public double EnergyRate { get; set; }
|
||
|
||
[JsonPropertyName("WorkingTime")]
|
||
public double WorkingTime { get; set; }
|
||
|
||
[JsonPropertyName("TicksEvery")]
|
||
public double TicksEvery { get; set; }
|
||
|
||
[JsonPropertyName("EnergyRatePerStack")]
|
||
public double EnergyRatePerStack { get; set; }
|
||
}
|
||
|
||
public record Fracture
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("HealExperience")]
|
||
public double HealExperience { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMin")]
|
||
public double OfflineDurationMin { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMax")]
|
||
public double OfflineDurationMax { get; set; }
|
||
|
||
[JsonPropertyName("RemovePrice")]
|
||
public double RemovePrice { get; set; }
|
||
|
||
[JsonPropertyName("RemovedAfterDeath")]
|
||
public bool RemovedAfterDeath { get; set; }
|
||
|
||
[JsonPropertyName("BulletHitProbability")]
|
||
public Probability BulletHitProbability { get; set; }
|
||
|
||
[JsonPropertyName("FallingProbability")]
|
||
public Probability FallingProbability { get; set; }
|
||
}
|
||
|
||
public record HeavyBleeding
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("DamageEnergy")]
|
||
public double DamageEnergy { get; set; }
|
||
|
||
[JsonPropertyName("DamageHealth")]
|
||
public double DamageHealth { get; set; }
|
||
|
||
[JsonPropertyName("EnergyLoopTime")]
|
||
public double EnergyLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("HealthLoopTime")]
|
||
public double HealthLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("DamageHealthDehydrated")]
|
||
public double DamageHealthDehydrated { get; set; }
|
||
|
||
[JsonPropertyName("HealthLoopTimeDehydrated")]
|
||
public double HealthLoopTimeDehydrated { get; set; }
|
||
|
||
[JsonPropertyName("LifeTimeDehydrated")]
|
||
public double LifeTimeDehydrated { get; set; }
|
||
|
||
[JsonPropertyName("EliteVitalityDuration")]
|
||
public double EliteVitalityDuration { get; set; }
|
||
|
||
[JsonPropertyName("HealExperience")]
|
||
public double HealExperience { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMin")]
|
||
public double OfflineDurationMin { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMax")]
|
||
public double OfflineDurationMax { get; set; }
|
||
|
||
[JsonPropertyName("RemovePrice")]
|
||
public double RemovePrice { get; set; }
|
||
|
||
[JsonPropertyName("RemovedAfterDeath")]
|
||
public bool RemovedAfterDeath { get; set; }
|
||
|
||
[JsonPropertyName("Probability")]
|
||
public Probability Probability { get; set; }
|
||
}
|
||
|
||
public record Probability
|
||
{
|
||
[JsonPropertyName("FunctionType")]
|
||
public string FunctionType { get; set; }
|
||
|
||
[JsonPropertyName("K")]
|
||
public double K { get; set; }
|
||
|
||
[JsonPropertyName("B")]
|
||
public double B { get; set; }
|
||
|
||
[JsonPropertyName("Threshold")]
|
||
public double Threshold { get; set; }
|
||
}
|
||
|
||
public record LightBleeding
|
||
{
|
||
[JsonPropertyName("DefaultDelay")]
|
||
public double DefaultDelay { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("DamageEnergy")]
|
||
public double DamageEnergy { get; set; }
|
||
|
||
[JsonPropertyName("DamageHealth")]
|
||
public double DamageHealth { get; set; }
|
||
|
||
[JsonPropertyName("EnergyLoopTime")]
|
||
public double EnergyLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("HealthLoopTime")]
|
||
public double HealthLoopTime { get; set; }
|
||
|
||
[JsonPropertyName("DamageHealthDehydrated")]
|
||
public double DamageHealthDehydrated { get; set; }
|
||
|
||
[JsonPropertyName("HealthLoopTimeDehydrated")]
|
||
public double HealthLoopTimeDehydrated { get; set; }
|
||
|
||
[JsonPropertyName("LifeTimeDehydrated")]
|
||
public double LifeTimeDehydrated { get; set; }
|
||
|
||
[JsonPropertyName("EliteVitalityDuration")]
|
||
public double EliteVitalityDuration { get; set; }
|
||
|
||
[JsonPropertyName("HealExperience")]
|
||
public double HealExperience { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMin")]
|
||
public double OfflineDurationMin { get; set; }
|
||
|
||
[JsonPropertyName("OfflineDurationMax")]
|
||
public double OfflineDurationMax { get; set; }
|
||
|
||
[JsonPropertyName("RemovePrice")]
|
||
public double RemovePrice { get; set; }
|
||
|
||
[JsonPropertyName("RemovedAfterDeath")]
|
||
public bool RemovedAfterDeath { get; set; }
|
||
|
||
[JsonPropertyName("Probability")]
|
||
public Probability Probability { get; set; }
|
||
}
|
||
|
||
public record BodyTemperature
|
||
{
|
||
[JsonPropertyName("DefaultBuildUpTime")]
|
||
public double DefaultBuildUpTime { get; set; }
|
||
|
||
[JsonPropertyName("DefaultResidueTime")]
|
||
public double DefaultResidueTime { get; set; }
|
||
|
||
[JsonPropertyName("LoopTime")]
|
||
public double LoopTime { get; set; }
|
||
}
|
||
|
||
public record HealPrice
|
||
{
|
||
[JsonPropertyName("HealthPointPrice")]
|
||
public double HealthPointPrice { get; set; }
|
||
|
||
[JsonPropertyName("HydrationPointPrice")]
|
||
public double HydrationPointPrice { get; set; }
|
||
|
||
[JsonPropertyName("EnergyPointPrice")]
|
||
public double EnergyPointPrice { get; set; }
|
||
|
||
[JsonPropertyName("TrialLevels")]
|
||
public double TrialLevels { get; set; }
|
||
|
||
[JsonPropertyName("TrialRaids")]
|
||
public double TrialRaids { get; set; }
|
||
}
|
||
|
||
public record ProfileHealthSettings
|
||
{
|
||
[JsonPropertyName("BodyPartsSettings")]
|
||
public BodyPartsSettings BodyPartsSettings { get; set; }
|
||
|
||
[JsonPropertyName("HealthFactorsSettings")]
|
||
public HealthFactorsSettings HealthFactorsSettings { get; set; }
|
||
|
||
[JsonPropertyName("DefaultStimulatorBuff")]
|
||
public string DefaultStimulatorBuff { get; set; }
|
||
}
|
||
|
||
public record BodyPartsSettings
|
||
{
|
||
[JsonPropertyName("Head")]
|
||
public BodyPartsSetting Head { get; set; }
|
||
|
||
[JsonPropertyName("Chest")]
|
||
public BodyPartsSetting Chest { get; set; }
|
||
|
||
[JsonPropertyName("Stomach")]
|
||
public BodyPartsSetting Stomach { get; set; }
|
||
|
||
[JsonPropertyName("LeftArm")]
|
||
public BodyPartsSetting LeftArm { get; set; }
|
||
|
||
[JsonPropertyName("RightArm")]
|
||
public BodyPartsSetting RightArm { get; set; }
|
||
|
||
[JsonPropertyName("LeftLeg")]
|
||
public BodyPartsSetting LeftLeg { get; set; }
|
||
|
||
[JsonPropertyName("RightLeg")]
|
||
public BodyPartsSetting RightLeg { get; set; }
|
||
}
|
||
|
||
public record BodyPartsSetting
|
||
{
|
||
[JsonPropertyName("Minimum")]
|
||
public double Minimum { get; set; }
|
||
|
||
[JsonPropertyName("Maximum")]
|
||
public double Maximum { get; set; }
|
||
|
||
[JsonPropertyName("Default")]
|
||
public double Default { get; set; }
|
||
|
||
[JsonPropertyName("EnvironmentDamageMultiplier")]
|
||
public float EnvironmentDamageMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("OverDamageReceivedMultiplier")]
|
||
public float OverDamageReceivedMultiplier { get; set; }
|
||
}
|
||
|
||
public record HealthFactorsSettings
|
||
{
|
||
[JsonPropertyName("Energy")]
|
||
public HealthFactorSetting Energy { get; set; }
|
||
|
||
[JsonPropertyName("Hydration")]
|
||
public HealthFactorSetting Hydration { get; set; }
|
||
|
||
[JsonPropertyName("Temperature")]
|
||
public HealthFactorSetting Temperature { get; set; }
|
||
|
||
[JsonPropertyName("Poisoning")]
|
||
public HealthFactorSetting Poisoning { get; set; }
|
||
|
||
[JsonPropertyName("Radiation")]
|
||
public HealthFactorSetting Radiation { get; set; }
|
||
}
|
||
|
||
public record HealthFactorSetting
|
||
{
|
||
[JsonPropertyName("Minimum")]
|
||
public double Minimum { get; set; }
|
||
|
||
[JsonPropertyName("Maximum")]
|
||
public double Maximum { get; set; }
|
||
|
||
[JsonPropertyName("Default")]
|
||
public double Default { get; set; }
|
||
}
|
||
|
||
public record Rating
|
||
{
|
||
[JsonPropertyName("levelRequired")]
|
||
public double LevelRequired { get; set; }
|
||
|
||
[JsonPropertyName("limit")]
|
||
public double Limit { get; set; }
|
||
|
||
[JsonPropertyName("categories")]
|
||
public Categories Categories { get; set; }
|
||
}
|
||
|
||
public record Categories
|
||
{
|
||
[JsonPropertyName("experience")]
|
||
public bool Experience { get; set; }
|
||
|
||
[JsonPropertyName("kd")]
|
||
public bool Kd { get; set; }
|
||
|
||
[JsonPropertyName("surviveRatio")]
|
||
public bool SurviveRatio { get; set; }
|
||
|
||
[JsonPropertyName("avgEarnings")]
|
||
public bool AvgEarnings { get; set; }
|
||
|
||
[JsonPropertyName("pmcKills")]
|
||
public bool PmcKills { get; set; }
|
||
|
||
[JsonPropertyName("raidCount")]
|
||
public bool RaidCount { get; set; }
|
||
|
||
[JsonPropertyName("longestShot")]
|
||
public bool LongestShot { get; set; }
|
||
|
||
[JsonPropertyName("timeOnline")]
|
||
public bool TimeOnline { get; set; }
|
||
|
||
[JsonPropertyName("inventoryFullCost")]
|
||
public bool InventoryFullCost { get; set; }
|
||
|
||
[JsonPropertyName("ragFairStanding")]
|
||
public bool RagFairStanding { get; set; }
|
||
}
|
||
|
||
public record Tournament
|
||
{
|
||
[JsonPropertyName("categories")]
|
||
public TournamentCategories Categories { get; set; }
|
||
|
||
[JsonPropertyName("limit")]
|
||
public double Limit { get; set; }
|
||
|
||
[JsonPropertyName("levelRequired")]
|
||
public double LevelRequired { get; set; }
|
||
}
|
||
|
||
public record TournamentCategories
|
||
{
|
||
[JsonPropertyName("dogtags")]
|
||
public bool Dogtags { get; set; }
|
||
}
|
||
|
||
public record RagFair
