Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Routers/Static/GameStaticRouter.cs
T
2025-04-22 14:49:05 +01:00

178 lines
5.8 KiB
C#

using SPTarkov.Common.Annotations;
using SPTarkov.Server.Core.Callbacks;
using SPTarkov.Server.Core.DI;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Request;
using SPTarkov.Server.Core.Models.Eft.Game;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Routers.Static;
[Injectable(InjectableTypeOverride = typeof(StaticRouter))]
public class GameStaticRouter : StaticRouter
{
public GameStaticRouter(
JsonUtil jsonUtil,
GameCallbacks gameCallbacks
) : base(
jsonUtil,
[
new RouteAction(
"/client/game/config",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetGameConfig(url, info as GameEmptyCrcRequestData, sessionID),
typeof(GameEmptyCrcRequestData)
),
new RouteAction(
"/client/game/mode",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetGameMode(url, info as GameModeRequestData, sessionID),
typeof(GameModeRequestData)
),
new RouteAction(
"/client/server/list",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetServer(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/client/match/group/current",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetCurrentGroup(url, info as EmptyRequestData, sessionID),
typeof(GameModeRequestData)
),
new RouteAction(
"/client/game/version/validate",
(
url,
info,
sessionID,
output
) => gameCallbacks.VersionValidate(url, info as VersionValidateRequestData, sessionID),
typeof(VersionValidateRequestData)
),
new RouteAction(
"/client/game/start",
(
url,
info,
sessionID,
output
) => gameCallbacks.GameStart(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/client/game/logout",
(
url,
info,
sessionID,
output
) => gameCallbacks.GameLogout(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/client/checkVersion",
(
url,
info,
sessionID,
output
) => gameCallbacks.ValidateGameVersion(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/client/game/keepalive",
(
url,
info,
sessionID,
output
) => gameCallbacks.GameKeepalive(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/singleplayer/settings/version",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetVersion(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/client/reports/lobby/send",
(
url,
info,
sessionID,
output
) => gameCallbacks.ReportNickname(url, info as UIDRequestData, sessionID),
typeof(UIDRequestData)
),
new RouteAction(
"/client/report/send",
(
url,
info,
sessionID,
output
) => gameCallbacks.ReportNickname(url, info as UIDRequestData, sessionID),
typeof(GameModeRequestData)
),
new RouteAction(
"/singleplayer/settings/getRaidTime",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetRaidTime(url, info as GetRaidTimeRequest, sessionID),
typeof(GetRaidTimeRequest)
),
new RouteAction(
"/client/survey",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetSurvey(url, info as EmptyRequestData, sessionID)
),
new RouteAction(
"/client/survey/view",
(
url,
info,
sessionID,
output
) => gameCallbacks.GetSurveyView(url, info as SendSurveyOpinionRequest, sessionID),
typeof(SendSurveyOpinionRequest)
),
new RouteAction(
"/client/survey/opinion",
(
url,
info,
sessionID,
output
) => gameCallbacks.SendSurveyOpinion(url, info as SendSurveyOpinionRequest, sessionID),
typeof(SendSurveyOpinionRequest)
)
]
)
{
}
}