Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Generators/PmcWaveGenerator.cs
T
2025-03-07 13:16:43 +00:00

82 lines
2.9 KiB
C#

using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Spt.Config;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Server.Core.Servers;
using SPTarkov.Server.Core.Services;
using SPTarkov.Server.Core.Utils;
using SPTarkov.Common.Annotations;
namespace SPTarkov.Server.Core.Generators
{
[Injectable]
public class PmcWaveGenerator
{
protected ISptLogger<PmcWaveGenerator> _logger;
protected RandomUtil _randomUtil;
protected DatabaseService _databaseService;
protected ConfigServer _configServer;
protected PmcConfig _pmcConfig;
public PmcWaveGenerator(
ISptLogger<PmcWaveGenerator> _logger,
RandomUtil _randomUtil,
DatabaseService _databaseService,
ConfigServer _configServer
)
{
this._logger = _logger;
this._randomUtil = _randomUtil;
this._databaseService = _databaseService;
this._configServer = _configServer;
_pmcConfig = _configServer.GetConfig<PmcConfig>();
}
/// <summary>
/// Add a pmc wave to a map
/// </summary>
/// <param name="locationId"> e.g. factory4_day, bigmap </param>
/// <param name="waveToAdd"> Boss wave to add to map </param>
public void AddPmcWaveToLocation(string locationId, BossLocationSpawn waveToAdd)
{
_pmcConfig.CustomPmcWaves[locationId].Add(waveToAdd);
}
/// <summary>
/// Add custom boss and normal waves to all maps found in config/location.json to db
/// </summary>
public void ApplyWaveChangesToAllMaps() {
foreach (var location in _pmcConfig.CustomPmcWaves) {
ApplyWaveChangesToMapByName(location.Key);
}
}
/// <summary>
/// Add custom boss and normal waves to a map found in config/location.json to db by name
/// </summary>
/// <param name="name"> e.g. factory4_day, bigmap </param>
public void ApplyWaveChangesToMapByName(string name) {
if (!_pmcConfig.CustomPmcWaves.TryGetValue(name, out var pmcWavesToAdd)) {
return;
}
var location = _databaseService.GetLocation(name);
if (location is null) {
return;
}
location.Base.BossLocationSpawn.AddRange(pmcWavesToAdd);
}
/// <summary>
/// Add custom boss and normal waves to a map found in config/location.json to db by LocationBase
/// </summary>
/// <param name="location"> Location Object </param>
public void ApplyWaveChangesToMap(LocationBase location) {
if (!_pmcConfig.CustomPmcWaves.TryGetValue(location.Id.ToLower(), out var pmcWavesToAdd))
{
return;
}
location.BossLocationSpawn.AddRange(pmcWavesToAdd);
}
}
}