|
||
{
|
||
[JsonPropertyName("enabled")]
|
||
public bool Enabled { get; set; }
|
||
|
||
[JsonPropertyName("priceStabilizerEnabled")]
|
||
public bool PriceStabilizerEnabled { get; set; }
|
||
|
||
[JsonPropertyName("includePveTraderSales")]
|
||
public bool IncludePveTraderSales { get; set; }
|
||
|
||
[JsonPropertyName("priceStabilizerStartIntervalInHours")]
|
||
public double PriceStabilizerStartIntervalInHours { get; set; }
|
||
|
||
// Checked in client
|
||
[JsonPropertyName("minUserLevel")]
|
||
public int MinUserLevel { get; set; }
|
||
|
||
[JsonPropertyName("communityTax")]
|
||
public float CommunityTax { get; set; }
|
||
|
||
[JsonPropertyName("communityItemTax")]
|
||
public float CommunityItemTax { get; set; }
|
||
|
||
// Checked in client
|
||
[JsonPropertyName("communityRequirementTax")]
|
||
public double CommunityRequirementTax { get; set; }
|
||
|
||
[JsonPropertyName("offerPriorityCost")]
|
||
public float OfferPriorityCost { get; set; }
|
||
|
||
[JsonPropertyName("offerDurationTimeInHour")]
|
||
public double OfferDurationTimeInHour { get; set; }
|
||
|
||
[JsonPropertyName("offerDurationTimeInHourAfterRemove")]
|
||
public double OfferDurationTimeInHourAfterRemove { get; set; }
|
||
|
||
[JsonPropertyName("priorityTimeModifier")]
|
||
public float PriorityTimeModifier { get; set; }
|
||
|
||
[JsonPropertyName("maxRenewOfferTimeInHour")]
|
||
public double MaxRenewOfferTimeInHour { get; set; }
|
||
|
||
[JsonPropertyName("renewPricePerHour")]
|
||
public float RenewPricePerHour { get; set; }
|
||
|
||
[JsonPropertyName("maxActiveOfferCount")]
|
||
public IEnumerable<MaxActiveOfferCount> MaxActiveOfferCount { get; set; }
|
||
|
||
[JsonPropertyName("balancerRemovePriceCoefficient")]
|
||
public float BalancerRemovePriceCoefficient { get; set; }
|
||
|
||
[JsonPropertyName("balancerMinPriceCount")]
|
||
public float BalancerMinPriceCount { get; set; }
|
||
|
||
[JsonPropertyName("balancerAveragePriceCoefficient")]
|
||
public float BalancerAveragePriceCoefficient { get; set; }
|
||
|
||
[JsonPropertyName("delaySinceOfferAdd")]
|
||
public int DelaySinceOfferAdd { get; set; }
|
||
|
||
[JsonPropertyName("uniqueBuyerTimeoutInDays")]
|
||
public double UniqueBuyerTimeoutInDays { get; set; }
|
||
|
||
[JsonPropertyName("userRatingChangeFrequencyMultiplayer")]
|
||
public float UserRatingChangeFrequencyMultiplayer { get; set; }
|
||
|
||
[JsonPropertyName("RagfairTurnOnTimestamp")]
|
||
public long RagfairTurnOnTimestamp { get; set; }
|
||
|
||
[JsonPropertyName("ratingSumForIncrease")]
|
||
public double RatingSumForIncrease { get; set; }
|
||
|
||
[JsonPropertyName("ratingIncreaseCount")]
|
||
public double RatingIncreaseCount { get; set; }
|
||
|
||
[JsonPropertyName("ratingSumForDecrease")]
|
||
public double RatingSumForDecrease { get; set; }
|
||
|
||
[JsonPropertyName("ratingDecreaseCount")]
|
||
public double RatingDecreaseCount { get; set; }
|
||
|
||
[JsonPropertyName("maxSumForIncreaseRatingPerOneSale")]
|
||
public double MaxSumForIncreaseRatingPerOneSale { get; set; }
|
||
|
||
[JsonPropertyName("maxSumForDecreaseRatingPerOneSale")]
|
||
public double MaxSumForDecreaseRatingPerOneSale { get; set; }
|
||
|
||
[JsonPropertyName("maxSumForRarity")]
|
||
public MaxSumForRarity MaxSumForRarity { get; set; }
|
||
|
||
[JsonPropertyName("ChangePriceCoef")]
|
||
public double ChangePriceCoef { get; set; }
|
||
|
||
[JsonPropertyName("ItemRestrictions")]
|
||
public IEnumerable<ItemGlobalRestrictions> ItemRestrictions { get; set; }
|
||
|
||
[JsonPropertyName("balancerUserItemSaleCooldownEnabled")]
|
||
public bool BalancerUserItemSaleCooldownEnabled { get; set; }
|
||
|
||
[JsonPropertyName("balancerUserItemSaleCooldown")]
|
||
public float BalancerUserItemSaleCooldown { get; set; }
|
||
|
||
[JsonPropertyName("youSellOfferMaxStorageTimeInHour")]
|
||
public double YouSellOfferMaxStorageTimeInHour { get; set; }
|
||
|
||
[JsonPropertyName("yourOfferDidNotSellMaxStorageTimeInHour")]
|
||
public double YourOfferDidNotSellMaxStorageTimeInHour { get; set; }
|
||
|
||
[JsonPropertyName("isOnlyFoundInRaidAllowed")]
|
||
public bool IsOnlyFoundInRaidAllowed { get; set; }
|
||
|
||
[JsonPropertyName("sellInOnePiece")]
|
||
public double SellInOnePiece { get; set; }
|
||
}
|
||
|
||
public record ItemGlobalRestrictions
|
||
{
|
||
[JsonPropertyName("MaxFlea")]
|
||
public double MaxFlea { get; set; }
|
||
|
||
[JsonPropertyName("MaxFleaStacked")]
|
||
public double MaxFleaStacked { get; set; }
|
||
|
||
[JsonPropertyName("TemplateId")]
|
||
public MongoId TemplateId { get; set; }
|
||
}
|
||
|
||
public record MaxActiveOfferCount
|
||
{
|
||
[JsonPropertyName("from")]
|
||
public double From { get; set; }
|
||
|
||
[JsonPropertyName("to")]
|
||
public double To { get; set; }
|
||
|
||
[JsonPropertyName("count")]
|
||
public double Count { get; set; }
|
||
|
||
[JsonPropertyName("countForSpecialEditions")]
|
||
public double CountForSpecialEditions { get; set; }
|
||
}
|
||
|
||
public record MaxSumForRarity
|
||
{
|
||
[JsonPropertyName("Common")]
|
||
public RarityMaxSum Common { get; set; }
|
||
|
||
[JsonPropertyName("Rare")]
|
||
public RarityMaxSum Rare { get; set; }
|
||
|
||
[JsonPropertyName("Superrare")]
|
||
public RarityMaxSum Superrare { get; set; }
|
||
|
||
[JsonPropertyName("Not_exist")]
|
||
public RarityMaxSum NotExist { get; set; }
|
||
}
|
||
|
||
public record RarityMaxSum
|
||
{
|
||
[JsonPropertyName("value")]
|
||
public double Value { get; set; }
|
||
}
|
||
|
||
public record Handbook
|
||
{
|
||
[JsonPropertyName("defaultCategory")]
|
||
public string DefaultCategory { get; set; }
|
||
}
|
||
|
||
public record Stamina
|
||
{
|
||
[JsonPropertyName("Capacity")]
|
||
public double Capacity { get; set; }
|
||
|
||
[JsonPropertyName("SprintDrainRate")]
|
||
public double SprintDrainRate { get; set; }
|
||
|
||
[JsonPropertyName("BaseRestorationRate")]
|
||
public double BaseRestorationRate { get; set; }
|
||
|
||
[JsonPropertyName("BipodAimDrainRateMultiplier")]
|
||
public double BipodAimDrainRateMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("JumpConsumption")]
|
||
public double JumpConsumption { get; set; }
|
||
|
||
[JsonPropertyName("MountingHorizontalAimDrainRateMultiplier")]
|
||
public double MountingHorizontalAimDrainRateMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("MountingVerticalAimDrainRateMultiplier")]
|
||
public double MountingVerticalAimDrainRateMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("GrenadeHighThrow")]
|
||
public double GrenadeHighThrow { get; set; }
|
||
|
||
[JsonPropertyName("GrenadeLowThrow")]
|
||
public double GrenadeLowThrow { get; set; }
|
||
|
||
[JsonPropertyName("AimDrainRate")]
|
||
public double AimDrainRate { get; set; }
|
||
|
||
[JsonPropertyName("AimRangeFinderDrainRate")]
|
||
public double AimRangeFinderDrainRate { get; set; }
|
||
|
||
[JsonPropertyName("OxygenCapacity")]
|
||
public double OxygenCapacity { get; set; }
|
||
|
||
[JsonPropertyName("OxygenRestoration")]
|
||
public double OxygenRestoration { get; set; }
|
||
|
||
[JsonPropertyName("WalkOverweightLimits")]
|
||
public XYZ WalkOverweightLimits { get; set; }
|
||
|
||
[JsonPropertyName("BaseOverweightLimits")]
|
||
public XYZ BaseOverweightLimits { get; set; }
|
||
|
||
[JsonPropertyName("SprintOverweightLimits")]
|
||
public XYZ SprintOverweightLimits { get; set; }
|
||
|
||
[JsonPropertyName("WalkSpeedOverweightLimits")]
|
||
public XYZ WalkSpeedOverweightLimits { get; set; }
|
||
|
||
[JsonPropertyName("CrouchConsumption")]
|
||
public XYZ CrouchConsumption { get; set; }
|
||
|
||
[JsonPropertyName("WalkConsumption")]
|
||
public XYZ WalkConsumption { get; set; }
|
||
|
||
[JsonPropertyName("StandupConsumption")]
|
||
public XYZ StandupConsumption { get; set; }
|
||
|
||
[JsonPropertyName("TransitionSpeed")]
|
||
public XYZ TransitionSpeed { get; set; }
|
||
|
||
[JsonPropertyName("SprintAccelerationLowerLimit")]
|
||
public double SprintAccelerationLowerLimit { get; set; }
|
||
|
||
[JsonPropertyName("SprintSpeedLowerLimit")]
|
||
public double SprintSpeedLowerLimit { get; set; }
|
||
|
||
[JsonPropertyName("SprintSensitivityLowerLimit")]
|
||
public double SprintSensitivityLowerLimit { get; set; }
|
||
|
||
[JsonPropertyName("AimConsumptionByPose")]
|
||
public XYZ AimConsumptionByPose { get; set; }
|
||
|
||
[JsonPropertyName("RestorationMultiplierByPose")]
|
||
public XYZ RestorationMultiplierByPose { get; set; }
|
||
|
||
[JsonPropertyName("OverweightConsumptionByPose")]
|
||
public XYZ OverweightConsumptionByPose { get; set; }
|
||
|
||
[JsonPropertyName("AimingSpeedMultiplier")]
|
||
public double AimingSpeedMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("WalkVisualEffectMultiplier")]
|
||
public double WalkVisualEffectMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("WeaponFastSwitchConsumption")]
|
||
public double WeaponFastSwitchConsumption { get; set; }
|
||
|
||
[JsonPropertyName("HandsCapacity")]
|
||
public double HandsCapacity { get; set; }
|
||
|
||
[JsonPropertyName("HandsRestoration")]
|
||
public double HandsRestoration { get; set; }
|
||
|
||
[JsonPropertyName("ProneConsumption")]
|
||
public double ProneConsumption { get; set; }
|
||
|
||
[JsonPropertyName("BaseHoldBreathConsumption")]
|
||
public double BaseHoldBreathConsumption { get; set; }
|
||
|
||
[JsonPropertyName("SoundRadius")]
|
||
public XYZ SoundRadius { get; set; }
|
||
|
||
[JsonPropertyName("ExhaustedMeleeSpeed")]
