23 lines
556 B
C#
23 lines
556 B
C#
using System.Text.Json.Serialization;
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using Core.Models.Eft.Common.Tables;
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namespace Core.Models.Eft.PresetBuild;
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public class PresetBuildActionRequestData
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{
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[JsonPropertyName("Action")]
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public string Action { get; set; }
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[JsonPropertyName("Id")]
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public string Id { get; set; }
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/** name of preset given by player */
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[JsonPropertyName("Name")]
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public string Name { get; set; }
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[JsonPropertyName("Root")]
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public string Root { get; set; }
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[JsonPropertyName("Items")]
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public List<Item> Items { get; set; }
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} |