Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Services/TraderStore.cs
T
2025-06-18 17:09:20 +00:00

93 lines
2.9 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.DI;
using SPTarkov.Server.Core.Models;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Utils;
namespace SPTarkov.Server.Core.Services;
/// <summary>
/// Source of truth for all default traders as well as any additional trader a server mod may add.
/// </summary>
[Injectable(InjectionType.Singleton, TypePriority = OnLoadOrder.TraderRegistration)]
public class TraderStore(
DatabaseService databaseService,
IEnumerable<ITrader> injectedTraders,
LocalisationService localisationService,
ISptLogger<TraderStore> logger
) : IOnLoad
{
private readonly Dictionary<string, ITrader> _traders = new();
public Task OnLoad()
{
logger.Info("Importing traders...");
var customTraders = 0;
foreach (var trader in injectedTraders)
{
if (trader is ICustomTrader customTrader)
{
try
{
var dbTrader = new Trader
{
Assort = customTrader.GetAssort(),
Base = customTrader.GetBase(),
QuestAssort = customTrader.GetQuestAssort(),
Dialogue = customTrader.GetDialogues(),
Suits = customTrader.GetSuits(),
Services = customTrader.GetServices(),
};
databaseService.GetTraders().Add(trader.Id, dbTrader);
_traders.Add(trader.Id, trader);
logger.Info($"Loaded custom trader: {trader.Name}");
customTraders++;
}
catch (Exception e)
{
logger.Error(
localisationService.GetText(
"trader-unable_to_add_custom_trader",
new { traderId = trader.Name, error = e.StackTrace }
)
);
}
}
else
{
_traders.Add(trader.Id, trader);
}
}
logger.Info(
$"Importing traders complete {(customTraders == 0 ? "" : $"[{customTraders} traders loaded]")}"
);
return Task.CompletedTask;
}
/// <summary>
/// Returns a trader by given ID.
/// </summary>
/// <param name="traderId"></param>
/// <returns></returns>
public ITrader? GetTraderById(string traderId)
{
if (_traders.TryGetValue(traderId, out var trader))
{
return trader;
}
return null;
}
/// <summary>
/// Returns all traders in the game, including custom traders.
/// </summary>
/// <returns></returns>
public IEnumerable<ITrader> GetAllTraders()
{
return _traders.Values;
}
}