144 lines
3.9 KiB
C#
144 lines
3.9 KiB
C#
using Core.Annotations;
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using Core.Models.Eft.Common;
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using Core.Models.Enums;
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using Core.Services;
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using Core.Utils.Cloners;
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namespace Core.Helpers;
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[Injectable(InjectionType.Singleton)]
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public class PresetHelper
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{
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protected DatabaseService _databaseService;
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protected ItemHelper _itemHelper;
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protected ICloner _primaryCloner;
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protected Dictionary<string, List<string>> _lookup = new();
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protected Dictionary<string, Preset> _defaultEquipmentPresets;
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protected Dictionary<string, Preset> _defaultWeaponPresets;
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public PresetHelper
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(
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DatabaseService databaseService,
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ItemHelper itemHelper,
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ICloner primaryCloner
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)
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{
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_databaseService = databaseService;
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_itemHelper = itemHelper;
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_primaryCloner = primaryCloner;
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}
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public void HydratePresetStore(Dictionary<string, List<string>> input)
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{
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_lookup = input;
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}
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/**
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* Get default weapon and equipment presets
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* @returns Dictionary
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*/
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public Dictionary<string, Preset> GetDefaultPresets()
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{
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var weapons = GetDefaultWeaponPresets();
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var equipment = GetDefaultEquipmentPresets();
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return weapons.Union(equipment).ToDictionary();
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}
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/**
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* Get default weapon presets
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* @returns Dictionary
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*/
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public Dictionary<string, Preset> GetDefaultWeaponPresets()
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{
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if (_defaultWeaponPresets == null)
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{
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var tempPresets = _databaseService.GetGlobals().ItemPresets;
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tempPresets = tempPresets.Where(p =>
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p.Value.Encyclopedia != null &&
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_itemHelper.IsOfBaseclass(p.Value.Encyclopedia, BaseClasses.WEAPON)).ToDictionary();
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}
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return _defaultWeaponPresets;
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}
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/**
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* Get default equipment presets
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* @returns Dictionary
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*/
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public Dictionary<string, Preset> GetDefaultEquipmentPresets()
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{
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if (_defaultEquipmentPresets == null)
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{
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var tempPresets = _databaseService.GetGlobals().ItemPresets;
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tempPresets = tempPresets.Where(p =>
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p.Value.Encyclopedia != null &&
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_itemHelper.ArmorItemCanHoldMods(p.Value.Encyclopedia)).ToDictionary();
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}
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return _defaultEquipmentPresets;
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}
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public bool IsPreset(string id)
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{
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return _databaseService.GetGlobals().ItemPresets.ContainsKey(id);
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}
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/**
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* Checks to see if the preset is of the given base class.
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* @param id The id of the preset
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* @param baseClass The BaseClasses enum to check against
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* @returns True if the preset is of the given base class, false otherwise
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*/
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public bool IsPresetBaseClass(string id, BaseClasses baseClass)
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{
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throw new NotImplementedException();
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}
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public bool HasPreset(string templateId)
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{
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throw new NotImplementedException();
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}
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public Preset GetPreset(string id)
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{
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throw new NotImplementedException();
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}
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public List<Preset> GetAllPresets()
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{
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throw new NotImplementedException();
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}
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public List<Preset> GetPresets(string templateId)
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{
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throw new NotImplementedException();
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}
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/**
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* Get a cloned default preset for passed in item tpl
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* @param templateId Item tpl to get preset for
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* @returns null if no default preset, otherwise Preset
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*/
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public Preset GetDefaultPreset(string templateId)
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{
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throw new NotImplementedException();
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}
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public string GetBaseItemTpl(string presetId)
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{
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throw new NotImplementedException();
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}
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/**
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* Return the price of the preset for the given item tpl, or for the tpl itself if no preset exists
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* @param tpl The item template to get the price of
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* @returns The price of the given item preset, or base item if no preset exists
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*/
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public decimal GetDefaultPresetOrItemPrice(string tpl)
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{
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throw new NotImplementedException();
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}
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}
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