Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Callbacks/ProfileCallbacks.cs
T
2025-06-18 17:09:20 +00:00

241 lines
7.6 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Controllers;
using SPTarkov.Server.Core.Helpers;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.Launcher;
using SPTarkov.Server.Core.Models.Eft.Profile;
using SPTarkov.Server.Core.Models.Enums;
using SPTarkov.Server.Core.Models.Spt.Launcher;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Callbacks;
[Injectable]
public class ProfileCallbacks(
HttpResponseUtil _httpResponse,
TimeUtil _timeUtil,
ProfileController _profileController,
ProfileHelper _profileHelper
)
{
/// <summary>
/// Handle client/game/profile/create
/// </summary>
/// <returns></returns>
public async ValueTask<string> CreateProfile(
string url,
ProfileCreateRequestData info,
string sessionID
)
{
var id = await _profileController.CreateProfile(info, sessionID);
return _httpResponse.GetBody(new CreateProfileResponse { UserId = id });
}
/// <summary>
/// Handle client/game/profile/list
/// Get the complete player profile (scav + pmc character)
/// </summary>
/// <returns></returns>
public ValueTask<string> GetProfileData(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask<string>(
_httpResponse.GetBody(_profileController.GetCompleteProfile(sessionID))
);
}
/// <summary>
/// Handle client/game/profile/savage/regenerate
/// Handle the creation of a scav profile for player
/// Occurs post-raid and when profile first created immediately after character details are confirmed by player
/// </summary>
/// <returns></returns>
public ValueTask<string> RegenerateScav(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask<string>(
_httpResponse.GetBody(
new List<PmcData> { _profileController.GeneratePlayerScav(sessionID) }
)
);
}
/// <summary>
/// Handle client/game/profile/voice/change event
/// </summary>
/// <returns></returns>
public ValueTask<string> ChangeVoice(
string url,
ProfileChangeVoiceRequestData info,
string sessionID
)
{
_profileController.ChangeVoice(info, sessionID);
return new ValueTask<string>(_httpResponse.NullResponse());
}
/// <summary>
/// Handle client/game/profile/nickname/change event
/// Client allows player to adjust their profile name
/// </summary>
/// <returns>Client response as string</returns>
public ValueTask<string> ChangeNickname(
string url,
ProfileChangeNicknameRequestData info,
string sessionId
)
{
var output = _profileController.ChangeNickname(info, sessionId);
return output switch
{
NicknameValidationResult.Taken => new ValueTask<string>(
_httpResponse.GetBody<object?>(
null,
BackendErrorCodes.NicknameNotUnique,
$"{BackendErrorCodes.NicknameNotUnique} - "
)
),
NicknameValidationResult.Short => new ValueTask<string>(
_httpResponse.GetBody<object?>(
null,
BackendErrorCodes.NicknameNotValid,
$"{BackendErrorCodes.NicknameNotValid} - "
)
),
_ => new ValueTask<string>(
_httpResponse.GetBody<object>(
new { status = 0, NicknameChangeDate = _timeUtil.GetTimeStamp() }
)
),
};
}
/// <summary>
/// Handle client/game/profile/nickname/validate
/// </summary>
/// <returns>Client response as string</returns>
public ValueTask<string> ValidateNickname(
string url,
ValidateNicknameRequestData info,
string sessionId
)
{
return _profileController.ValidateNickname(info, sessionId) switch
{
NicknameValidationResult.Taken => new ValueTask<string>(
_httpResponse.GetBody<object?>(
null,
BackendErrorCodes.NicknameNotUnique,
$"{BackendErrorCodes.NicknameNotUnique} - "
)
),
NicknameValidationResult.Short => new ValueTask<string>(
_httpResponse.GetBody<object?>(
null,
BackendErrorCodes.NicknameNotValid,
$"{BackendErrorCodes.NicknameNotValid} - "
)
),
_ => new ValueTask<string>(_httpResponse.GetBody(new { status = "ok" })),
};
}
/// <summary>
/// Handle client/game/profile/nickname/reserved
/// </summary>
/// <returns></returns>
public ValueTask<string> GetReservedNickname(string url, EmptyRequestData _, string sessionId)
{
var fullProfile = _profileHelper.GetFullProfile(sessionId);
if (fullProfile?.ProfileInfo?.Username is not null)
{
// Send players name back to them
return new ValueTask<string>(_httpResponse.GetBody(fullProfile?.ProfileInfo?.Username));
}
return new ValueTask<string>(_httpResponse.GetBody("SPTarkov"));
}
/// <summary>
/// Handle client/profile/status
/// Called when creating a character when choosing a character face/voice
/// </summary>
/// <returns></returns>
public ValueTask<string> GetProfileStatus(string url, EmptyRequestData _, string sessionId)
{
return new ValueTask<string>(
_httpResponse.GetBody(_profileController.GetProfileStatus(sessionId))
);
}
/// <summary>
/// Handle client/profile/view
/// Called when viewing another players profile
/// </summary>
/// <returns></returns>
public ValueTask<string> GetOtherProfile(
string url,
GetOtherProfileRequest request,
string sessionID
)
{
return new ValueTask<string>(
_httpResponse.GetBody(_profileController.GetOtherProfile(sessionID, request))
);
}
/// <summary>
/// Handle client/profile/settings
/// </summary>
/// <returns></returns>
public ValueTask<string> GetProfileSettings(
string url,
GetProfileSettingsRequest info,
string sessionID
)
{
return new ValueTask<string>(
_httpResponse.GetBody(_profileController.SetChosenProfileIcon(sessionID, info))
);
}
/// <summary>
/// Handle client/game/profile/search
/// </summary>
/// <returns></returns>
public ValueTask<string> SearchProfiles(
string url,
SearchProfilesRequestData info,
string sessionID
)
{
return new ValueTask<string>(
_httpResponse.GetBody(_profileController.SearchProfiles(info, sessionID))
);
}
/// <summary>
/// Handle launcher/profile/info
/// </summary>
/// <returns></returns>
public ValueTask<string> GetMiniProfile(
string url,
GetMiniProfileRequestData info,
string sessionID
)
{
return new ValueTask<string>(
_httpResponse.NoBody(_profileController.GetMiniProfile(sessionID))
);
}
/// <summary>
/// Handle /launcher/profiles
/// </summary>
/// <returns></returns>
public ValueTask<string> GetAllMiniProfiles(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask<string>(_httpResponse.NoBody(_profileController.GetMiniProfiles()));
}
}