|
||
public double ExhaustedMeleeSpeed { get; set; }
|
||
|
||
[JsonPropertyName("FatigueRestorationRate")]
|
||
public double FatigueRestorationRate { get; set; }
|
||
|
||
[JsonPropertyName("FatigueAmountToCreateEffect")]
|
||
public double FatigueAmountToCreateEffect { get; set; }
|
||
|
||
[JsonPropertyName("ExhaustedMeleeDamageMultiplier")]
|
||
public double ExhaustedMeleeDamageMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("FallDamageMultiplier")]
|
||
public double FallDamageMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("SafeHeightOverweight")]
|
||
public double SafeHeightOverweight { get; set; }
|
||
|
||
[JsonPropertyName("SitToStandConsumption")]
|
||
public double SitToStandConsumption { get; set; }
|
||
|
||
[JsonPropertyName("StaminaExhaustionCausesJiggle")]
|
||
public bool StaminaExhaustionCausesJiggle { get; set; }
|
||
|
||
[JsonPropertyName("StaminaExhaustionStartsBreathSound")]
|
||
public bool StaminaExhaustionStartsBreathSound { get; set; }
|
||
|
||
[JsonPropertyName("StaminaExhaustionRocksCamera")]
|
||
public bool StaminaExhaustionRocksCamera { get; set; }
|
||
|
||
[JsonPropertyName("HoldBreathStaminaMultiplier")]
|
||
public XYZ HoldBreathStaminaMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("PoseLevelIncreaseSpeed")]
|
||
public XYZ PoseLevelIncreaseSpeed { get; set; }
|
||
|
||
[JsonPropertyName("PoseLevelDecreaseSpeed")]
|
||
public XYZ PoseLevelDecreaseSpeed { get; set; }
|
||
|
||
[JsonPropertyName("PoseLevelConsumptionPerNotch")]
|
||
public XYZ PoseLevelConsumptionPerNotch { get; set; }
|
||
|
||
public XYZ ClimbLegsConsumption { get; set; }
|
||
|
||
public XYZ ClimbOneHandConsumption { get; set; }
|
||
|
||
public XYZ ClimbTwoHandsConsumption { get; set; }
|
||
|
||
public XYZ VaultLegsConsumption { get; set; }
|
||
|
||
public XYZ VaultOneHandConsumption { get; set; }
|
||
}
|
||
|
||
public record StaminaRestoration
|
||
{
|
||
[JsonPropertyName("LowerLeftPoint")]
|
||
public double LowerLeftPoint { get; set; }
|
||
|
||
[JsonPropertyName("LowerRightPoint")]
|
||
public double LowerRightPoint { get; set; }
|
||
|
||
[JsonPropertyName("LeftPlatoPoint")]
|
||
public double LeftPlatoPoint { get; set; }
|
||
|
||
[JsonPropertyName("RightPlatoPoint")]
|
||
public double RightPlatoPoint { get; set; }
|
||
|
||
[JsonPropertyName("RightLimit")]
|
||
public double RightLimit { get; set; }
|
||
|
||
[JsonPropertyName("ZeroValue")]
|
||
public double ZeroValue { get; set; }
|
||
}
|
||
|
||
public record StaminaDrain
|
||
{
|
||
[JsonPropertyName("LowerLeftPoint")]
|
||
public double LowerLeftPoint { get; set; }
|
||
|
||
[JsonPropertyName("LowerRightPoint")]
|
||
public double LowerRightPoint { get; set; }
|
||
|
||
[JsonPropertyName("LeftPlatoPoint")]
|
||
public double LeftPlatoPoint { get; set; }
|
||
|
||
[JsonPropertyName("RightPlatoPoint")]
|
||
public double RightPlatoPoint { get; set; }
|
||
|
||
[JsonPropertyName("RightLimit")]
|
||
public double RightLimit { get; set; }
|
||
|
||
[JsonPropertyName("ZeroValue")]
|
||
public double ZeroValue { get; set; }
|
||
}
|
||
|
||
public record RequirementReferences
|
||
{
|
||
[JsonPropertyName("Alpinist")]
|
||
public IEnumerable<Alpinist> Alpinists { get; set; }
|
||
}
|
||
|
||
public record Alpinist
|
||
{
|
||
[JsonPropertyName("Requirement")]
|
||
public string Requirement { get; set; }
|
||
|
||
[JsonPropertyName("Id")]
|
||
public string Id { get; set; }
|
||
|
||
[JsonPropertyName("Count")]
|
||
public double Count { get; set; }
|
||
|
||
[JsonPropertyName("RequiredSlot")]
|
||
public string RequiredSlot { get; set; }
|
||
|
||
[JsonPropertyName("RequirementTip")]
|
||
public string RequirementTip { get; set; }
|
||
}
|
||
|
||
public record RestrictionsInRaid
|
||
{
|
||
[JsonPropertyName("MaxInLobby")]
|
||
public double MaxInLobby { get; set; }
|
||
|
||
[JsonPropertyName("MaxInRaid")]
|
||
public double MaxInRaid { get; set; }
|
||
|
||
[JsonPropertyName("TemplateId")]
|
||
public MongoId TemplateId { get; set; }
|
||
}
|
||
|
||
public record FavoriteItemsSettings
|
||
{
|
||
[JsonPropertyName("WeaponStandMaxItemsCount")]
|
||
public double WeaponStandMaxItemsCount { get; set; }
|
||
|
||
[JsonPropertyName("PlaceOfFameMaxItemsCount")]
|
||
public double PlaceOfFameMaxItemsCount { get; set; }
|
||
}
|
||
|
||
public record VaultingSettings
|
||
{
|
||
[JsonPropertyName("IsActive")]
|
||
public bool IsActive { get; set; }
|
||
|
||
[JsonPropertyName("VaultingInputTime")]
|
||
public double VaultingInputTime { get; set; }
|
||
|
||
[JsonPropertyName("GridSettings")]
|
||
public VaultingGridSettings GridSettings { get; set; }
|
||
|
||
[JsonPropertyName("MovesSettings")]
|
||
public VaultingMovesSettings MovesSettings { get; set; }
|
||
}
|
||
|
||
public record VaultingGridSettings
|
||
{
|
||
[JsonPropertyName("GridSizeX")]
|
||
public double GridSizeX { get; set; }
|
||
|
||
[JsonPropertyName("GridSizeY")]
|
||
public double GridSizeY { get; set; }
|
||
|
||
[JsonPropertyName("GridSizeZ")]
|
||
public double GridSizeZ { get; set; }
|
||
|
||
[JsonPropertyName("SteppingLengthX")]
|
||
public double SteppingLengthX { get; set; }
|
||
|
||
[JsonPropertyName("SteppingLengthY")]
|
||
public double SteppingLengthY { get; set; }
|
||
|
||
[JsonPropertyName("SteppingLengthZ")]
|
||
public double SteppingLengthZ { get; set; }
|
||
|
||
[JsonPropertyName("GridOffsetX")]
|
||
public double GridOffsetX { get; set; }
|
||
|
||
[JsonPropertyName("GridOffsetY")]
|
||
public double GridOffsetY { get; set; }
|
||
|
||
[JsonPropertyName("GridOffsetZ")]
|
||
public double GridOffsetZ { get; set; }
|
||
|
||
[JsonPropertyName("OffsetFactor")]
|
||
public double OffsetFactor { get; set; }
|
||
}
|
||
|
||
public record VaultingMovesSettings
|
||
{
|
||
[JsonPropertyName("VaultSettings")]
|
||
public VaultingSubMoveSettings VaultSettings { get; set; }
|
||
|
||
[JsonPropertyName("ClimbSettings")]
|
||
public VaultingSubMoveSettings ClimbSettings { get; set; }
|
||
}
|
||
|
||
public record VaultingSubMoveSettings
|
||
{
|
||
[JsonPropertyName("IsActive")]
|
||
public bool IsActive { get; set; }
|
||
|
||
[JsonPropertyName("MaxWithoutHandHeight")]
|
||
public double MaxWithoutHandHeight { get; set; }
|
||
|
||
public double MaxOneHandHeight { get; set; }
|
||
|
||
[JsonPropertyName("SpeedRange")]
|
||
public XYZ SpeedRange { get; set; }
|
||
|
||
[JsonPropertyName("MoveRestrictions")]
|
||
public MoveRestrictions MoveRestrictions { get; set; }
|
||
|
||
[JsonPropertyName("AutoMoveRestrictions")]
|
||
public MoveRestrictions AutoMoveRestrictions { get; set; }
|
||
}
|
||
|
||
public record MoveRestrictions
|
||
{
|
||
[JsonPropertyName("IsActive")]
|
||
public bool IsActive { get; set; }
|
||
|
||
[JsonPropertyName("MinDistantToInteract")]
|
||
public double MinDistantToInteract { get; set; }
|
||
|
||
[JsonPropertyName("MinHeight")]
|
||
public double MinHeight { get; set; }
|
||
|
||
[JsonPropertyName("MaxHeight")]
|
||
public double MaxHeight { get; set; }
|
||
|
||
[JsonPropertyName("MinLength")]
|
||
public double MinLength { get; set; }
|
||
|
||
[JsonPropertyName("MaxLength")]
|
||
public double MaxLength { get; set; }
|
||
}
|
||
|
||
public record BTRSettings
|
||
{
|
||
[JsonPropertyName("LocationsWithBTR")]
|
||
public IEnumerable<string> LocationsWithBTR { get; set; }
|
||
|
||
[JsonPropertyName("BasePriceTaxi")]
|
||
public double BasePriceTaxi { get; set; }
|
||
|
||
[JsonPropertyName("AddPriceTaxi")]
|
||
public double AddPriceTaxi { get; set; }
|
||
|
||
[JsonPropertyName("CleanUpPrice")]
|
||
public double CleanUpPrice { get; set; }
|
||
|
||
[JsonPropertyName("DeliveryPrice")]
|
||
public double DeliveryPrice { get; set; }
|
||
|
||
[JsonPropertyName("ModDeliveryCost")]
|
||
public double ModDeliveryCost { get; set; }
|
||
|
||
[JsonPropertyName("BearPriceMod")]
|
||
public double BearPriceMod { get; set; }
|
||
|
||
[JsonPropertyName("UsecPriceMod")]
|
||
public double UsecPriceMod { get; set; }
|
||
|
||
[JsonPropertyName("ScavPriceMod")]
|
||
public double ScavPriceMod { get; set; }
|
||
|
||
[JsonPropertyName("CoefficientDiscountCharisma")]
|
||
public double CoefficientDiscountCharisma { get; set; }
|
||
|
||
[JsonPropertyName("DeliveryMinPrice")]
|
||
public double DeliveryMinPrice { get; set; }
|
||
|
||
[JsonPropertyName("TaxiMinPrice")]
|
||
public double TaxiMinPrice { get; set; }
|
||
|
||
[JsonPropertyName("BotCoverMinPrice")]
|
||
public double BotCoverMinPrice { get; set; }
|
||
|
||
[JsonPropertyName("MapsConfigs")]
|
||
public Dictionary<string, BtrMapConfig> MapsConfigs { get; set; }
|
||
|
||
[JsonPropertyName("DiameterWheel")]
|
||
public double DiameterWheel { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheel")]
|
||
public double HeightWheel { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheelMaxPosLimit")]
|
||
public double HeightWheelMaxPosLimit { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheelMinPosLimit")]
|
||
public double HeightWheelMinPosLimit { get; set; }
|
||
|
||
[JsonPropertyName("SnapToSurfaceWheelsSpeed")]
|
||
public double SnapToSurfaceWheelsSpeed { get; set; }
|
||
|
||
[JsonPropertyName("CheckSurfaceForWheelsTimer")]
|
||
public double CheckSurfaceForWheelsTimer { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheelOffset")]
|
||
public double HeightWheelOffset { get; set; }
|
||
}
|
||
|
||
public record BtrMapConfig
|
||
{
|
||
[JsonPropertyName("BtrSkin")]
|
||
public string BtrSkin { get; set; }
