591 lines
20 KiB
C#
591 lines
20 KiB
C#
using System.Runtime.InteropServices.JavaScript;
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using System.Text.Json;
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using Core.Annotations;
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using Core.Generators;
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using Core.Helpers;
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using Core.Models.Eft.Common;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.ItemEvent;
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using Core.Models.Eft.Launcher;
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using Core.Models.Eft.Profile;
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using Core.Models.Enums;
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using Core.Routers;
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using Core.Servers;
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using Core.Services;
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using Core.Utils;
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using Core.Utils.Cloners;
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namespace Core.Controllers;
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[Injectable]
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public class ProfileController
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{
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protected Models.Utils.ILogger _logger;
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protected HashUtil _hashUtil;
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protected ICloner _cloner;
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protected TimeUtil _timeUtil;
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protected SaveServer _saveServer;
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protected DatabaseService _databaseService;
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protected ItemHelper _itemHelper;
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protected ProfileFixerService _profileFixerService;
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protected LocalisationService _localisationService;
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protected SeasonalEventService _seasonalEventService;
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// TODO: MailSendService mailSendService: MailSendService
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protected PlayerScavGenerator _playerScavGenerator;
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private readonly EventOutputHolder _eventOutputHolder;
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protected TraderHelper _traderHelper;
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protected DialogueHelper _dialogueHelper;
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protected QuestHelper _questHelper;
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protected ProfileHelper _profileHelper;
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public ProfileController(
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Models.Utils.ILogger logger,
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HashUtil hashUtil,
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ICloner cloner,
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TimeUtil timeUtil,
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SaveServer saveServer,
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DatabaseService databaseService,
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ItemHelper itemHelper,
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ProfileFixerService profileFixerService,
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LocalisationService localisationService,
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SeasonalEventService seasonalEventService,
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// TODO: MailSendService mailSendService,
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PlayerScavGenerator playerScavGenerator,
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EventOutputHolder eventOutputHolder,
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TraderHelper traderHelper,
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DialogueHelper dialogueHelper,
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QuestHelper questHelper,
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ProfileHelper profileHelper
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)
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{
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_logger = logger;
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_cloner = cloner;
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_hashUtil = hashUtil;
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_timeUtil = timeUtil;
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_saveServer = saveServer;
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_databaseService = databaseService;
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_itemHelper = itemHelper;
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_profileFixerService = profileFixerService;
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_localisationService = localisationService;
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_seasonalEventService = seasonalEventService;
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_playerScavGenerator = playerScavGenerator;
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_eventOutputHolder = eventOutputHolder;
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_traderHelper = traderHelper;
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_dialogueHelper = dialogueHelper;
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_questHelper = questHelper;
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_profileHelper = profileHelper;
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}
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/**
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* Handle /launcher/profiles
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*/
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public List<MiniProfile> GetMiniProfiles()
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{
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return _saveServer.GetProfiles().Select(kv => GetMiniProfile(kv.Key)).ToList();
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}
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/**
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* Handle launcher/profile/info
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*/
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public MiniProfile GetMiniProfile(string sessionID)
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{
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var profile = _saveServer.GetProfile(sessionID);
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if (profile?.CharacterData == null)
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{
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throw new Exception($"Unable to find character data for id: {sessionID}. Profile may be corrupt");
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}
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var pmc = profile.CharacterData.PmcData;
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var maxlvl = _profileHelper.GetMaxLevel();
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// Player hasn't completed profile creation process, send defaults
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if (pmc?.Info?.Level == null)
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{
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return new MiniProfile()
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{
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Username = profile.ProfileInfo?.Username ?? "",
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Nickname = "unknown",
