529fe61f23
* Cleanup BotController.cs * More controller cleanup * More dialogue changes
119 lines
4.0 KiB
C#
119 lines
4.0 KiB
C#
using SPTarkov.DI.Annotations;
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using SPTarkov.Server.Core.Models.Common;
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using SPTarkov.Server.Core.Models.Eft.Common.Tables;
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using SPTarkov.Server.Core.Models.Eft.Profile;
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using SPTarkov.Server.Core.Models.Utils;
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namespace SPTarkov.Server.Core.Helpers;
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[Injectable]
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public class DialogueHelper(ISptLogger<DialogueHelper> logger, ProfileHelper profileHelper)
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{
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/// <summary>
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/// Get the preview contents of the last message in a dialogue.
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/// </summary>
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/// <param name="dialogue"></param>
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/// <returns>MessagePreview</returns>
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public MessagePreview GetMessagePreview(Models.Eft.Profile.Dialogue? dialogue)
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{
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// The last message of the dialogue should be shown on the preview.
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var message = dialogue?.Messages?.LastOrDefault();
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MessagePreview result = new()
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{
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DateTime = message?.DateTime,
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MessageType = message?.MessageType,
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TemplateId = message?.TemplateId,
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UserId = dialogue?.Id,
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};
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if (message?.Text is not null)
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{
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result.Text = message.Text;
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}
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if (message?.SystemData is not null)
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{
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result.SystemData = message?.SystemData;
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}
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return result;
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}
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/// <summary>
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/// Get the item contents for a particular message.
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/// </summary>
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/// <param name="messageID"></param>
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/// <param name="sessionID">Session/player id</param>
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/// <param name="itemId">Item being moved to inventory</param>
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/// <returns>Collection of items from message</returns>
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public List<Item> GetMessageItemContents(MongoId messageID, MongoId sessionID, MongoId itemId)
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{
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var fullProfile = profileHelper.GetFullProfile(sessionID);
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var dialogueData = fullProfile.DialogueRecords;
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foreach (var (dialogId, dialog) in dialogueData)
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{
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var message = dialog.Messages?.FirstOrDefault(x => x.Id == messageID);
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if (message is null)
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{
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continue;
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}
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if (message.Id != messageID)
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{
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continue;
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}
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var attachmentsNew = fullProfile.DialogueRecords[dialogId].AttachmentsNew;
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if (attachmentsNew > 0)
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{
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fullProfile.DialogueRecords[dialogId].AttachmentsNew = attachmentsNew - 1;
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}
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// Check reward count when item being moved isn't in reward list
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// If count is 0, it means after this move occurs the reward array will be empty and all rewards collected
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message.Items.Data ??= [];
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var messageItems = message.Items.Data?.Where(x => x.Id != itemId);
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if (messageItems is null || !messageItems.Any())
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{
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message.RewardCollected = true;
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message.HasRewards = false;
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}
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return message.Items.Data;
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}
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return [];
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}
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/// <summary>
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/// Get the dialogs dictionary for a profile, create if it doesn't exist
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/// </summary>
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/// <param name="sessionId">Session/player id</param>
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/// <returns>Dialog dictionary</returns>
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public Dictionary<MongoId, Models.Eft.Profile.Dialogue> GetDialogsForProfile(MongoId sessionId)
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{
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var profile = profileHelper.GetFullProfile(sessionId);
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return profile.DialogueRecords ?? (profile.DialogueRecords = new Dictionary<MongoId, Models.Eft.Profile.Dialogue>());
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}
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/// <summary>
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/// Find and return a profiles dialogue by id
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/// </summary>
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/// <param name="profileId">Profile to look in</param>
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/// <param name="dialogueId">Dialog to return</param>
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/// <returns>Dialogue</returns>
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public Models.Eft.Profile.Dialogue? GetDialogueFromProfile(MongoId profileId, MongoId dialogueId)
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{
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var dialogues = GetDialogsForProfile(profileId);
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if (dialogues.TryGetValue(dialogueId, out var dialogue))
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{
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return dialogue;
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}
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logger.Error($"Unable to find a dialogue with id: {dialogueId} in profile: {profileId}");
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return null;
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}
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}
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