Files
SPT-Server-Build/Libraries/Core/Services/RagfairPriceService.cs
T
2025-01-20 15:18:54 +00:00

323 lines
11 KiB
C#

using SptCommon.Annotations;
using Core.Helpers;
using Core.Models.Common;
using Core.Models.Eft.Common.Tables;
using Core.Models.Spt.Config;
using Core.Models.Spt.Ragfair;
using Core.Models.Utils;
using Core.Models.Enums;
using System;
using Core.Servers;
namespace Core.Services;
[Injectable(InjectionType.Singleton)]
public class RagfairPriceService(
ISptLogger<RagfairPriceService> _logger,
HandbookHelper _handbookHelper,
TraderHelper _traderHelper,
PresetHelper _presetHelper,
ItemHelper _itemHelper,
DatabaseService _databaseService,
ConfigServer _configServer
)
{
RagfairConfig _ragfairConfig = _configServer.GetConfig<RagfairConfig>();
protected RagfairServerPrices _prices = new RagfairServerPrices
{ StaticPrices = new Dictionary<string, double>(), DynamicPrices = new Dictionary<string, double>() };
/// <summary>
/// Generate static (handbook) and dynamic (prices.json) flea prices, store inside class as dictionaries
/// </summary>
public async Task OnLoadAsync()
{
throw new NotImplementedException();
}
public string GetRoute()
{
throw new NotImplementedException();
}
/// <summary>
/// Iterate over all items of type "Item" in db and get template price, store in cache
/// </summary>
public void RefreshStaticPrices()
{
foreach (var item in _databaseService.GetItems().Where((x) => x.Value.Type == "Item"))
{
_prices.StaticPrices[item.Key] = Math.Round(_handbookHelper.GetTemplatePrice(item.Key) ?? 0);
}
}
/// <summary>
/// Copy the prices.json data into our dynamic price dictionary
/// </summary>
public void RefreshDynamicPrices()
{
throw new NotImplementedException();
}
/// <summary>
/// Get the dynamic price for an item. If value doesn't exist, use static (handbook) value.
/// if no static value, return 1
/// </summary>
/// <param name="tplId">Item tpl id to get price for</param>
/// <returns>price in roubles</returns>
public double GetFleaPriceForItem(string tplId)
{
throw new NotImplementedException();
}
/// <summary>
/// Get the flea price for an offers items + children
/// </summary>
/// <param name="offerItems">offer item + children to process</param>
/// <returns>Rouble price</returns>
public double GetFleaPriceForOfferItems(List<Item> offerItems)
{
throw new NotImplementedException();
}
/// <summary>
/// get the dynamic (flea) price for an item
/// </summary>
/// <param name="itemTpl">item template id to look up</param>
/// <returns>price in roubles</returns>
public double GetDynamicPriceForItem(string itemTpl)
{
throw new NotImplementedException();
}
/// <summary>
/// Grab the static (handbook) for an item by its tplId
/// </summary>
/// <param name="itemTpl">item template id to look up</param>
/// <returns>price in roubles</returns>
public double GetStaticPriceForItem(string itemTpl)
{
throw new NotImplementedException();
}
/// <summary>
/// Get prices for all items on flea, prioritize handbook prices first, use prices from prices.json if missing
/// This will refresh the caches prior to building the output
/// </summary>
/// <returns>Dictionary of item tpls and rouble cost</returns>
public Dictionary<string, double> GetAllFleaPrices()
{
throw new NotImplementedException();
}
public Dictionary<string, double> GetAllStaticPrices()
{
// Refresh the cache so we include any newly added custom items
RefreshStaticPrices();
return _prices.StaticPrices;
}
/// <summary>
/// Get the percentage difference between two values
/// </summary>
/// <param name="a">numerical value a</param>
/// <param name="b">numerical value b</param>
/// <returns>different in percent</returns>
protected double GetPriceDifference(double a, double b)
{
throw new NotImplementedException();
}
/// <summary>
/// Get the rouble price for an assorts barter scheme
/// </summary>
/// <param name="barterScheme"></param>
/// <returns>Rouble price</returns>
public double GetBarterPrice(List<BarterScheme> barterScheme)
{
throw new NotImplementedException();
}
/// <summary>
/// Generate a currency cost for an item and its mods
/// </summary>
/// <param name="offerItems">Item with mods to get price for</param>
/// <param name="desiredCurrency">Currency price desired in</param>
/// <param name="isPackOffer">Price is for a pack type offer</param>
/// <returns>cost of item in desired currency</returns>
public double GetDynamicOfferPriceForOffer(List<Item> offerItems, string desiredCurrency, bool isPackOffer)
{
throw new NotImplementedException();
}
/// <summary>
/// </summary>
/// <param name="itemTemplateId">items tpl value</param>
/// <param name="desiredCurrency">Currency to return result in</param>
/// <param name="item">Item object (used for weapon presets)</param>
/// <param name="offerItems"></param>
/// <param name="isPackOffer"></param>
/// <returns></returns>
public double GetDynamicItemPrice(string itemTemplateId, string desiredCurrency, Item item = null, List<Item> offerItems = null, bool? isPackOffer = null)
{
var isPreset = false;
var price = GetFleaPriceForItem(itemTemplateId);
// Adjust price if below handbook price, based on config.