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Side = "unknown",
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CurrentLevel = 0,
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CurrentExperience = 0,
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PreviousExperience = 0,
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NextLevel = 0,
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MaxLevel = maxlvl,
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Edition = profile.ProfileInfo?.Edition ?? "",
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ProfileId = profile.ProfileInfo?.ProfileId ?? "",
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SptData = _profileHelper.GetDefaultSptDataObject(),
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};
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}
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var currlvl = pmc.Info.Level;
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var nextlvl = _profileHelper.GetExperience((int)(currlvl + 1));
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return new MiniProfile()
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{
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Username = profile.ProfileInfo.Username,
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Nickname = pmc.Info.Nickname,
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Side = pmc.Info.Side,
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CurrentLevel = (int)(pmc.Info.Level),
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CurrentExperience = (int)(pmc.Info.Experience ?? 0),
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PreviousExperience = currlvl == 0 ? 0 : _profileHelper.GetExperience((int)currlvl),
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NextLevel = nextlvl,
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MaxLevel = maxlvl,
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Edition = profile.ProfileInfo?.Edition ?? "",
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ProfileId = profile.ProfileInfo?.ProfileId ?? "",
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SptData = profile.SptData,
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};
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}
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/**
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* Handle client/game/profile/list
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*/
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public List<PmcData> GetCompleteProfile(string sessionID)
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{
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return _profileHelper.GetCompleteProfile(sessionID);
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}
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/**
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* Handle client/game/profile/create
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* @param info Client reqeust object
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* @param sessionID Player id
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* @returns Profiles _id value
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*/
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public string CreateProfile(ProfileCreateRequestData info, string sessionID)
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{
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var account = _saveServer.GetProfile(sessionID).ProfileInfo;
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var profileTemplate = _cloner.Clone(_databaseService.GetProfiles()?[account.Edition]?[info.Side.ToLower()]);
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var pmcData = profileTemplate.Character;
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// Delete existing profile
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DeleteProfileBySessionId(sessionID);
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// PMC
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pmcData.Id = account.ProfileId;
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pmcData.Aid = account.Aid;
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pmcData.Savage = account.ScavengerId;
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pmcData.SessionId = sessionID;
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pmcData.Info.Nickname = info.Nickname;
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pmcData.Info.LowerNickname = account.Username.ToLower();
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pmcData.Info.RegistrationDate = _timeUtil.GetTimeStamp();
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pmcData.Info.Voice = _databaseService.GetCustomization()[info.VoiceId].Name;
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pmcData.Stats = _profileHelper.GetDefaultCounters();
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pmcData.Info.NeedWipeOptions = [];
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pmcData.Customization.Head = info.HeadId;
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pmcData.Health.UpdateTime = _timeUtil.GetTimeStamp();
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pmcData.Quests = [];
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pmcData.Hideout.Seed = _timeUtil.GetTimeStamp() + 8 * 60 * 60 * 24 * 365; // 8 years in future why? who knows, we saw it in live
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pmcData.RepeatableQuests = [];
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pmcData.CarExtractCounts = new();
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pmcData.CoopExtractCounts = new();
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pmcData.Achievements = new();
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UpdateInventoryEquipmentId(pmcData);
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if (pmcData.UnlockedInfo == null)
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{
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pmcData.UnlockedInfo = new UnlockedInfo { UnlockedProductionRecipe = [] };
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}
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// Add required items to pmc stash
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AddMissingInternalContainersToProfile(pmcData);
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// Change item IDs to be unique
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pmcData.Inventory.Items = _itemHelper.ReplaceIDs(
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pmcData.Inventory.Items,
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pmcData,
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null,
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pmcData.Inventory.FastPanel
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);
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// Create profile
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var profileDetails = new SptProfile
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{
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ProfileInfo = account,
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CharacterData = new Characters { PmcData = pmcData, ScavData = new() },
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Suits = profileTemplate.Suits,
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UserBuildData = profileTemplate.UserBuilds,
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DialogueRecords = profileTemplate.Dialogues,
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SptData = _profileHelper.GetDefaultSptDataObject(),
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VitalityData = new(),
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InraidData = new(),
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InsuranceList = [],
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TraderPurchases = new(),
