47 lines
735 B
C#
47 lines
735 B
C#
using System.Text.Json.Serialization;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Utils;
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namespace Core.Models.Eft.PresetBuild;
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public record PresetBuildActionRequestData : IRequestData
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{
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[JsonPropertyName("Action")]
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public string? Action
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{
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get;
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set;
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}
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[JsonPropertyName("Id")]
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public string? Id
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{
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get;
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set;
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}
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/**
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* name of preset given by player
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*/
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[JsonPropertyName("Name")]
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public string? Name
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{
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get;
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set;
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}
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[JsonPropertyName("Root")]
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public string? Root
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{
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get;
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set;
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}
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[JsonPropertyName("Items")]
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public List<Item>? Items
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{
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get;
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set;
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}
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}
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