|
||
|
||
[JsonPropertyName("CheckSurfaceForWheelsTimer")]
|
||
public double CheckSurfaceForWheelsTimer { get; set; }
|
||
|
||
[JsonPropertyName("DiameterWheel")]
|
||
public double DiameterWheel { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheel")]
|
||
public double HeightWheel { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheelMaxPosLimit")]
|
||
public double HeightWheelMaxPosLimit { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheelMinPosLimit")]
|
||
public double HeightWheelMinPosLimit { get; set; }
|
||
|
||
[JsonPropertyName("HeightWheelOffset")]
|
||
public double HeightWheelOffset { get; set; }
|
||
|
||
[JsonPropertyName("SnapToSurfaceWheelsSpeed")]
|
||
public double SnapToSurfaceWheelsSpeed { get; set; }
|
||
|
||
[JsonPropertyName("SuspensionDamperStiffness")]
|
||
public double SuspensionDamperStiffness { get; set; }
|
||
|
||
[JsonPropertyName("SuspensionRestLength")]
|
||
public double SuspensionRestLength { get; set; }
|
||
|
||
[JsonPropertyName("SuspensionSpringStiffness")]
|
||
public double SuspensionSpringStiffness { get; set; }
|
||
|
||
[JsonPropertyName("SuspensionTravel")]
|
||
public double SuspensionTravel { get; set; }
|
||
|
||
[JsonPropertyName("SuspensionWheelRadius")]
|
||
public double SuspensionWheelRadius { get; set; }
|
||
|
||
[JsonPropertyName("mapID")]
|
||
public string MapID { get; set; }
|
||
|
||
[JsonPropertyName("pathsConfigurations")]
|
||
public IEnumerable<PathConfig> PathsConfigurations { get; set; }
|
||
}
|
||
|
||
public record PathConfig
|
||
{
|
||
[JsonPropertyName("active")]
|
||
public bool Active { get; set; }
|
||
|
||
/// <summary>
|
||
/// Not mongoId
|
||
/// </summary>
|
||
[JsonPropertyName("id")]
|
||
public string Id { get; set; }
|
||
|
||
[JsonPropertyName("enterPoint")]
|
||
public string EnterPoint { get; set; }
|
||
|
||
[JsonPropertyName("exitPoint")]
|
||
public string ExitPoint { get; set; }
|
||
|
||
[JsonPropertyName("pathPoints")]
|
||
public IEnumerable<string> PathPoints { get; set; }
|
||
|
||
[JsonPropertyName("once")]
|
||
public bool Once { get; set; }
|
||
|
||
[JsonPropertyName("circle")]
|
||
public bool Circle { get; set; }
|
||
|
||
[JsonPropertyName("circleCount")]
|
||
public double CircleCount { get; set; }
|
||
|
||
[JsonPropertyName("skinType")]
|
||
public IEnumerable<string> SkinType { get; set; }
|
||
}
|
||
|
||
public record SquadSettings
|
||
{
|
||
[JsonPropertyName("CountOfRequestsToOnePlayer")]
|
||
public double CountOfRequestsToOnePlayer { get; set; }
|
||
|
||
[JsonPropertyName("SecondsForExpiredRequest")]
|
||
public double SecondsForExpiredRequest { get; set; }
|
||
|
||
[JsonPropertyName("SendRequestDelaySeconds")]
|
||
public double SendRequestDelaySeconds { get; set; }
|
||
}
|
||
|
||
public record Insurance
|
||
{
|
||
[JsonPropertyName("ChangeForReturnItemsInOfflineRaid")]
|
||
public double ChangeForReturnItemsInOfflineRaid { get; set; }
|
||
|
||
[JsonPropertyName("MaxStorageTimeInHour")]
|
||
public double MaxStorageTimeInHour { get; set; }
|
||
|
||
[JsonPropertyName("CoefOfSendingMessageTime")]
|
||
public double CoefOfSendingMessageTime { get; set; }
|
||
|
||
[JsonPropertyName("CoefOfHavingMarkOfUnknown")]
|
||
public double CoefOfHavingMarkOfUnknown { get; set; }
|
||
|
||
[JsonPropertyName("EditionSendingMessageTime")]
|
||
public Dictionary<string, MessageSendTimeMultiplier> EditionSendingMessageTime { get; set; }
|
||
|
||
[JsonPropertyName("OnlyInDeathCase")]
|
||
public bool OnlyInDeathCase { get; set; }
|
||
}
|
||
|
||
public record MessageSendTimeMultiplier
|
||
{
|
||
[JsonPropertyName("multiplier")]
|
||
public double Multiplier { get; set; }
|
||
}
|
||
|
||
public record SkillsSettings
|
||
{
|
||
[JsonPropertyName("SkillProgressRate")]
|
||
public double SkillProgressRate { get; set; }
|
||
|
||
[JsonPropertyName("WeaponSkillProgressRate")]
|
||
public double WeaponSkillProgressRate { get; set; }
|
||
|
||
[JsonPropertyName("WeaponSkillRecoilBonusPerLevel")]
|
||
public double WeaponSkillRecoilBonusPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("HideoutManagement")]
|
||
public HideoutManagement HideoutManagement { get; set; }
|
||
|
||
[JsonPropertyName("Crafting")]
|
||
public Crafting Crafting { get; set; }
|
||
|
||
[JsonPropertyName("Metabolism")]
|
||
public Metabolism Metabolism { get; set; }
|
||
|
||
[JsonPropertyName("MountingErgonomicsBonusPerLevel")]
|
||
public double MountingErgonomicsBonusPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("Immunity")]
|
||
public Immunity Immunity { get; set; }
|
||
|
||
[JsonPropertyName("Endurance")]
|
||
public Endurance Endurance { get; set; }
|
||
|
||
[JsonPropertyName("Strength")]
|
||
public Strength Strength { get; set; }
|
||
|
||
[JsonPropertyName("Vitality")]
|
||
public Vitality Vitality { get; set; }
|
||
|
||
[JsonPropertyName("Health")]
|
||
public HealthSkillProgress Health { get; set; }
|
||
|
||
[JsonPropertyName("StressResistance")]
|
||
public StressResistance StressResistance { get; set; }
|
||
|
||
[JsonPropertyName("Throwing")]
|
||
public Throwing Throwing { get; set; }
|
||
|
||
[JsonPropertyName("RecoilControl")]
|
||
public RecoilControl RecoilControl { get; set; }
|
||
|
||
[JsonPropertyName("Pistol")]
|
||
public WeaponSkills Pistol { get; set; }
|
||
|
||
[JsonPropertyName("Revolver")]
|
||
public WeaponSkills Revolver { get; set; }
|
||
|
||
[JsonPropertyName("SMG")]
|
||
public IEnumerable<object> SMG { get; set; }
|
||
|
||
[JsonPropertyName("Assault")]
|
||
public WeaponSkills Assault { get; set; }
|
||
|
||
[JsonPropertyName("Shotgun")]
|
||
public WeaponSkills Shotgun { get; set; }
|
||
|
||
[JsonPropertyName("Sniper")]
|
||
public WeaponSkills Sniper { get; set; }
|
||
|
||
[JsonPropertyName("LMG")]
|
||
public IEnumerable<object> LMG { get; set; }
|
||
|
||
[JsonPropertyName("HMG")]
|
||
public IEnumerable<object> HMG { get; set; }
|
||
|
||
[JsonPropertyName("Launcher")]
|
||
public IEnumerable<object> Launcher { get; set; }
|
||
|
||
[JsonPropertyName("AttachedLauncher")]
|
||
public IEnumerable<object> AttachedLauncher { get; set; }
|
||
|
||
[JsonPropertyName("Melee")]
|
||
public MeleeSkill Melee { get; set; }
|
||
|
||
[JsonPropertyName("DMR")]
|
||
public WeaponSkills DMR { get; set; }
|
||
|
||
[JsonPropertyName("BearAssaultoperations")]
|
||
public IEnumerable<object> BearAssaultoperations { get; set; }
|
||
|
||
[JsonPropertyName("BearAuthority")]
|
||
public IEnumerable<object> BearAuthority { get; set; }
|
||
|
||
[JsonPropertyName("BearAksystems")]
|
||
public IEnumerable<object> BearAksystems { get; set; }
|
||
|
||
[JsonPropertyName("BearHeavycaliber")]
|
||
public IEnumerable<object> BearHeavycaliber { get; set; }
|
||
|
||
[JsonPropertyName("BearRawpower")]
|
||
public IEnumerable<object> BearRawpower { get; set; }
|
||
|
||
[JsonPropertyName("BipodErgonomicsBonusPerLevel")]
|
||
public double BipodErgonomicsBonusPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("UsecArsystems")]
|
||
public IEnumerable<object> UsecArsystems { get; set; }
|
||
|
||
[JsonPropertyName("UsecDeepweaponmodding_Settings")]
|
||
public IEnumerable<object> UsecDeepweaponmodding_Settings { get; set; }
|
||
|
||
[JsonPropertyName("UsecLongrangeoptics_Settings")]
|
||
public IEnumerable<object> UsecLongrangeoptics_Settings { get; set; }
|
||
|
||
[JsonPropertyName("UsecNegotiations")]
|
||
public IEnumerable<object> UsecNegotiations { get; set; }
|
||
|
||
[JsonPropertyName("UsecTactics")]
|
||
public IEnumerable<object> UsecTactics { get; set; }
|
||
|
||
[JsonPropertyName("BotReload")]
|
||
public IEnumerable<object> BotReload { get; set; }
|
||
|
||
[JsonPropertyName("CovertMovement")]
|
||
public CovertMovement CovertMovement { get; set; }
|
||
|
||
[JsonPropertyName("FieldMedicine")]
|
||
public IEnumerable<object> FieldMedicine { get; set; }
|
||
|
||
[JsonPropertyName("Search")]
|
||
public Search Search { get; set; }
|
||
|
||
[JsonPropertyName("Sniping")]
|
||
public IEnumerable<object> Sniping { get; set; }
|
||
|
||
[JsonPropertyName("ProneMovement")]
|
||
public IEnumerable<object> ProneMovement { get; set; }
|
||
|
||
[JsonPropertyName("FirstAid")]
|
||
public IEnumerable<object> FirstAid { get; set; }
|
||
|
||
[JsonPropertyName("LightVests")]
|
||
public ArmorSkills LightVests { get; set; }
|
||
|
||
[JsonPropertyName("HeavyVests")]
|
||
public ArmorSkills HeavyVests { get; set; }
|
||
|
||
[JsonPropertyName("WeaponModding")]
|
||
public IEnumerable<object> WeaponModding { get; set; }
|
||
|
||
[JsonPropertyName("AdvancedModding")]
|
||
public IEnumerable<object> AdvancedModding { get; set; }
|
||
|
||
[JsonPropertyName("NightOps")]
|
||
public IEnumerable<object> NightOps { get; set; }
|
||
|
||
[JsonPropertyName("SilentOps")]
|
||
public IEnumerable<object> SilentOps { get; set; }
|
||
|
||
[JsonPropertyName("Lockpicking")]
|
||
public IEnumerable<object> Lockpicking { get; set; }
|
||
|
||
[JsonPropertyName("WeaponTreatment")]
|
||
public WeaponTreatment WeaponTreatment { get; set; }
|
||
|
||
[JsonPropertyName("MagDrills")]
|
||
public MagDrills MagDrills { get; set; }
|
||
|
||
[JsonPropertyName("Freetrading")]
|
||
public IEnumerable<object> Freetrading { get; set; }
|
||
|
||
[JsonPropertyName("Auctions")]
|
||
public IEnumerable<object> Auctions { get; set; }
|
||
|
||
[JsonPropertyName("Cleanoperations")]
|
||
public IEnumerable<object> Cleanoperations { get; set; }
|
||
|
||
[JsonPropertyName("Barter")]
|
