84 lines
2.4 KiB
C#
84 lines
2.4 KiB
C#
using Core.Annotations;
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using Core.Models.Eft.Common.Tables;
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namespace Core.Services;
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[Injectable(InjectionType.Singleton)]
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public class BotEquipmentModPoolService
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{
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/**
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* Store dictionary of mods for each item passed in
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* @param items items to find related mods and store in modPool
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*/
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protected void GeneratePool(List<TemplateItem> items, string poolType)
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{
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throw new NotImplementedException();
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}
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/**
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* Empty the mod pool
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*/
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public void ResetPool()
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{
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throw new NotImplementedException();
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}
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/**
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* Get array of compatible mods for an items mod slot (generate pool if it doesnt exist already)
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* @param itemTpl item to look up
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* @param slotName slot to get compatible mods for
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* @returns tpls that fit the slot
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*/
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public List<string> GetCompatibleModsForWeaponSlot(string itemTpl, string slotName)
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{
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throw new NotImplementedException();
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}
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/**
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* Get array of compatible mods for an items mod slot (generate pool if it doesnt exist already)
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* @param itemTpl item to look up
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* @param slotName slot to get compatible mods for
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* @returns tpls that fit the slot
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*/
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public List<string> GetCompatibleModsForGearSlot(string itemTpl, string slotName)
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{
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throw new NotImplementedException();
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}
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/**
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* Get mods for a piece of gear by its tpl
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* @param itemTpl items tpl to look up mods for
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* @returns Dictionary of mods (keys are mod slot names) with array of compatible mod tpls as value
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*/
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public Dictionary<string, List<string>> GetModsForGearSlot(string itemTpl)
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{
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throw new NotImplementedException();
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}
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/**
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* Get mods for a weapon by its tpl
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* @param itemTpl Weapons tpl to look up mods for
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* @returns Dictionary of mods (keys are mod slot names) with array of compatible mod tpls as value
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*/
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public Dictionary<string, List<string>> GetModsForWeaponSlot(string itemTpl)
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{
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throw new NotImplementedException();
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}
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/**
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* Create weapon mod pool and set generated flag to true
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*/
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protected void GenerateWeaponPool()
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{
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throw new NotImplementedException();
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}
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/**
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* Create gear mod pool and set generated flag to true
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*/
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protected void GenerateGearPool()
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{
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throw new NotImplementedException();
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}
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}
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