Files
SPT-Server-Build/Core/Models/Enums/ItemEventActions.cs
T
2025-01-17 18:13:37 +00:00

34 lines
1.6 KiB
C#

namespace Core.Models.Enums;
public record ItemEventActions
{
public const string MOVE = "Move";
public const string REMOVE = "Remove";
public const string SPLIT = "Split";
public const string MERGE = "Merge";
public const string TRANSFER = "Transfer";
public const string SWAP = "Swap";
public const string FOLD = "Fold";
public const string TOGGLE = "Toggle";
public const string TAG = "Tag";
public const string BIND = "Bind";
public const string UNBIND = "Unbind";
public const string EXAMINE = "Examine";
public const string READ_ENCYCLOPEDIA = "ReadEncyclopedia";
public const string APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges";
public const string CREATE_MAP_MARKER = "CreateMapMarker";
public const string DELETE_MAP_MARKER = "DeleteMapMarker";
public const string EDIT_MAP_MARKER = "EditMapMarker";
public const string OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer";
public const string HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent";
public const string SAVE_WEAPON_BUILD = "SaveWeaponBuild";
public const string REMOVE_WEAPON_BUILD = "RemoveWeaponBuild";
public const string REMOVE_BUILD = "RemoveBuild";
public const string SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild";
public const string REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild";
public const string REDEEM_PROFILE_REWARD = "RedeemProfileReward";
public const string SET_FAVORITE_ITEMS = "SetFavoriteItems";
public const string QUEST_FAIL = "QuestFail";
public const string PIN_LOCK = "PinLock";
}