||
public IEnumerable<object> Barter { get; set; }
|
||
|
||
[JsonPropertyName("Shadowconnections")]
|
||
public IEnumerable<object> Shadowconnections { get; set; }
|
||
|
||
[JsonPropertyName("Taskperformance")]
|
||
public IEnumerable<object> Taskperformance { get; set; }
|
||
|
||
[JsonPropertyName("Perception")]
|
||
public Perception Perception { get; set; }
|
||
|
||
[JsonPropertyName("Intellect")]
|
||
public Intellect Intellect { get; set; }
|
||
|
||
[JsonPropertyName("Attention")]
|
||
public Attention Attention { get; set; }
|
||
|
||
[JsonPropertyName("Charisma")]
|
||
public Charisma Charisma { get; set; }
|
||
|
||
[JsonPropertyName("Memory")]
|
||
public Memory Memory { get; set; }
|
||
|
||
[JsonPropertyName("Surgery")]
|
||
public Surgery Surgery { get; set; }
|
||
|
||
[JsonPropertyName("AimDrills")]
|
||
public AimDrills AimDrills { get; set; }
|
||
|
||
[JsonPropertyName("BotSound")]
|
||
public IEnumerable<object> BotSound { get; set; }
|
||
|
||
[JsonPropertyName("TroubleShooting")]
|
||
public TroubleShooting TroubleShooting { get; set; }
|
||
}
|
||
|
||
public record MeleeSkill
|
||
{
|
||
public BuffSettings BuffSettings { get; set; }
|
||
}
|
||
|
||
public record ArmorSkills
|
||
{
|
||
public double BluntThroughputDamageHVestsReducePerLevel { get; set; }
|
||
|
||
public double WearAmountRepairHVestsReducePerLevel { get; set; }
|
||
|
||
public double WearChanceRepairHVestsReduceEliteLevel { get; set; }
|
||
|
||
public double BuffMaxCount { get; set; }
|
||
|
||
public BuffSettings BuffSettings { get; set; }
|
||
|
||
public ArmorCounters Counters { get; set; }
|
||
|
||
public double MoveSpeedPenaltyReductionHVestsReducePerLevel { get; set; }
|
||
|
||
public double RicochetChanceHVestsCurrentDurabilityThreshold { get; set; }
|
||
|
||
public double RicochetChanceHVestsEliteLevel { get; set; }
|
||
|
||
public double RicochetChanceHVestsMaxDurabilityThreshold { get; set; }
|
||
|
||
public double MeleeDamageLVestsReducePerLevel { get; set; }
|
||
|
||
public double MoveSpeedPenaltyReductionLVestsReducePerLevel { get; set; }
|
||
|
||
public double WearAmountRepairLVestsReducePerLevel { get; set; }
|
||
|
||
public double WearChanceRepairLVestsReduceEliteLevel { get; set; }
|
||
}
|
||
|
||
public record ArmorCounters
|
||
{
|
||
[JsonPropertyName("armorDurability")]
|
||
public SkillCounter ArmorDurability { get; set; }
|
||
}
|
||
|
||
public record HideoutManagement
|
||
{
|
||
public double SkillPointsPerAreaUpgrade { get; set; }
|
||
|
||
public double SkillPointsPerCraft { get; set; }
|
||
|
||
public double CircleOfCultistsBonusPercent { get; set; }
|
||
|
||
public double ConsumptionReductionPerLevel { get; set; }
|
||
|
||
public double SkillBoostPercent { get; set; }
|
||
|
||
public SkillPointsRate SkillPointsRate { get; set; }
|
||
|
||
public EliteSlots EliteSlots { get; set; }
|
||
}
|
||
|
||
public record SkillPointsRate
|
||
{
|
||
public SkillPointRate Generator { get; set; }
|
||
|
||
public SkillPointRate AirFilteringUnit { get; set; }
|
||
|
||
public SkillPointRate WaterCollector { get; set; }
|
||
|
||
public SkillPointRate SolarPower { get; set; }
|
||
}
|
||
|
||
public record SkillPointRate
|
||
{
|
||
public double ResourceSpent { get; set; }
|
||
|
||
public double PointsGained { get; set; }
|
||
}
|
||
|
||
public record EliteSlots
|
||
{
|
||
public EliteSlot Generator { get; set; }
|
||
|
||
public EliteSlot AirFilteringUnit { get; set; }
|
||
|
||
public EliteSlot WaterCollector { get; set; }
|
||
|
||
public EliteSlot BitcoinFarm { get; set; }
|
||
}
|
||
|
||
public record EliteSlot
|
||
{
|
||
public double Slots { get; set; }
|
||
|
||
public double Container { get; set; }
|
||
}
|
||
|
||
public record Crafting
|
||
{
|
||
[JsonPropertyName("DependentSkillRatios")]
|
||
public IEnumerable<DependentSkillRatio> DependentSkillRatios { get; set; }
|
||
|
||
[JsonPropertyName("PointsPerCraftingCycle")]
|
||
public double PointsPerCraftingCycle { get; set; }
|
||
|
||
[JsonPropertyName("CraftingCycleHours")]
|
||
public double CraftingCycleHours { get; set; }
|
||
|
||
[JsonPropertyName("PointsPerUniqueCraftCycle")]
|
||
public double PointsPerUniqueCraftCycle { get; set; }
|
||
|
||
[JsonPropertyName("UniqueCraftsPerCycle")]
|
||
public double UniqueCraftsPerCycle { get; set; }
|
||
|
||
[JsonPropertyName("CraftTimeReductionPerLevel")]
|
||
public double CraftTimeReductionPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("ProductionTimeReductionPerLevel")]
|
||
public double ProductionTimeReductionPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("EliteExtraProductions")]
|
||
public double EliteExtraProductions { get; set; }
|
||
|
||
// Yes, there is a typo
|
||
[JsonPropertyName("CraftingPointsToInteligence")]
|
||
public double CraftingPointsToIntelligence { get; set; }
|
||
}
|
||
|
||
public record Metabolism
|
||
{
|
||
[JsonPropertyName("HydrationRecoveryRate")]
|
||
public double HydrationRecoveryRate { get; set; }
|
||
|
||
[JsonPropertyName("EnergyRecoveryRate")]
|
||
public double EnergyRecoveryRate { get; set; }
|
||
|
||
[JsonPropertyName("IncreasePositiveEffectDurationRate")]
|
||
public double IncreasePositiveEffectDurationRate { get; set; }
|
||
|
||
[JsonPropertyName("DecreaseNegativeEffectDurationRate")]
|
||
public double DecreaseNegativeEffectDurationRate { get; set; }
|
||
|
||
[JsonPropertyName("DecreasePoisonDurationRate")]
|
||
public double DecreasePoisonDurationRate { get; set; }
|
||
}
|
||
|
||
public record Immunity
|
||
{
|
||
[JsonPropertyName("ImmunityMiscEffects")]
|
||
public double ImmunityMiscEffects { get; set; }
|
||
|
||
[JsonPropertyName("ImmunityPoisonBuff")]
|
||
public double ImmunityPoisonBuff { get; set; }
|
||
|
||
[JsonPropertyName("ImmunityPainKiller")]
|
||
public double ImmunityPainKiller { get; set; }
|
||
|
||
[JsonPropertyName("HealthNegativeEffect")]
|
||
public double HealthNegativeEffect { get; set; }
|
||
|
||
[JsonPropertyName("StimulatorNegativeBuff")]
|
||
public double StimulatorNegativeBuff { get; set; }
|
||
}
|
||
|
||
public record Endurance
|
||
{
|
||
[JsonPropertyName("MovementAction")]
|
||
public double MovementAction { get; set; }
|
||
|
||
[JsonPropertyName("SprintAction")]
|
||
public double SprintAction { get; set; }
|
||
|
||
[JsonPropertyName("GainPerFatigueStack")]
|
||
public double GainPerFatigueStack { get; set; }
|
||
|
||
[JsonPropertyName("DependentSkillRatios")]
|
||
public IEnumerable<DependentSkillRatio> DependentSkillRatios { get; set; }
|
||
|
||
[JsonPropertyName("QTELevelMultipliers")]
|
||
public Dictionary<string, Dictionary<string, double>> QTELevelMultipliers { get; set; }
|
||
}
|
||
|
||
public record Strength
|
||
{
|
||
[JsonPropertyName("DependentSkillRatios")]
|
||
public IEnumerable<DependentSkillRatio> DependentSkillRatios { get; set; }
|
||
|
||
[JsonPropertyName("SprintActionMin")]
|
||
public double SprintActionMin { get; set; }
|
||
|
||
[JsonPropertyName("SprintActionMax")]
|
||
public double SprintActionMax { get; set; }
|
||
|
||
[JsonPropertyName("MovementActionMin")]
|
||
public double MovementActionMin { get; set; }
|
||
|
||
[JsonPropertyName("MovementActionMax")]
|
||
public double MovementActionMax { get; set; }
|
||
|
||
[JsonPropertyName("PushUpMin")]
|
||
public double PushUpMin { get; set; }
|
||
|
||
[JsonPropertyName("PushUpMax")]
|
||
public double PushUpMax { get; set; }
|
||
|
||
[JsonPropertyName("QTELevelMultipliers")]
|
||
public IEnumerable<QTELevelMultiplier> QTELevelMultipliers { get; set; }
|
||
|
||
[JsonPropertyName("FistfightAction")]
|
||
public double FistfightAction { get; set; }
|
||
|
||
[JsonPropertyName("ThrowAction")]
|
||
public double ThrowAction { get; set; }
|
||
}
|
||
|
||
public record DependentSkillRatio
|
||
{
|
||
[JsonPropertyName("Ratio")]
|
||
public double Ratio { get; set; }
|
||
|
||
[JsonPropertyName("SkillId")]
|
||
public string SkillId { get; set; }
|
||
}
|
||
|
||
public record QTELevelMultiplier
|
||
{
|
||
[JsonPropertyName("Level")]
|
||
public double Level { get; set; }
|
||
|
||
[JsonPropertyName("Multiplier")]
|
||
public double Multiplier { get; set; }
|
||
}
|
||
|
||
public record Vitality
|
||
{
|
||
[JsonPropertyName("DamageTakenAction")]
|
||
public double DamageTakenAction { get; set; }
|
||
|
||
[JsonPropertyName("HealthNegativeEffect")]
|
||
public double HealthNegativeEffect { get; set; }
|
||
}
|
||
|
||
public record HealthSkillProgress
|
||
{
|
||
[JsonPropertyName("SkillProgress")]
|
||
public double SkillProgress { get; set; }
|
||
}
|
||
|
||
public record StressResistance
|
||
{
|
||
[JsonPropertyName("HealthNegativeEffect")]
|
||
public double HealthNegativeEffect { get; set; }
|
||
|
||
[JsonPropertyName("LowHPDuration")]
|
||
public double LowHPDuration { get; set; }
|
||
}
|
||
|
||
public record Throwing
|
||
{
|
||
[JsonPropertyName("ThrowAction")]
|
||
public double ThrowAction { get; set; }
|
||
}
|
||
|
||
public record RecoilControl
|
||
{
|
||
[JsonPropertyName("RecoilAction")]
|
||
public double RecoilAction { get; set; }
|
||
|
||
[JsonPropertyName("RecoilBonusPerLevel")]
|
||
public double RecoilBonusPerLevel { get; set; }
|
||
}
|
||
|
||
public record WeaponSkills
|
||
{
|
||
[JsonPropertyName("WeaponReloadAction")]
|
||
public double WeaponReloadAction { get; set; }
|
||
|
||
[JsonPropertyName("WeaponShotAction")]
|
||
public double WeaponShotAction { get; set; }
|
||
|
||
[JsonPropertyName("WeaponFixAction")]