if (_ragfairConfig.Dynamic.OfferAdjustment.AdjustPriceWhenBelowHandbookPrice)
{
price = AdjustPriceIfBelowHandbook(price, itemTemplateId);
}
// Use trader price if higher, based on config.
if (_ragfairConfig.Dynamic.UseTraderPriceForOffersIfHigher)
{
var traderPrice = _traderHelper.GetHighestSellToTraderPrice(itemTemplateId);
if (traderPrice > price)
{
price = traderPrice;
}
}
// Prices for weapon presets are handled differently.
if (
item?.Upd?.SptPresetId is not null &&
offerItems is not null &&
_presetHelper.IsPresetBaseClass(item.Upd.SptPresetId, BaseClasses.WEAPON)
)
{
price = GetWeaponPresetPrice(item, offerItems, price);
isPreset = true;
}
// Check for existence of manual price adjustment multiplier
if (_ragfairConfig.Dynamic.ItemPriceMultiplier.TryGetValue(itemTemplateId, out var multiplier))
{
price *= multiplier;
}
// The quality of the item affects the price + not on the ignore list
if (item is not null && !_ragfairConfig.Dynamic.IgnoreQualityPriceVarianceBlacklist.Contains(itemTemplateId))
{
var qualityModifier = _itemHelper.GetItemQualityModifier(item);
price *= qualityModifier;
}
// Make adjustments for unreasonably priced items.
foreach (var (key, value) in _ragfairConfig.Dynamic.UnreasonableModPrices)
{
if (!_itemHelper.IsOfBaseclass(itemTemplateId, key) || !value.Enabled)
{
continue;
}
price = AdjustUnreasonablePrice(
_databaseService.GetHandbook().Items,
value,
itemTemplateId,
price);
}
// Vary the price based on the type of offer.
var range = GetOfferTypeRangeValues(isPreset, isPackOffer ?? false);
price = RandomiseOfferPrice(price, range);
// Convert to different currency if required.
var roublesId = Money.ROUBLES;
if (desiredCurrency != roublesId)
{
price = _handbookHelper.FromRUB(price, desiredCurrency);
}
if (price < 1)
{
return 1;
}
return price;
}
/// <summary>
/// using data from config, adjust an items price to be relative to its handbook price
/// </summary>
/// <param name="handbookPrices">Prices of items in handbook</param>
/// <param name="unreasonableItemChange">Change object from config</param>
/// <param name="itemTpl">Item being adjusted</param>
/// <param name="price">Current price of item</param>
/// <returns>Adjusted price of item</returns>
protected double AdjustUnreasonablePrice(
List<HandbookItem> handbookPrices,
UnreasonableModPrices unreasonableItemChange,
string itemTpl,
double price)
{
throw new NotImplementedException();
}
/// <summary>
/// Get different min/max price multipliers for different offer types (preset/pack/default)
/// </summary>
/// <param name="isPreset">Offer is a preset</param>
/// <param name="isPack">Offer is a pack</param>
/// <returns>MinMax values</returns>
protected MinMax GetOfferTypeRangeValues(bool isPreset, bool isPack)
{
throw new NotImplementedException();
}
/// <summary>
/// Check to see if an items price is below its handbook price and adjust according to values set to config/ragfair.json
/// </summary>
/// <param name="itemPrice">price of item</param>
/// <param name="itemTpl">item template Id being checked</param>
/// <returns>adjusted price value in roubles</returns>
protected double AdjustPriceIfBelowHandbook(double itemPrice, string itemTpl)
{
throw new NotImplementedException();
}
/// <summary>
/// Multiply the price by a randomised curve where n = 2, shift = 2
/// </summary>
/// <param name="existingPrice">price to alter</param>
/// <param name="rangeValues">min and max to adjust price by</param>
/// <returns>multiplied price</returns>
protected double RandomiseOfferPrice(double existingPrice, MinMax rangeValues)
{
throw new NotImplementedException();
}
/// <summary>
/// Calculate the cost of a weapon preset by adding together the price of its mods + base price of default weapon preset
/// </summary>
/// <param name="weaponRootItem">base weapon</param>
/// <param name="weaponWithChildren">weapon plus mods</param>
/// <param name="existingPrice">price of existing base weapon</param>
/// <returns>price of weapon in roubles</returns>
protected double GetWeaponPresetPrice(Item weaponRootItem, List<Item> weaponWithChildren, double existingPrice)
{
throw new NotImplementedException();
}
/// <summary>
/// Get the highest price for an item that is stored in handbook or trader assorts
/// </summary>
/// <param name="itemTpl">Item to get highest price of</param>
/// <returns>rouble cost</returns>
protected decimal GetHighestHandbookOrTraderPriceAsRouble(string itemTpl)
{
throw new NotImplementedException();
}
/// <summary>
/// Attempt to get the default preset for a weapon, failing that get the first preset in the array
/// (assumes default = has encyclopedia entry)
/// </summary>
/// <param name="presets">weapon presets to choose from</param>
/// <returns>Default preset object</returns>
protected object GetWeaponPreset(Item weapon)
{
throw new NotImplementedException();
}
}