Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Models/Spt/Location/RaidChanges.cs
T
2025-08-21 09:46:00 +00:00

64 lines
1.8 KiB
C#

using System.Text.Json.Serialization;
namespace SPTarkov.Server.Core.Models.Spt.Location;
public record RaidChanges
{
/// <summary>
/// What percentage of dynamic loot should the map contain
/// </summary>
[JsonPropertyName("dynamicLootPercent")]
public double? DynamicLootPercent { get; set; }
/// <summary>
/// What percentage of static loot should the map contain
/// </summary>
[JsonPropertyName("staticLootPercent")]
public double? StaticLootPercent { get; set; }
/// <summary>
/// How many seconds into the raid is the player simulated to spawn in at
/// </summary>
[JsonPropertyName("simulatedRaidStartSeconds")]
public double? SimulatedRaidStartSeconds { get; set; }
/// <summary>
/// How many minutes are in the raid total
/// </summary>
[JsonPropertyName("raidTimeMinutes")]
public double? RaidTimeMinutes { get; set; }
/// <summary>
/// The new number of seconds required to avoid a run through
/// </summary>
[JsonPropertyName("newSurviveTimeSeconds")]
public double? NewSurviveTimeSeconds { get; set; }
/// <summary>
/// The original number of seconds required to avoid a run through
/// </summary>
[JsonPropertyName("originalSurvivalTimeSeconds")]
public double? OriginalSurvivalTimeSeconds { get; set; }
/// <summary>
/// Any changes required to the extract list
/// </summary>
[JsonPropertyName("exitChanges")]
public List<ExtractChange>? ExitChanges { get; set; }
}
public record ExtractChange
{
[JsonPropertyName("Name")]
public string? Name { get; set; }
[JsonPropertyName("MinTime")]
public double? MinTime { get; set; }
[JsonPropertyName("MaxTime")]
public double? MaxTime { get; set; }
[JsonPropertyName("Chance")]
public double? Chance { get; set; }
}