Files
SPT-Server-Build/Libraries/Core/Models/Spt/Config/BotDurability.cs
T
2025-01-19 17:45:48 +00:00

119 lines
3.0 KiB
C#

using System.Text.Json.Serialization;
namespace Core.Models.Spt.Config;
public record BotDurability
{
[JsonPropertyName("default")]
public DefaultDurability Default { get; set; }
[JsonPropertyName("pmc")]
public PmcDurability Pmc { get; set; }
[JsonPropertyName("boss")]
public PmcDurability Boss { get; set; }
[JsonPropertyName("follower")]
public PmcDurability Follower { get; set; }
[JsonPropertyName("assault")]
public PmcDurability Assault { get; set; }
[JsonPropertyName("cursedassault")]
public PmcDurability CursedAssault { get; set; }
[JsonPropertyName("marksman")]
public PmcDurability Marksman { get; set; }
[JsonPropertyName("pmcbot")]
public PmcDurability PmcBot { get; set; }
[JsonPropertyName("arenafighterevent")]
public PmcDurability ArenaFighterEvent { get; set; }
[JsonPropertyName("arenafighter")]
public PmcDurability ArenaFighter { get; set; }
[JsonPropertyName("crazyassaultevent")]
public PmcDurability CrazyAssaultEvent { get; set; }
[JsonPropertyName("exusec")]
public PmcDurability Exusec { get; set; }
[JsonPropertyName("gifter")]
public PmcDurability Gifter { get; set; }
[JsonPropertyName("sectantpriest")]
public PmcDurability SectantPriest { get; set; }
[JsonPropertyName("sectantwarrior")]
public PmcDurability SectantWarrior { get; set; }
}
/** Durability values to be used when a more specific bot type can't be found */
public record DefaultDurability
{
[JsonPropertyName("armor")]
public ArmorDurability Armor { get; set; }
[JsonPropertyName("weapon")]
public WeaponDurability Weapon { get; set; }
}
public record PmcDurability
{
[JsonPropertyName("armor")]
public PmcDurabilityArmor Armor { get; set; }
[JsonPropertyName("weapon")]
public WeaponDurability Weapon { get; set; }
}
public record PmcDurabilityArmor
{
[JsonPropertyName("lowestMaxPercent")]
public double LowestMaxPercent { get; set; }
[JsonPropertyName("highestMaxPercent")]
public double HighestMaxPercent { get; set; }
[JsonPropertyName("maxDelta")]
public double MaxDelta { get; set; }
[JsonPropertyName("minDelta")]
public double MinDelta { get; set; }
[JsonPropertyName("minLimitPercent")]
public double MinLimitPercent { get; set; }
}
public record ArmorDurability
{
[JsonPropertyName("maxDelta")]
public double MaxDelta { get; set; }
[JsonPropertyName("minDelta")]
public double MinDelta { get; set; }
[JsonPropertyName("minLimitPercent")]
public double MinLimitPercent { get; set; }
}
public record WeaponDurability
{
[JsonPropertyName("lowestMax")]
public double LowestMax { get; set; }
[JsonPropertyName("highestMax")]
public double HighestMax { get; set; }
[JsonPropertyName("maxDelta")]
public double MaxDelta { get; set; }
[JsonPropertyName("minDelta")]
public double MinDelta { get; set; }
[JsonPropertyName("minLimitPercent")]
public double MinLimitPercent { get; set; }
}