Files
SPT-Server-Build/Libraries/Core/Models/Eft/Game/GetRaidTimeResponse.cs
T
2025-02-07 19:36:17 +00:00

66 lines
1.0 KiB
C#

using System.Text.Json.Serialization;
namespace Core.Models.Eft.Game;
public record GetRaidTimeResponse
{
[JsonPropertyName("RaidTimeMinutes")]
public double? RaidTimeMinutes
{
get;
set;
}
[JsonPropertyName("NewSurviveTimeSeconds")]
public double? NewSurviveTimeSeconds
{
get;
set;
}
[JsonPropertyName("OriginalSurvivalTimeSeconds")]
public double? OriginalSurvivalTimeSeconds
{
get;
set;
}
[JsonPropertyName("ExitChanges")]
public List<ExtractChange>? ExitChanges
{
get;
set;
}
}
public record ExtractChange
{
[JsonPropertyName("Name")]
public string? Name
{
get;
set;
}
[JsonPropertyName("MinTime")]
public double? MinTime
{
get;
set;
}
[JsonPropertyName("MaxTime")]
public double? MaxTime
{
get;
set;
}
[JsonPropertyName("Chance")]
public double? Chance
{
get;
set;
}
}