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PlayerAchievements = new(),
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FriendProfileIds = [],
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};
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_profileFixerService.CheckForAndFixPmcProfileIssues(profileDetails.CharacterData.PmcData);
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_saveServer.AddProfile(profileDetails);
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if (profileTemplate.Trader.SetQuestsAvailableForStart ?? false)
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{
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_questHelper.AddAllQuestsToProfile(profileDetails.CharacterData.PmcData, [QuestStatusEnum.AvailableForStart]);
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}
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// Profile is flagged as wanting quests set to ready to hand in and collect rewards
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if (profileTemplate.Trader.SetQuestsAvailableForFinish ?? false)
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{
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_questHelper.AddAllQuestsToProfile(profileDetails.CharacterData.PmcData, [
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QuestStatusEnum.AvailableForStart,
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QuestStatusEnum.Started,
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QuestStatusEnum.AvailableForFinish,
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]);
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// Make unused response so applyQuestReward works
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ItemEventRouterResponse? response = _eventOutputHolder.GetOutput(sessionID);
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// Add rewards for starting quests to profile
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GivePlayerStartingQuestRewards(profileDetails, sessionID, response);
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}
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ResetAllTradersInProfile(sessionID);
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_saveServer.GetProfile(sessionID).CharacterData.ScavData = GeneratePlayerScav(sessionID);
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// Store minimal profile and reload it
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_saveServer.SaveProfile(sessionID);
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_saveServer.LoadProfile(sessionID);
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// Completed account creation
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_saveServer.GetProfile(sessionID).ProfileInfo.IsWiped = false;
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_saveServer.SaveProfile(sessionID);
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return pmcData.Id;
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}
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/**
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* make profiles pmcData.Inventory.equipment unique
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* @param pmcData Profile to update
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*/
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protected void UpdateInventoryEquipmentId(PmcData pmcData)
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{
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var oldEquipmentId = pmcData.Inventory.Equipment;
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pmcData.Inventory.Equipment = _hashUtil.Generate();
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foreach (var item in pmcData.Inventory.Items)
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{
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if (item.ParentId == oldEquipmentId)
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{
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item.ParentId = pmcData.Inventory.Equipment;
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continue;
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}
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if (item.Id == oldEquipmentId)
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{
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item.Id = pmcData.Inventory.Equipment;
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}
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}
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}
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/**
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* Ensure a profile has the necessary internal containers e.g. questRaidItems / sortingTable
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* DOES NOT check that stash exists
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* @param pmcData Profile to check
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*/
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protected void AddMissingInternalContainersToProfile(PmcData pmcData)
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{
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.HideoutCustomizationStashId))
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{
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pmcData.Inventory.Items.Add(new()
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{
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Id = pmcData.Inventory.HideoutCustomizationStashId,
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Template = ItemTpl.HIDEOUTAREACONTAINER_CUSTOMIZATION,
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});
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}
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.SortingTable))
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{
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pmcData.Inventory.Items.Add(new()
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{
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Id = pmcData.Inventory.SortingTable,
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Template = ItemTpl.SORTINGTABLE_SORTING_TABLE,
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});
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}
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.QuestStashItems))
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{
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pmcData.Inventory.Items.Add(new()
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{
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Id = pmcData.Inventory.QuestStashItems,
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Template = ItemTpl.STASH_QUESTOFFLINE,
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});
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}
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if (!pmcData.Inventory.Items.Any((item) => item.Id == pmcData.Inventory.QuestRaidItems))
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{
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pmcData.Inventory.Items.Add(new()
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{
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Id = pmcData.Inventory.QuestRaidItems,
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Template = ItemTpl.STASH_QUESTRAID,
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});
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}
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}
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/**
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* Delete a profile
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* @param sessionID Id of profile to delete
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*/
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protected void DeleteProfileBySessionId(string sessionID)
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{
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if (_saveServer.GetProfiles().ContainsKey(sessionID))
