220 lines
3.6 KiB
C#
220 lines
3.6 KiB
C#
using System.Text.Json.Serialization;
|
|
using Core.Models.Eft.Common.Tables;
|
|
|
|
namespace Core.Models.Spt.Bots;
|
|
|
|
public record GenerateWeaponRequest
|
|
{
|
|
/**
|
|
* Weapon to add mods to / result that is returned
|
|
*/
|
|
[JsonPropertyName("weapon")]
|
|
public List<Item>? Weapon
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Pool of compatible mods to attach to weapon
|
|
*/
|
|
[JsonPropertyName("modPool")]
|
|
public GlobalMods? ModPool
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* ParentId of weapon
|
|
*/
|
|
[JsonPropertyName("weaponId")]
|
|
public string? WeaponId
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Weapon which mods will be generated on
|
|
*/
|
|
[JsonPropertyName("parentTemplate")]
|
|
public TemplateItem? ParentTemplate
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Chance values mod will be added
|
|
*/
|
|
[JsonPropertyName("modSpawnChances")]
|
|
public Dictionary<string, double>? ModSpawnChances
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Ammo tpl to use when generating magazines/cartridges
|
|
*/
|
|
[JsonPropertyName("ammoTpl")]
|
|
public string? AmmoTpl
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Bot-specific properties
|
|
*/
|
|
[JsonPropertyName("botData")]
|
|
public BotData? BotData
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* limits placed on certain mod types per gun
|
|
*/
|
|
[JsonPropertyName("modLimits")]
|
|
public BotModLimits? ModLimits
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Info related to the weapon being generated
|
|
*/
|
|
[JsonPropertyName("weaponStats")]
|
|
public WeaponStats? WeaponStats
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Array of item tpls the weapon does not support
|
|
*/
|
|
[JsonPropertyName("conflictingItemTpls")]
|
|
public HashSet<string>? ConflictingItemTpls
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
}
|
|
|
|
public record BotData
|
|
{
|
|
/**
|
|
* Role of bot weapon is generated for
|
|
*/
|
|
[JsonPropertyName("role")]
|
|
public string? Role
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* Level of the bot weapon is being generated for
|
|
*/
|
|
[JsonPropertyName("level")]
|
|
public int? Level
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
/**
|
|
* role of bot when accessing bot.json equipment config settings
|
|
*/
|
|
[JsonPropertyName("equipmentRole")]
|
|
public string? EquipmentRole
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
}
|
|
|
|
public record WeaponStats
|
|
{
|
|
[JsonPropertyName("hasOptic")]
|
|
public bool? HasOptic
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("hasFrontIronSight")]
|
|
public bool? HasFrontIronSight
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("hasRearIronSight")]
|
|
public bool? HasRearIronSight
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
}
|
|
|
|
public record BotModLimits
|
|
{
|
|
[JsonPropertyName("scope")]
|
|
public ItemCount? Scope
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("scopeMax")]
|
|
public int? ScopeMax
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("scopeBaseTypes")]
|
|
public List<string>? ScopeBaseTypes
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("flashlightLaser")]
|
|
public ItemCount? FlashlightLaser
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("flashlightLaserMax")]
|
|
public int? FlashlightLaserMax
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[JsonPropertyName("flashlightLaserBaseTypes")]
|
|
public List<string>? FlashlightLaserBaseTypes
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
}
|
|
|
|
public record ItemCount
|
|
{
|
|
[JsonPropertyName("count")]
|
|
public int? Count
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
}
|