Files
SPT-Server-Build/Libraries/SPTarkov.Server.Assets/SPTarkov.Server.Assets.csproj
T
Cj 07f57e16a8 Task: Rename Assets folder to SPT_Data (#394)
* Rename `Assets` to `SPT_Data`

* Added GZ 20+ variant to repeatable quest system #395

* Repeatable code cleanup

* Removed PMC level check for repeatable Quest pool generation #395
they will always generate for both GZ variants

* Rename `Assets` to `SPT_Data`

---------

Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
2025-06-15 09:54:33 +01:00

37 lines
1.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\Build.props"/>
<PropertyGroup>
<PackageId>SPTarkov.Server.Assets</PackageId>
<Authors>Single Player Tarkov</Authors>
<Description>Asset library for the Single Player Tarkov server.</Description>
<Copyright>Copyright (c) Single Player Tarkov 2025</Copyright>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageProjectUrl>https://sp-tarkov.com</PackageProjectUrl>
<RepositoryUrl>https://github.com/sp-tarkov/server-csharp</RepositoryUrl>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<OutputType>Library</OutputType>
<ContentTargetFolders>content</ContentTargetFolders>
<RootNamespace>SptAssets</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Content Include="SPT_Data\**">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<ExcludeFromSingleFile>True</ExcludeFromSingleFile>
</Content>
</ItemGroup>
<Target Name="PostBuildHashFile" AfterTargets="Build" Condition="'$(Configuration)' == 'Release'">
<Exec Command="pwsh -NoProfile -ExecutionPolicy Bypass -File &quot;$(ProjectDir)PostBuild.ps1&quot;" />
</Target>
<ItemGroup>
<None Include="..\..\LICENSE" Pack="true" Visible="false" PackagePath=""/>
</ItemGroup>
</Project>