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{
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_saveServer.DeleteProfileById(sessionID);
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}
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else
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{
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_logger.Warning(
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_localisationService.GetText("profile-unable_to_find_profile_by_id_cannot_delete", sessionID)
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);
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}
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}
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/**
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* Iterate over all quests in player profile, inspect rewards for the quests current state (accepted/completed)
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* and send rewards to them in mail
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* @param profileDetails Player profile
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* @param sessionID Session id
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* @param response Event router response
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*/
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protected void GivePlayerStartingQuestRewards(
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SptProfile profileDetails,
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string sessionID,
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ItemEventRouterResponse response
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)
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{
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foreach (var quest in profileDetails.CharacterData.PmcData.Quests)
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{
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var questFromDb = _questHelper.GetQuestFromDb(quest.QId, profileDetails.CharacterData.PmcData);
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// Get messageId of text to send to player as text message in game
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// Copy of code from QuestController.acceptQuest()
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var messageId = _questHelper.GetMessageIdForQuestStart(
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questFromDb.StartedMessageText,
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questFromDb.Description
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);
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var itemRewards = _questHelper.ApplyQuestReward(
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profileDetails.CharacterData.PmcData,
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quest.QId,
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QuestStatusEnum.Started,
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sessionID,
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response
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);
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/* TODO:
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_mailSendService.sendLocalisedNpcMessageToPlayer(
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sessionID,
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this.traderHelper.getTraderById(questFromDb.traderId),
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MessageType.QUEST_START,
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messageId,
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itemRewards,
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this.timeUtil.getHoursAsSeconds(100),
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);
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*/
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}
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}
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/**
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* For each trader reset their state to what a level 1 player would see
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* @param sessionId Session id of profile to reset
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*/
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protected void ResetAllTradersInProfile(string sessionId)
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{
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foreach (var traderId in _databaseService.GetTraders().Keys)
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{
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_traderHelper.ResetTrader(sessionId, traderId);
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}
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}
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/**
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* Generate a player scav object
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* PMC profile MUST exist first before pscav can be generated
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* @param sessionID
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* @returns IPmcData object
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*/
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public PmcData GeneratePlayerScav(string sessionID)
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{
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return _playerScavGenerator.Generate(sessionID);
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}
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/**
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* Handle client/game/profile/nickname/validate
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*/
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public string ValidateNickname(ValidateNicknameRequestData info, string sessionID)
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{
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if (info.Nickname.Length < 3)
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{
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return "tooshort";
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}
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if (_profileHelper.IsNicknameTaken(info, sessionID))
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{
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return "taken";
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}
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return "OK";
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}
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/**
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* Handle client/game/profile/nickname/change event
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* Client allows player to adjust their profile name
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*/
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public string ChangeNickname(ProfileChangeNicknameRequestData info, string sessionID)
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{
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var output = ValidateNickname(new ValidateNicknameRequestData() { Nickname = info.Nickname }, sessionID);
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if (output == "OK")
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{
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var pmcData = _profileHelper.GetPmcProfile(sessionID);
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pmcData.Info.Nickname = info.Nickname;
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pmcData.Info.LowerNickname = info.Nickname.ToLower();
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}
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return output;
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}
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/**