|
||
public double WeaponFixAction { get; set; }
|
||
|
||
[JsonPropertyName("WeaponChamberAction")]
|
||
public double WeaponChamberAction { get; set; }
|
||
}
|
||
|
||
public record CovertMovement
|
||
{
|
||
[JsonPropertyName("MovementAction")]
|
||
public double MovementAction { get; set; }
|
||
}
|
||
|
||
public record Search
|
||
{
|
||
[JsonPropertyName("SearchAction")]
|
||
public double SearchAction { get; set; }
|
||
|
||
[JsonPropertyName("FindAction")]
|
||
public double FindAction { get; set; }
|
||
}
|
||
|
||
public record WeaponTreatment
|
||
{
|
||
[JsonPropertyName("BuffMaxCount")]
|
||
public double BuffMaxCount { get; set; }
|
||
|
||
[JsonPropertyName("BuffSettings")]
|
||
public BuffSettings BuffSettings { get; set; }
|
||
|
||
[JsonPropertyName("Counters")]
|
||
public WeaponTreatmentCounters Counters { get; set; }
|
||
|
||
[JsonPropertyName("DurLossReducePerLevel")]
|
||
public double DurLossReducePerLevel { get; set; }
|
||
|
||
[JsonPropertyName("SkillPointsPerRepair")]
|
||
public double SkillPointsPerRepair { get; set; }
|
||
|
||
[JsonPropertyName("Filter")]
|
||
public IEnumerable<object> Filter { get; set; }
|
||
|
||
[JsonPropertyName("WearAmountRepairGunsReducePerLevel")]
|
||
public double WearAmountRepairGunsReducePerLevel { get; set; }
|
||
|
||
[JsonPropertyName("WearChanceRepairGunsReduceEliteLevel")]
|
||
public double WearChanceRepairGunsReduceEliteLevel { get; set; }
|
||
}
|
||
|
||
public record WeaponTreatmentCounters
|
||
{
|
||
[JsonPropertyName("firearmsDurability")]
|
||
public SkillCounter FirearmsDurability { get; set; }
|
||
}
|
||
|
||
public record BuffSettings
|
||
{
|
||
[JsonPropertyName("CommonBuffChanceLevelBonus")]
|
||
public double CommonBuffChanceLevelBonus { get; set; }
|
||
|
||
[JsonPropertyName("CommonBuffMinChanceValue")]
|
||
public double CommonBuffMinChanceValue { get; set; }
|
||
|
||
[JsonPropertyName("CurrentDurabilityLossToRemoveBuff")]
|
||
public double CurrentDurabilityLossToRemoveBuff { get; set; }
|
||
|
||
[JsonPropertyName("MaxDurabilityLossToRemoveBuff")]
|
||
public double MaxDurabilityLossToRemoveBuff { get; set; }
|
||
|
||
[JsonPropertyName("RareBuffChanceCoff")]
|
||
public double RareBuffChanceCoff { get; set; }
|
||
|
||
[JsonPropertyName("ReceivedDurabilityMaxPercent")]
|
||
public double ReceivedDurabilityMaxPercent { get; set; }
|
||
}
|
||
|
||
public record MagDrills
|
||
{
|
||
[JsonPropertyName("RaidLoadedAmmoAction")]
|
||
public double RaidLoadedAmmoAction { get; set; }
|
||
|
||
[JsonPropertyName("RaidUnloadedAmmoAction")]
|
||
public double RaidUnloadedAmmoAction { get; set; }
|
||
|
||
[JsonPropertyName("MagazineCheckAction")]
|
||
public double MagazineCheckAction { get; set; }
|
||
}
|
||
|
||
public record Perception
|
||
{
|
||
[JsonPropertyName("DependentSkillRatios")]
|
||
public IEnumerable<SkillRatio> DependentSkillRatios { get; set; }
|
||
|
||
[JsonPropertyName("OnlineAction")]
|
||
public double OnlineAction { get; set; }
|
||
|
||
[JsonPropertyName("UniqueLoot")]
|
||
public double UniqueLoot { get; set; }
|
||
}
|
||
|
||
public record SkillRatio
|
||
{
|
||
[JsonPropertyName("Ratio")]
|
||
public double Ratio { get; set; }
|
||
|
||
[JsonPropertyName("SkillId")]
|
||
public string SkillId { get; set; }
|
||
}
|
||
|
||
public record Intellect
|
||
{
|
||
public required SkillRatio[] DependentSkillRatios { get; set; }
|
||
|
||
[JsonPropertyName("Counters")]
|
||
public IntellectCounters Counters { get; set; }
|
||
|
||
[JsonPropertyName("ExamineAction")]
|
||
public double ExamineAction { get; set; }
|
||
|
||
[JsonPropertyName("SkillProgress")]
|
||
public double SkillProgress { get; set; }
|
||
|
||
[JsonPropertyName("RepairAction")]
|
||
public double RepairAction { get; set; }
|
||
|
||
[JsonPropertyName("WearAmountReducePerLevel")]
|
||
public double WearAmountReducePerLevel { get; set; }
|
||
|
||
[JsonPropertyName("WearChanceReduceEliteLevel")]
|
||
public double WearChanceReduceEliteLevel { get; set; }
|
||
|
||
[JsonPropertyName("RepairPointsCostReduction")]
|
||
public double RepairPointsCostReduction { get; set; }
|
||
}
|
||
|
||
public record IntellectCounters
|
||
{
|
||
[JsonPropertyName("armorDurability")]
|
||
public SkillCounter ArmorDurability { get; set; }
|
||
|
||
[JsonPropertyName("firearmsDurability")]
|
||
public SkillCounter FirearmsDurability { get; set; }
|
||
|
||
[JsonPropertyName("meleeWeaponDurability")]
|
||
public SkillCounter MeleeWeaponDurability { get; set; }
|
||
}
|
||
|
||
public record SkillCounter
|
||
{
|
||
[JsonPropertyName("divisor")]
|
||
public double Divisor { get; set; }
|
||
|
||
[JsonPropertyName("points")]
|
||
public double Points { get; set; }
|
||
}
|
||
|
||
public record Attention
|
||
{
|
||
[JsonPropertyName("DependentSkillRatios")]
|
||
public required SkillRatio[] DependentSkillRatios { get; set; }
|
||
|
||
[JsonPropertyName("ExamineWithInstruction")]
|
||
public double ExamineWithInstruction { get; set; }
|
||
|
||
[JsonPropertyName("FindActionFalse")]
|
||
public double FindActionFalse { get; set; }
|
||
|
||
[JsonPropertyName("FindActionTrue")]
|
||
public double FindActionTrue { get; set; }
|
||
}
|
||
|
||
public record Charisma
|
||
{
|
||
[JsonPropertyName("BonusSettings")]
|
||
public BonusSettings BonusSettings { get; set; }
|
||
|
||
[JsonPropertyName("Counters")]
|
||
public CharismaSkillCounters Counters { get; set; }
|
||
|
||
[JsonPropertyName("SkillProgressInt")]
|
||
public double SkillProgressInt { get; set; }
|
||
|
||
[JsonPropertyName("SkillProgressAtn")]
|
||
public double SkillProgressAtn { get; set; }
|
||
|
||
[JsonPropertyName("SkillProgressPer")]
|
||
public double SkillProgressPer { get; set; }
|
||
}
|
||
|
||
public record CharismaSkillCounters
|
||
{
|
||
[JsonPropertyName("insuranceCost")]
|
||
public SkillCounter InsuranceCost { get; set; }
|
||
|
||
[JsonPropertyName("repairCost")]
|
||
public SkillCounter RepairCost { get; set; }
|
||
|
||
[JsonPropertyName("repeatableQuestCompleteCount")]
|
||
public SkillCounter RepeatableQuestCompleteCount { get; set; }
|
||
|
||
[JsonPropertyName("restoredHealthCost")]
|
||
public SkillCounter RestoredHealthCost { get; set; }
|
||
|
||
[JsonPropertyName("scavCaseCost")]
|
||
public SkillCounter ScavCaseCost { get; set; }
|
||
}
|
||
|
||
public record BonusSettings
|
||
{
|
||
[JsonPropertyName("EliteBonusSettings")]
|
||
public EliteBonusSettings EliteBonusSettings { get; set; }
|
||
|
||
[JsonPropertyName("LevelBonusSettings")]
|
||
public LevelBonusSettings LevelBonusSettings { get; set; }
|
||
}
|
||
|
||
public record EliteBonusSettings
|
||
{
|
||
[JsonPropertyName("FenceStandingLossDiscount")]
|
||
public double FenceStandingLossDiscount { get; set; }
|
||
|
||
[JsonPropertyName("RepeatableQuestExtraCount")]
|
||
public int RepeatableQuestExtraCount { get; set; }
|
||
|
||
[JsonPropertyName("ScavCaseDiscount")]
|
||
public double ScavCaseDiscount { get; set; }
|
||
}
|
||
|
||
public record LevelBonusSettings
|
||
{
|
||
[JsonPropertyName("HealthRestoreDiscount")]
|
||
public double HealthRestoreDiscount { get; set; }
|
||
|
||
[JsonPropertyName("HealthRestoreTraderDiscount")]
|
||
public double HealthRestoreTraderDiscount { get; set; }
|
||
|
||
[JsonPropertyName("InsuranceDiscount")]
|
||
public double InsuranceDiscount { get; set; }
|
||
|
||
[JsonPropertyName("InsuranceTraderDiscount")]
|
||
public double InsuranceTraderDiscount { get; set; }
|
||
|
||
[JsonPropertyName("PaidExitDiscount")]
|
||
public double PaidExitDiscount { get; set; }
|
||
|
||
[JsonPropertyName("RepeatableQuestChangeDiscount")]
|
||
public double RepeatableQuestChangeDiscount { get; set; }
|
||
}
|
||
|
||
public record Memory
|
||
{
|
||
[JsonPropertyName("AnySkillUp")]
|
||
public double AnySkillUp { get; set; }
|
||
|
||
[JsonPropertyName("SkillProgress")]
|
||
public double SkillProgress { get; set; }
|
||
}
|
||
|
||
public record Surgery
|
||
{
|
||
[JsonPropertyName("SurgeryAction")]
|
||
public double SurgeryAction { get; set; }
|
||
|
||
[JsonPropertyName("SkillProgress")]
|
||
public double SkillProgress { get; set; }
|
||
}
|
||
|
||
public record AimDrills
|
||
{
|
||
[JsonPropertyName("WeaponShotAction")]
|
||
public double WeaponShotAction { get; set; }
|
||
}
|
||
|
||
public record TroubleShooting
|
||
{
|
||
[JsonPropertyName("MalfRepairSpeedBonusPerLevel")]
|
||
public double MalfRepairSpeedBonusPerLevel { get; set; }
|
||
|
||
[JsonPropertyName("SkillPointsPerMalfFix")]
|
||
public double SkillPointsPerMalfFix { get; set; }
|
||
|
||
[JsonPropertyName("EliteDurabilityChanceReduceMult")]
|
||
public double EliteDurabilityChanceReduceMult { get; set; }
|
||
|
||
[JsonPropertyName("EliteAmmoChanceReduceMult")]
|
||
public double EliteAmmoChanceReduceMult { get; set; }
|
||
|
||
[JsonPropertyName("EliteMagChanceReduceMult")]
|
||
public double EliteMagChanceReduceMult { get; set; }
|
||
}
|
||
|
||
public record Aiming
|
||
{
|
||
[JsonPropertyName("ProceduralIntensityByPose")]
|
||
public XYZ ProceduralIntensityByPose { get; set; }
|
||
|
||
[JsonPropertyName("AimProceduralIntensity")]
|
||
public double AimProceduralIntensity { get; set; }
|
||
|
||
[JsonPropertyName("HeavyWeight")]
|
||
public double HeavyWeight { get; set; }
|
||
|
||
[JsonPropertyName("LightWeight")]
|
||
public double LightWeight { get; set; }
|
||
|
||
[JsonPropertyName("MaxTimeHeavy")]
|
||
public double MaxTimeHeavy { get; set; }
|
||
|
||
[JsonPropertyName("MinTimeHeavy")]
