Files
SPT-Server-Build/Core/Controllers/ClientLogController.cs
T

51 lines
1.5 KiB
C#

using Core.Annotations;
using Core.Models.Spt.Logging;
using Core.Models.Utils;
using LogLevel = Core.Models.Spt.Logging.LogLevel;
namespace Core.Controllers;
[Injectable]
public class ClientLogController(ISptLogger<ClientLogController> _logger)
{
/// <summary>
/// Handle /singleplayer/log
/// </summary>
/// <param name="logRequest"></param>
public void ClientLog(ClientLogRequest logRequest)
{
var message = $"[{logRequest.Source}] {logRequest.Message}";
/* TODO: what do we do with this?
var color = logRequest.Color ?? LogTextColor.White;
var backgroundColor = logRequest.BackgroundColor ?? LogBackgroundColor.Default;
*/
// Allow supporting either string or enum levels
// Required due to the C# modules serializing enums as their name
switch (logRequest.Level)
{
case LogLevel.Error:
_logger.Error(message);
break;
case LogLevel.Warn:
_logger.Warning(message);
break;
case LogLevel.Success:
case LogLevel.Info:
_logger.Info(message);
break;
case LogLevel.Custom:
_logger.Info(message /* TODO: , color.ToString(), backgroundColor.ToString()*/);
break;
case LogLevel.Debug:
_logger.Debug(message);
break;
default:
_logger.Info(message);
break;
}
}
}