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* Handle client/game/profile/voice/change event
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*/
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public void ChangeVoice(ProfileChangeVoiceRequestData info, string sessionID)
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{
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var pmcData = _profileHelper.GetPmcProfile(sessionID);
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pmcData.Info.Voice = info.Voice;
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}
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/**
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* Handle client/game/profile/search
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*/
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public List<SearchFriendResponse> GetFriends(SearchFriendRequestData info, string sessionID)
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{
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// TODO: We should probably rename this method in the next client update
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var result = new List<SearchFriendResponse>();
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// Find any profiles with a nickname containing the entered name
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var allProfiles = _saveServer.GetProfiles().Values;
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foreach (var profile in allProfiles)
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{
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var pmcProfile = profile?.CharacterData?.PmcData;
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if (!pmcProfile?.Info?.LowerNickname?.Contains(info.Nickname.ToLower()) ?? false)
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{
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continue;
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}
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result.Add(_profileHelper.GetChatRoomMemberFromPmcProfile(pmcProfile));
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}
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return result;
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}
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/**
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* Handle client/profile/status
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*/
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public GetProfileStatusResponseData GetProfileStatus(string sessionId)
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{
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var account = _saveServer.GetProfile(sessionId).ProfileInfo;
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var response = new GetProfileStatusResponseData()
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{
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MaxPveCountExceeded = false,
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Profiles =
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[
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new() { ProfileId = account.ScavengerId, ProfileToken = null, Status = "Free", Sid = "", Ip = "", Port = 0 },
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new() { ProfileId = account.ProfileId, ProfileToken = null, Status = "Free", Sid = "", Ip = "", Port = 0 },
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]
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};
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return response;
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}
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/**
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* Handle client/profile/view
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*/
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public GetOtherProfileResponse GetOtherProfile(string sessionId, GetOtherProfileRequest request)
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{
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// Find the profile by the account ID, fall back to the current player if we can't find the account
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var profile = _profileHelper.GetFullProfileByAccountId(request.AccountId);
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if (profile?.CharacterData?.PmcData == null || profile?.CharacterData?.ScavData == null)
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{
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profile = _profileHelper.GetFullProfile(sessionId);
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}
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var playerPmc = profile.CharacterData.PmcData;
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var playerScav = profile.CharacterData.ScavData;
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return new GetOtherProfileResponse()
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{
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Id = playerPmc.Id,
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Aid = playerPmc.Aid as int?,
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Info =
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{
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Nickname = playerPmc.Info.Nickname,
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Side = playerPmc.Info.Side,
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Experience = playerPmc.Info.Experience as int?,
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MemberCategory = playerPmc.Info.MemberCategory as int?,
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BannedState = playerPmc.Info.BannedState,
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BannedUntil = playerPmc.Info.BannedUntil,
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RegistrationDate = playerPmc.Info.RegistrationDate,
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},
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Customization =
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{
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Head = playerPmc.Customization.Head,
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Body = playerPmc.Customization.Body,
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Feet = playerPmc.Customization.Feet,
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Hands = playerPmc.Customization.Hands,
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Dogtag = playerPmc.Customization.DogTag,
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},
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Skills = playerPmc.Skills,
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Equipment =
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{
|
|
Id = playerPmc.Inventory.Equipment,
|
|
Items = playerPmc.Inventory.Items,
|
|
},
|
|
Achievements = playerPmc.Achievements,
|
|
FavoriteItems = _profileHelper.GetOtherProfileFavorites(playerPmc),
|
|
PmcStats =
|
|
{
|
|
Eft =
|
|
{
|
|
TotalInGameTime = playerPmc.Stats.Eft.TotalInGameTime as int?,
|
|
OverAllCounters = playerPmc.Stats.Eft.OverallCounters,
|
|
},
|
|
},
|
|
ScavStats =
|
|
{
|
|
Eft =
|
|
{
|
|
TotalInGameTime = playerScav.Stats.Eft.TotalInGameTime as int?,
|
|
OverAllCounters = playerScav.Stats.Eft.OverallCounters,
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Handle client/profile/settings
|
|
*/
|
|
public bool SetChosenProfileIcon(string sessionId, GetProfileSettingsRequest request)
|
|
{
|
|
var profileToUpdate = _profileHelper.GetPmcProfile(sessionId);
|
|
if (profileToUpdate == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (request.MemberCategory != null)
|
|
{
|
|
profileToUpdate.Info.SelectedMemberCategory = request.MemberCategory as MemberCategory?;
|
|
}
|
|
|
|
if (request.SquadInviteRestriction != null)
|
|
{
|
|
profileToUpdate.Info.SquadInviteRestriction = request.SquadInviteRestriction;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|