Files
SPT-Server-Build/Core/Models/Spt/Server/SettingsBase.cs
T

147 lines
4.5 KiB
C#

using System.Text.Json.Serialization;
namespace Types.Models.Spt.Server;
public class SettingsBase
{
[JsonPropertyName("config")]
public Config Configuration { get; set; }
}
public class Config
{
[JsonPropertyName("AFKTimeoutSeconds")]
public int AFKTimeoutSeconds { get; set; }
[JsonPropertyName("AdditionalRandomDelaySeconds")]
public int AdditionalRandomDelaySeconds { get; set; }
[JsonPropertyName("ClientSendRateLimit")]
public int ClientSendRateLimit { get; set; }
[JsonPropertyName("CriticalRetriesCount")]
public int CriticalRetriesCount { get; set; }
[JsonPropertyName("DefaultRetriesCount")]
public int DefaultRetriesCount { get; set; }
[JsonPropertyName("FirstCycleDelaySeconds")]
public int FirstCycleDelaySeconds { get; set; }
[JsonPropertyName("FramerateLimit")]
public FramerateLimit FramerateLimit { get; set; }
[JsonPropertyName("GroupStatusInterval")]
public int GroupStatusInterval { get; set; }
[JsonPropertyName("GroupStatusButtonInterval")]
public int GroupStatusButtonInterval { get; set; }
[JsonPropertyName("KeepAliveInterval")]
public int KeepAliveInterval { get; set; }
[JsonPropertyName("LobbyKeepAliveInterval")]
public int LobbyKeepAliveInterval { get; set; }
[JsonPropertyName("Mark502and504AsNonImportant")]
public bool Mark502and504AsNonImportant { get; set; }
[JsonPropertyName("MemoryManagementSettings")]
public MemoryManagementSettings MemoryManagementSettings { get; set; }
[JsonPropertyName("NVidiaHighlights")]
public bool NVidiaHighlights { get; set; }
[JsonPropertyName("NextCycleDelaySeconds")]
public int NextCycleDelaySeconds { get; set; }
[JsonPropertyName("PingServerResultSendInterval")]
public int PingServerResultSendInterval { get; set; }
[JsonPropertyName("PingServersInterval")]
public int PingServersInterval { get; set; }
[JsonPropertyName("ReleaseProfiler")]
public ReleaseProfiler ReleaseProfiler { get; set; }
[JsonPropertyName("RequestConfirmationTimeouts")]
public List<int> RequestConfirmationTimeouts { get; set; }
[JsonPropertyName("RequestsMadeThroughLobby")]
public List<string> RequestsMadeThroughLobby { get; set; }
[JsonPropertyName("SecondCycleDelaySeconds")]
public int SecondCycleDelaySeconds { get; set; }
[JsonPropertyName("ShouldEstablishLobbyConnection")]
public bool ShouldEstablishLobbyConnection { get; set; }
[JsonPropertyName("TurnOffLogging")]
public bool TurnOffLogging { get; set; }
[JsonPropertyName("WeaponOverlapDistanceCulling")]
public int WeaponOverlapDistanceCulling { get; set; }
[JsonPropertyName("WebDiagnosticsEnabled")]
public bool WebDiagnosticsEnabled { get; set; }
[JsonPropertyName("NetworkStateView")]
public NetworkStateView NetworkStateView { get; set; }
[JsonPropertyName("WsReconnectionDelays")]
public List<string> WsReconnectionDelays { get; set; }
}
public class FramerateLimit
{
[JsonPropertyName("MaxFramerateGameLimit")]
public int MaxFramerateGameLimit { get; set; }
[JsonPropertyName("MaxFramerateLobbyLimit")]
public int MaxFramerateLobbyLimit { get; set; }
[JsonPropertyName("MinFramerateLimit")]
public int MinFramerateLimit { get; set; }
}
public class MemoryManagementSettings
{
[JsonPropertyName("AggressiveGC")]
public bool AggressiveGC { get; set; }
[JsonPropertyName("GigabytesRequiredToDisableGCDuringRaid")]
public int GigabytesRequiredToDisableGCDuringRaid { get; set; }
[JsonPropertyName("HeapPreAllocationEnabled")]
public bool HeapPreAllocationEnabled { get; set; }
[JsonPropertyName("HeapPreAllocationMB")]
public int HeapPreAllocationMB { get; set; }
[JsonPropertyName("OverrideRamCleanerSettings")]
public bool OverrideRamCleanerSettings { get; set; }
[JsonPropertyName("RamCleanerEnabled")]
public bool RamCleanerEnabled { get; set; }
}
public class ReleaseProfiler
{
[JsonPropertyName("Enabled")]
public bool Enabled { get; set; }
[JsonPropertyName("MaxRecords")]
public int MaxRecords { get; set; }
[JsonPropertyName("RecordTriggerValue")]
public int RecordTriggerValue { get; set; }
}
public class NetworkStateView
{
[JsonPropertyName("LossThreshold")]
public int LossThreshold { get; set; }
[JsonPropertyName("RttThreshold")]
public int RttThreshold { get; set; }
}