Files
SPT-Server-Build/Libraries/Core/Models/Spt/Config/PlayerScavConfig.cs
T
2025-02-07 19:36:17 +00:00

130 lines
2.1 KiB
C#

using System.Text.Json.Serialization;
using Core.Models.Eft.Common.Tables;
using Core.Models.Enums;
namespace Core.Models.Spt.Config;
public record PlayerScavConfig : BaseConfig
{
[JsonPropertyName("kind")]
public string Kind
{
get;
set;
} = "spt-playerscav";
[JsonPropertyName("karmaLevel")]
public Dictionary<string, KarmaLevel> KarmaLevel
{
get;
set;
}
}
public record KarmaLevel
{
[JsonPropertyName("botTypeForLoot")]
public string BotTypeForLoot
{
get;
set;
}
[JsonPropertyName("modifiers")]
public Modifiers Modifiers
{
get;
set;
}
[JsonPropertyName("itemLimits")]
public Dictionary<string, GenerationData> ItemLimits
{
get;
set;
}
[JsonPropertyName("equipmentBlacklist")]
public Dictionary<EquipmentSlots, List<string>> EquipmentBlacklist
{
get;
set;
}
[JsonPropertyName("labsAccessCardChancePercent")]
public double? LabsAccessCardChancePercent
{
get;
set;
}
[JsonPropertyName("lootItemsToAddChancePercent")]
public Dictionary<string, double> LootItemsToAddChancePercent
{
get;
set;
}
}
public record Modifiers
{
[JsonPropertyName("equipment")]
public Dictionary<string, double> Equipment
{
get;
set;
}
[JsonPropertyName("mod")]
public Dictionary<string, double> Mod
{
get;
set;
}
}
public record ItemLimits
{
[JsonPropertyName("healing")]
public GenerationData Healing
{
get;
set;
}
[JsonPropertyName("drugs")]
public GenerationData Drugs
{
get;
set;
}
[JsonPropertyName("stims")]
public GenerationData Stims
{
get;
set;
}
[JsonPropertyName("looseLoot")]
public GenerationData LooseLoot
{
get;
set;
}
[JsonPropertyName("magazines")]
public GenerationData Magazines
{
get;
set;
}
[JsonPropertyName("grenades")]
public GenerationData Grenades
{
get;
set;
}
}