|
||
public double MinTimeHeavy { get; set; }
|
||
|
||
[JsonPropertyName("MaxTimeLight")]
|
||
public double MaxTimeLight { get; set; }
|
||
|
||
[JsonPropertyName("MinTimeLight")]
|
||
public double MinTimeLight { get; set; }
|
||
|
||
[JsonPropertyName("RecoilScaling")]
|
||
public double RecoilScaling { get; set; }
|
||
|
||
[JsonPropertyName("RecoilDamping")]
|
||
public double RecoilDamping { get; set; }
|
||
|
||
[JsonPropertyName("CameraSnapGlobalMult")]
|
||
public double CameraSnapGlobalMult { get; set; }
|
||
|
||
[JsonPropertyName("RecoilXIntensityByPose")]
|
||
public XYZ RecoilXIntensityByPose { get; set; }
|
||
|
||
[JsonPropertyName("RecoilYIntensityByPose")]
|
||
public XYZ RecoilYIntensityByPose { get; set; }
|
||
|
||
[JsonPropertyName("RecoilZIntensityByPose")]
|
||
public XYZ RecoilZIntensityByPose { get; set; }
|
||
|
||
[JsonPropertyName("RecoilCrank")]
|
||
public bool RecoilCrank { get; set; }
|
||
|
||
[JsonPropertyName("RecoilHandDamping")]
|
||
public double RecoilHandDamping { get; set; }
|
||
|
||
[JsonPropertyName("RecoilConvergenceMult")]
|
||
public double RecoilConvergenceMult { get; set; }
|
||
|
||
[JsonPropertyName("RecoilVertBonus")]
|
||
public double RecoilVertBonus { get; set; }
|
||
|
||
[JsonPropertyName("RecoilBackBonus")]
|
||
public double RecoilBackBonus { get; set; }
|
||
}
|
||
|
||
public record Malfunction
|
||
{
|
||
[JsonPropertyName("AmmoMalfChanceMult")]
|
||
public double AmmoMalfChanceMult { get; set; }
|
||
|
||
[JsonPropertyName("MagazineMalfChanceMult")]
|
||
public double MagazineMalfChanceMult { get; set; }
|
||
|
||
[JsonPropertyName("MalfRepairHardSlideMult")]
|
||
public double MalfRepairHardSlideMult { get; set; }
|
||
|
||
[JsonPropertyName("MalfRepairOneHandBrokenMult")]
|
||
public double MalfRepairOneHandBrokenMult { get; set; }
|
||
|
||
[JsonPropertyName("MalfRepairTwoHandsBrokenMult")]
|
||
public double MalfRepairTwoHandsBrokenMult { get; set; }
|
||
|
||
[JsonPropertyName("AllowMalfForBots")]
|
||
public bool AllowMalfForBots { get; set; }
|
||
|
||
[JsonPropertyName("ShowGlowAttemptsCount")]
|
||
public double ShowGlowAttemptsCount { get; set; }
|
||
|
||
[JsonPropertyName("OutToIdleSpeedMultForPistol")]
|
||
public double OutToIdleSpeedMultForPistol { get; set; }
|
||
|
||
[JsonPropertyName("IdleToOutSpeedMultOnMalf")]
|
||
public double IdleToOutSpeedMultOnMalf { get; set; }
|
||
|
||
[JsonPropertyName("TimeToQuickdrawPistol")]
|
||
public double TimeToQuickdrawPistol { get; set; }
|
||
|
||
[JsonPropertyName("DurRangeToIgnoreMalfs")]
|
||
public XYZ DurRangeToIgnoreMalfs { get; set; }
|
||
|
||
[JsonPropertyName("DurFeedWt")]
|
||
public double DurFeedWt { get; set; }
|
||
|
||
[JsonPropertyName("DurMisfireWt")]
|
||
public double DurMisfireWt { get; set; }
|
||
|
||
[JsonPropertyName("DurJamWt")]
|
||
public double DurJamWt { get; set; }
|
||
|
||
[JsonPropertyName("DurSoftSlideWt")]
|
||
public double DurSoftSlideWt { get; set; }
|
||
|
||
[JsonPropertyName("DurHardSlideMinWt")]
|
||
public double DurHardSlideMinWt { get; set; }
|
||
|
||
[JsonPropertyName("DurHardSlideMaxWt")]
|
||
public double DurHardSlideMaxWt { get; set; }
|
||
|
||
[JsonPropertyName("AmmoMisfireWt")]
|
||
public double AmmoMisfireWt { get; set; }
|
||
|
||
[JsonPropertyName("AmmoFeedWt")]
|
||
public double AmmoFeedWt { get; set; }
|
||
|
||
[JsonPropertyName("AmmoJamWt")]
|
||
public double AmmoJamWt { get; set; }
|
||
|
||
[JsonPropertyName("OverheatFeedWt")]
|
||
public double OverheatFeedWt { get; set; }
|
||
|
||
[JsonPropertyName("OverheatJamWt")]
|
||
public double OverheatJamWt { get; set; }
|
||
|
||
[JsonPropertyName("OverheatSoftSlideWt")]
|
||
public double OverheatSoftSlideWt { get; set; }
|
||
|
||
[JsonPropertyName("OverheatHardSlideMinWt")]
|
||
public double OverheatHardSlideMinWt { get; set; }
|
||
|
||
[JsonPropertyName("OverheatHardSlideMaxWt")]
|
||
public double OverheatHardSlideMaxWt { get; set; }
|
||
}
|
||
|
||
public record Overheat
|
||
{
|
||
[JsonPropertyName("MinOverheat")]
|
||
public double MinimumOverheat { get; set; }
|
||
|
||
[JsonPropertyName("MaxOverheat")]
|
||
public double MaximumOverheat { get; set; }
|
||
|
||
[JsonPropertyName("OverheatProblemsStart")]
|
||
public double OverheatProblemsStart { get; set; }
|
||
|
||
[JsonPropertyName("ModHeatFactor")]
|
||
public double ModificationHeatFactor { get; set; }
|
||
|
||
[JsonPropertyName("ModCoolFactor")]
|
||
public double ModificationCoolFactor { get; set; }
|
||
|
||
[JsonPropertyName("MinWearOnOverheat")]
|
||
public double MinimumWearOnOverheat { get; set; }
|
||
|
||
[JsonPropertyName("MaxWearOnOverheat")]
|
||
public double MaximumWearOnOverheat { get; set; }
|
||
|
||
[JsonPropertyName("MinWearOnMaxOverheat")]
|
||
public double MinimumWearOnMaximumOverheat { get; set; }
|
||
|
||
[JsonPropertyName("MaxWearOnMaxOverheat")]
|
||
public double MaximumWearOnMaximumOverheat { get; set; }
|
||
|
||
[JsonPropertyName("OverheatWearLimit")]
|
||
public double OverheatWearLimit { get; set; }
|
||
|
||
[JsonPropertyName("MaxCOIIncreaseMult")]
|
||
public double MaximumCOIIncreaseMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("MinMalfChance")]
|
||
public double MinimumMalfunctionChance { get; set; }
|
||
|
||
[JsonPropertyName("MaxMalfChance")]
|
||
public double MaximumMalfunctionChance { get; set; }
|
||
|
||
[JsonPropertyName("DurReduceMinMult")]
|
||
public double DurabilityReductionMinimumMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("DurReduceMaxMult")]
|
||
public double DurabilityReductionMaximumMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("BarrelMoveRndDuration")]
|
||
public double BarrelMovementRandomDuration { get; set; }
|
||
|
||
[JsonPropertyName("BarrelMoveMaxMult")]
|
||
public double BarrelMovementMaximumMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("FireratePitchMult")]
|
||
public double FireRatePitchMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("FirerateReduceMinMult")]
|
||
public double FireRateReductionMinimumMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("FirerateReduceMaxMult")]
|
||
public double FireRateReductionMaximumMultiplier { get; set; }
|
||
|
||
[JsonPropertyName("FirerateOverheatBorder")]
|
||
public double FireRateOverheatBorder { get; set; }
|
||
|
||
[JsonPropertyName("EnableSlideOnMaxOverheat")]
|
||
public bool IsSlideEnabledOnMaximumOverheat { get; set; }
|
||
|
||
[JsonPropertyName("StartSlideOverheat")]
|
||
public double StartSlideOverheat { get; set; }
|
||
|
||
[JsonPropertyName("FixSlideOverheat")]
|
||
public double FixSlideOverheat { get; set; }
|
||
|
||
[JsonPropertyName("AutoshotMinOverheat")]
|
||
public double AutoshotMinimumOverheat { get; set; }
|
||
|
||
[JsonPropertyName("AutoshotChance")]
|
||
public double AutoshotChance { get; set; }
|
||
|
||
[JsonPropertyName("AutoshotPossibilityDuration")]
|
||
public double AutoshotPossibilityDuration { get; set; }
|
||
|
||
[JsonPropertyName("MaxOverheatCoolCoef")]
|
||
public double MaximumOverheatCoolCoefficient { get; set; }
|
||
}
|
||
|
||
public record FenceSettings
|
||
{
|
||
// MongoId
|
||
[JsonPropertyName("FenceId")]
|
||
public string FenceIdentifier { get; set; }
|
||
|
||
[JsonPropertyName("Levels")]
|
||
public Dictionary<double, FenceLevel> Levels { get; set; }
|
||
|
||
[JsonPropertyName("paidExitStandingNumerator")]
|
||
public double PaidExitStandingNumerator { get; set; }
|
||
|
||
public double PmcBotKillStandingMultiplier { get; set; }
|
||
public double ScavEquipmentChancePercentThreshold { get; set; }
|
||
}
|
||
|
||
public record FenceLevel
|
||
{
|
||
[JsonPropertyName("ReachOnMarkOnUnknowns")]
|
||
public bool CanReachOnMarkOnUnknowns { get; set; }
|
||
|
||
[JsonPropertyName("SavageCooldownModifier")]
|
||
public double SavageCooldownModifier { get; set; }
|
||
|
||
[JsonPropertyName("ScavCaseTimeModifier")]
|
||
public double ScavCaseTimeModifier { get; set; }
|
||
|
||
[JsonPropertyName("PaidExitCostModifier")]
|
||
public double PaidExitCostModifier { get; set; }
|
||
|
||
[JsonPropertyName("BotFollowChance")]
|
||
public double BotFollowChance { get; set; }
|
||
|
||
[JsonPropertyName("ScavEquipmentSpawnChanceModifier")]
|
||
public double ScavEquipmentSpawnChanceModifier { get; set; }
|
||
|
||
[JsonPropertyName("TransitGridSize")]
|
||
public XYZ TransitGridSize { get; set; }
|
||
|
||
[JsonPropertyName("PriceModifier")]
|
||
public double PriceModifier { get; set; }
|
||
|
||
[JsonPropertyName("HostileBosses")]
|
||
public bool AreHostileBossesPresent { get; set; }
|
||
|
||
[JsonPropertyName("HostileScavs")]
|
||
public bool AreHostileScavsPresent { get; set; }
|
||
|
||
[JsonPropertyName("ScavAttackSupport")]
|
||
public bool IsScavAttackSupported { get; set; }
|
||
|
||
[JsonPropertyName("ExfiltrationPriceModifier")]
|
||
public double ExfiltrationPriceModifier { get; set; }
|
||
|
||
[JsonPropertyName("AvailableExits")]
|
||
public double AvailableExits { get; set; }
|
||
|
||
[JsonPropertyName("BotApplySilenceChance")]
|
||
public double BotApplySilenceChance { get; set; }
|
||
|
||
[JsonPropertyName("BotGetInCoverChance")]
|
||
public double BotGetInCoverChance { get; set; }
|
||
|
||
[JsonPropertyName("BotHelpChance")]
|
||
public double BotHelpChance { get; set; }
|
||
|
||
[JsonPropertyName("BotSpreadoutChance")]
|
||
public double BotSpreadoutChance { get; set; }
|
||
|
||
[JsonPropertyName("BotStopChance")]
|
||
