Files
SPT-Server-Build/Core/Models/Eft/Match/GroupCharacter.cs
T
2025-01-07 11:40:15 +00:00

113 lines
2.6 KiB
C#

using System.Text.Json.Serialization;
using Core.Models.Eft.Common.Tables;
using Core.Models.Enums;
namespace Core.Models.Eft.Match;
public class GroupCharacter
{
[JsonPropertyName("_id")]
public string Id { get; set; }
[JsonPropertyName("aid")]
public int Aid { get; set; }
[JsonPropertyName("Info")]
public CharacterInfo Info { get; set; }
[JsonPropertyName("PlayerVisualRepresentation")]
public PlayerVisualRepresentation? VisualRepresentation { get; set; }
[JsonPropertyName("isLeader")]
public bool IsLeader { get; set; }
[JsonPropertyName("isReady")]
public bool? IsReady { get; set; }
[JsonPropertyName("region")]
public string? Region { get; set; }
[JsonPropertyName("lookingGroup")]
public bool? LookingGroup { get; set; }
}
public class CharacterInfo
{
[JsonPropertyName("Nickname")]
public string Nickname { get; set; }
[JsonPropertyName("Side")]
public string Side { get; set; }
[JsonPropertyName("Level")]
public int Level { get; set; }
[JsonPropertyName("MemberCategory")]
public MemberCategory MemberCategory { get; set; }
[JsonPropertyName("GameVersion")]
public string? GameVersion { get; set; }
[JsonPropertyName("SavageLockTime")]
public int? SavageLockTime { get; set; }
[JsonPropertyName("SavageNickname")]
public string? SavageNickname { get; set; }
[JsonPropertyName("hasCoopExtension")]
public bool? HasCoopExtension { get; set; }
}
public class PlayerVisualRepresentation
{
[JsonPropertyName("Info")]
public VisualInfo Info { get; set; }
[JsonPropertyName("Customization")]
public Customization Customization { get; set; }
[JsonPropertyName("Equipment")]
public Equipment Equipment { get; set; }
}
public class VisualInfo
{
[JsonPropertyName("Side")]
public string Side { get; set; }
[JsonPropertyName("Level")]
public int Level { get; set; }
[JsonPropertyName("Nickname")]
public string Nickname { get; set; }
[JsonPropertyName("MemberCategory")]
public MemberCategory MemberCategory { get; set; }
[JsonPropertyName("GameVersion")]
public string GameVersion { get; set; }
}
public class Customization
{
[JsonPropertyName("Head")]
public string Head { get; set; }
[JsonPropertyName("Body")]
public string Body { get; set; }
[JsonPropertyName("Feet")]
public string Feet { get; set; }
[JsonPropertyName("Hands")]
public string Hands { get; set; }
}
public class Equipment
{
[JsonPropertyName("Id")]
public string Id { get; set; }
[JsonPropertyName("Items")]
public List<Item> Items { get; set; }
}