public double BotStopChance { get; set; }
|
||
|
||
[JsonPropertyName("PriceModTaxi")]
|
||
public double PriceModifierTaxi { get; set; }
|
||
|
||
[JsonPropertyName("PriceModDelivery")]
|
||
public double PriceModifierDelivery { get; set; }
|
||
|
||
[JsonPropertyName("PriceModCleanUp")]
|
||
public double PriceModifierCleanUp { get; set; }
|
||
|
||
[JsonPropertyName("ReactOnMarkOnUnknowns")]
|
||
public bool ReactOnMarkOnUnknowns { get; set; }
|
||
|
||
[JsonPropertyName("ReactOnMarkOnUnknownsPVE")]
|
||
public bool ReactOnMarkOnUnknownsPVE { get; set; }
|
||
|
||
[JsonPropertyName("DeliveryGridSize")]
|
||
public XYZ DeliveryGridSize { get; set; }
|
||
|
||
[JsonPropertyName("CanInteractWithBtr")]
|
||
public bool CanInteractWithBtr { get; set; }
|
||
|
||
[JsonPropertyName("CircleOfCultistsBonusPercent")]
|
||
public double CircleOfCultistsBonusPercentage { get; set; }
|
||
}
|
||
|
||
public record Inertia
|
||
{
|
||
[JsonPropertyName("InertiaLimits")]
|
||
public XYZ InertiaLimits { get; set; }
|
||
|
||
[JsonPropertyName("InertiaLimitsStep")]
|
||
public double InertiaLimitsStep { get; set; }
|
||
|
||
[JsonPropertyName("ExitMovementStateSpeedThreshold")]
|
||
public XYZ ExitMovementStateSpeedThreshold { get; set; }
|
||
|
||
[JsonPropertyName("WalkInertia")]
|
||
public XYZ WalkInertia { get; set; }
|
||
|
||
[JsonPropertyName("FallThreshold")]
|
||
public double FallThreshold { get; set; }
|
||
|
||
[JsonPropertyName("SpeedLimitAfterFallMin")]
|
||
public XYZ SpeedLimitAfterFallMin { get; set; }
|
||
|
||
[JsonPropertyName("SpeedLimitAfterFallMax")]
|
||
public XYZ SpeedLimitAfterFallMax { get; set; }
|
||
|
||
[JsonPropertyName("SpeedLimitDurationMin")]
|
||
public XYZ SpeedLimitDurationMin { get; set; }
|
||
|
||
[JsonPropertyName("SpeedLimitDurationMax")]
|
||
public XYZ SpeedLimitDurationMax { get; set; }
|
||
|
||
[JsonPropertyName("SpeedInertiaAfterJump")]
|
||
public XYZ SpeedInertiaAfterJump { get; set; }
|
||
|
||
[JsonPropertyName("BaseJumpPenaltyDuration")]
|
||
public double BaseJumpPenaltyDuration { get; set; }
|
||
|
||
[JsonPropertyName("DurationPower")]
|
||
public double DurationPower { get; set; }
|
||
|
||
[JsonPropertyName("BaseJumpPenalty")]
|
||
public double BaseJumpPenalty { get; set; }
|
||
|
||
[JsonPropertyName("PenaltyPower")]
|
||
public double PenaltyPower { get; set; }
|
||
|
||
[JsonPropertyName("InertiaTiltCurveMin")]
|
||
public XYZ InertiaTiltCurveMin { get; set; }
|
||
|
||
[JsonPropertyName("InertiaTiltCurveMax")]
|
||
public XYZ InertiaTiltCurveMax { get; set; }
|
||
|
||
[JsonPropertyName("InertiaBackwardCoef")]
|
||
public XYZ InertiaBackwardCoef { get; set; }
|
||
|
||
[JsonPropertyName("TiltInertiaMaxSpeed")]
|
||
public XYZ TiltInertiaMaxSpeed { get; set; }
|
||
|
||
[JsonPropertyName("TiltStartSideBackSpeed")]
|
||
public XYZ TiltStartSideBackSpeed { get; set; }
|
||
|
||
[JsonPropertyName("TiltMaxSideBackSpeed")]
|
||
public XYZ TiltMaxSideBackSpeed { get; set; }
|
||
|
||
[JsonPropertyName("TiltAcceleration")]
|
||
public XYZ TiltAcceleration { get; set; }
|
||
|
||
[JsonPropertyName("AverageRotationFrameSpan")]
|
||
public double AverageRotationFrameSpan { get; set; }
|
||
|
||
[JsonPropertyName("SprintSpeedInertiaCurveMin")]
|
||
public XYZ SprintSpeedInertiaCurveMin { get; set; }
|
||
|
||
[JsonPropertyName("SprintSpeedInertiaCurveMax")]
|
||
public XYZ SprintSpeedInertiaCurveMax { get; set; }
|
||
|
||
[JsonPropertyName("SprintBrakeInertia")]
|
||
public XYZ SprintBrakeInertia { get; set; }
|
||
|
||
[JsonPropertyName("SprintTransitionMotionPreservation")]
|
||
public XYZ SprintTransitionMotionPreservation { get; set; }
|
||
|
||
[JsonPropertyName("WeaponFlipSpeed")]
|
||
public XYZ WeaponFlipSpeed { get; set; }
|
||
|
||
[JsonPropertyName("PreSprintAccelerationLimits")]
|
||
public XYZ PreSprintAccelerationLimits { get; set; }
|
||
|
||
[JsonPropertyName("SprintAccelerationLimits")]
|
||
public XYZ SprintAccelerationLimits { get; set; }
|
||
|
||
[JsonPropertyName("SideTime")]
|
||
public XYZ SideTime { get; set; }
|
||
|
||
[JsonPropertyName("DiagonalTime")]
|
||
public XYZ DiagonalTime { get; set; }
|
||
|
||
[JsonPropertyName("MaxTimeWithoutInput")]
|
||
public XYZ MaxTimeWithoutInput { get; set; }
|
||
|
||
[JsonPropertyName("MinDirectionBlendTime")]
|
||
public double MinDirectionBlendTime { get; set; }
|
||
|
||
[JsonPropertyName("MoveTimeRange")]
|
||
public XYZ MoveTimeRange { get; set; }
|
||
|
||
[JsonPropertyName("ProneDirectionAccelerationRange")]
|
||
public XYZ ProneDirectionAccelerationRange { get; set; }
|
||
|
||
[JsonPropertyName("ProneSpeedAccelerationRange")]
|
||
public XYZ ProneSpeedAccelerationRange { get; set; }
|
||
|
||
[JsonPropertyName("MinMovementAccelerationRangeRight")]
|
||
public XYZ MinMovementAccelerationRangeRight { get; set; }
|
||
|
||
[JsonPropertyName("MaxMovementAccelerationRangeRight")]
|
||
public XYZ MaxMovementAccelerationRangeRight { get; set; }
|
||
|
||
public XYZ CrouchSpeedAccelerationRange { get; set; }
|
||
}
|
||
|
||
public record Ballistic
|
||
{
|
||
[JsonPropertyName("GlobalDamageDegradationCoefficient")]
|
||
public double GlobalDamageDegradationCoefficient { get; set; }
|
||
}
|
||
|
||
public record RepairSettings
|
||
{
|
||
[JsonPropertyName("ItemEnhancementSettings")]
|
||
public ItemEnhancementSettings ItemEnhancementSettings { get; set; }
|
||
|
||
[JsonPropertyName("MinimumLevelToApplyBuff")]
|
||
public double MinimumLevelToApplyBuff { get; set; }
|
||
|
||
[JsonPropertyName("RepairStrategies")]
|
||
public RepairStrategies RepairStrategies { get; set; }
|
||
|
||
[JsonPropertyName("armorClassDivisor")]
|
||
public double ArmorClassDivisor { get; set; }
|
||
|
||
[JsonPropertyName("durabilityPointCostArmor")]
|
||
public double DurabilityPointCostArmor { get; set; }
|
||
|
||
[JsonPropertyName("durabilityPointCostGuns")]
|
||
public double DurabilityPointCostGuns { get; set; }
|
||
}
|
||
|
||
public record ItemEnhancementSettings
|
||
{
|
||
[JsonPropertyName("DamageReduction")]
|
||
public PriceModifier DamageReduction { get; set; }
|
||
|
||
[JsonPropertyName("MalfunctionProtections")]
|
||
public PriceModifier MalfunctionProtections { get; set; }
|
||
|
||
[JsonPropertyName("WeaponSpread")]
|
||
public PriceModifier WeaponSpread { get; set; }
|
||
}
|
||
|
||
public record PriceModifier
|
||
{
|
||
[JsonPropertyName("PriceModifier")]
|
||
public double PriceModifierValue { get; set; }
|
||
}
|
||
|
||
public record RepairStrategies
|
||
{
|
||
[JsonPropertyName("Armor")]
|
||
public RepairStrategy Armor { get; set; }
|
||
|
||
[JsonPropertyName("Firearms")]
|
||
public RepairStrategy Firearms { get; set; }
|
||
}
|
||
|
||
public record RepairStrategy
|
||
{
|
||
[JsonPropertyName("BuffTypes")]
|
||
public IEnumerable<string> BuffTypes { get; set; }
|
||
|
||
[JsonPropertyName("Filter")]
|
||
public IEnumerable<string> Filter { get; set; }
|
||
}
|
||
|
||
public record BotPreset
|
||
{
|
||
[JsonPropertyName("UseThis")]
|
||
public bool UseThis { get; set; }
|
||
|
||
[JsonPropertyName("Role")]
|
||
public string Role { get; set; }
|
||
|
||
[JsonPropertyName("BotDifficulty")]
|
||
public string BotDifficulty { get; set; }
|
||
|
||
[JsonPropertyName("VisibleAngle")]
|
||
public double VisibleAngle { get; set; }
|
||
|
||
[JsonPropertyName("VisibleDistance")]
|
||
public double VisibleDistance { get; set; }
|
||
|
||
[JsonPropertyName("ScatteringPerMeter")]
|
||
public double ScatteringPerMeter { get; set; }
|
||
|
||
[JsonPropertyName("HearingSense")]
|
||
public double HearingSense { get; set; }
|
||
|
||
[JsonPropertyName("SCATTERING_DIST_MODIF")]
|
||
public double ScatteringDistModif { get; set; }
|
||
|
||
[JsonPropertyName("MAX_AIMING_UPGRADE_BY_TIME")]
|
||
public double MaxAimingUpgradeByTime { get; set; }
|
||
|
||
[JsonPropertyName("FIRST_CONTACT_ADD_SEC")]
|
||
public double FirstContactAddSec { get; set; }
|
||
|
||
[JsonPropertyName("COEF_IF_MOVE")]
|
||
public double CoefIfMove { get; set; }
|
||
}
|
||
|
||
public record BotWeaponScattering
|
||
{
|
||
[JsonPropertyName("Name")]
|
||
public string Name { get; set; }
|
||
|
||
[JsonPropertyName("PriorityScatter1meter")]
|
||
public double PriorityScatter1Meter { get; set; }
|
||
|
||
[JsonPropertyName("PriorityScatter10meter")]
|
||
public double PriorityScatter10Meter { get; set; }
|
||
|
||
[JsonPropertyName("PriorityScatter100meter")]
|
||
public double PriorityScatter100Meter { get; set; }
|
||
}
|
||
|
||
public record Preset
|
||
{
|
||
[JsonPropertyName("_id")]
|
||
public MongoId Id { get; set; }
|
||
|
||
[JsonPropertyName("_type")]
|
||
public string Type { get; set; }
|
||
|
||
[JsonPropertyName("_changeWeaponName")]
|
||
public bool ChangeWeaponName { get; set; }
|
||
|
||
[JsonPropertyName("_name")]
|
||
public string Name { get; set; }
|
||
|
||
[JsonPropertyName("_parent")]
|
||
public MongoId Parent { get; set; }
|
||
|
||
[JsonPropertyName("_items")]
|
||
public List<Item> Items { get; set; }
|
||
|
||
/// <summary>
|
||
/// Default presets have this property
|
||
/// </summary>
|
||
[JsonPropertyName("_encyclopedia")]
|
||
public MongoId? Encyclopedia { get; set; }
|
||
}
|
||
|
||
public record QuestSettings
|
||
{
|
||
[JsonPropertyName("GlobalRewardRepModifierDailyQuestPvE")]
|
||
public double GlobalRewardRepModifierDailyQuestPvE { get; set; }
|
||
|
||
[JsonPropertyName("GlobalRewardRepModifierQuestPvE")]
|
||
public double GlobalRewardRepModifierQuestPvE { get; set; }
|
||
}
|