Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Servers/Ws/SptWebSocketConnectionHandler.cs
T
clodanSPT 1968afccba Fixes and logs (#301)
* Added safety checks around dictionary lookups for Areas Stages

* Added lots of debug logs for websocket handling

* Removed debug comments

---------

Co-authored-by: Alex <alex@dm-me-for-questions.com>
2025-05-29 11:06:32 +01:00

263 lines
9.5 KiB
C#

using System.Net.WebSockets;
using System.Text;
using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Helpers;
using SPTarkov.Server.Core.Models.Eft.Ws;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Server.Core.Servers.Ws.Message;
using SPTarkov.Server.Core.Services;
using SPTarkov.Server.Core.Utils;
using LogLevel = SPTarkov.Server.Core.Models.Spt.Logging.LogLevel;
namespace SPTarkov.Server.Core.Servers.Ws;
[Injectable(InjectionType.Singleton)]
public class SptWebSocketConnectionHandler : IWebSocketConnectionHandler
{
protected Dictionary<string, Dictionary<string, WebSocket>> _sockets = new();
protected Lock _socketsLock = new();
protected ISptLogger<SptWebSocketConnectionHandler> _logger;
protected LocalisationService _localisationService;
protected JsonUtil _jsonUtil;
protected ProfileHelper _profileHelper;
protected IEnumerable<ISptWebSocketMessageHandler> _messageHandlers;
protected Task _monitor;
public SptWebSocketConnectionHandler(
ISptLogger<SptWebSocketConnectionHandler> logger,
LocalisationService localisationService,
JsonUtil jsonUtil,
ProfileHelper profileHelper,
IEnumerable<ISptWebSocketMessageHandler> messageHandlers
)
{
_logger = logger;
_localisationService = localisationService;
_jsonUtil = jsonUtil;
_profileHelper = profileHelper;
_messageHandlers = messageHandlers;
StartMonitorThread();
}
private void StartMonitorThread()
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
if (_monitor == null)
{
_monitor = Task.Factory.StartNew(() =>
{
_logger.Debug("Websocket monitor started");
while (true)
{
// This is a temporary debug line, its horrible I know, its gonna be removed when we figure out the WS issue
_logger.Debug($"Sockets: {string.Join(',', _sockets.Select(kp => $"SESSID={kp.Key},SOCK=[{string.Join(',', kp.Value.Select(sess => $"CTX={sess.Key},WS={sess.Value.State}"))}]"))}");
Thread.Sleep(10000);
}
}, TaskCreationOptions.LongRunning);
}
}
}
public string GetHookUrl()
{
return "/notifierServer/getwebsocket/";
}
public string GetSocketId()
{
return "SPT WebSocket Handler";
}
public Task OnConnection(WebSocket ws, HttpContext context, string sessionIdContext)
{
var splitUrl = context.Request.Path.Value.Split("/");
var sessionID = splitUrl.Last();
var playerProfile = _profileHelper.GetFullProfile(sessionID);
var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})";
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"[WS] Websocket connect for player {playerInfoText} started with context {sessionIdContext}");
}
lock (_socketsLock)
{
if (_sockets.TryGetValue(sessionID, out var sessionSockets) && sessionSockets.Any())
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(_localisationService.GetText("websocket-player_reconnect", playerInfoText));
}
foreach (var oldSocket in sessionSockets)
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"[WS] Removing websocket reference {oldSocket.Key} for session {sessionID}");
}
oldSocket.Value.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None)
.Wait();
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
$"[WS] Web socket connection for reference {oldSocket.Key} for session {sessionID} closed");
}
}
sessionSockets.Clear();
}
else
{
sessionSockets = new Dictionary<string, WebSocket>();
_sockets.Add(sessionID, sessionSockets);
}
sessionSockets.Add(sessionIdContext, ws);
if (_logger.IsLogEnabled(LogLevel.Info))
{
_logger.Info(_localisationService.GetText("websocket-player_connected", playerInfoText));
}
return Task.CompletedTask;
}
}
public async Task OnMessage(
byte[] receivedMessage,
WebSocketMessageType messageType,
WebSocket ws,
HttpContext context
)
{
var splitUrl = context.Request.Path.Value.Split("/");
var sessionID = splitUrl.Last();
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"[WS] Message for session {sessionID} received. Notifying message handlers.");
}
foreach (var sptWebSocketMessageHandler in _messageHandlers)
{
await sptWebSocketMessageHandler.OnSptMessage(sessionID, ws, receivedMessage);
}
}
public async Task OnClose(WebSocket ws, HttpContext context, string sessionIdContext)
{
var splitUrl = context.Request.Path.Value.Split("/");
var sessionID = splitUrl.Last();
lock (_socketsLock)
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"Attempting to close websocket session {sessionID} with context {sessionIdContext}");
}
if (_sockets.TryGetValue(sessionID, out var sessionSockets) && sessionSockets.Any())
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
$"Websockets for session {sessionID} entry matched, attempting to find context {sessionIdContext}");
}
if (!sessionSockets.TryGetValue(sessionIdContext, out _) && _logger.IsLogEnabled(LogLevel.Info))
{
_logger.Info(
$"[ws] The websocket session {sessionID} with reference {sessionIdContext} has already been removed or reconnected");
}
else
{
sessionSockets.Remove(sessionIdContext);
if (_logger.IsLogEnabled(LogLevel.Info))
{
var playerProfile = _profileHelper.GetFullProfile(sessionID);
var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})";
_logger.Info($"[ws] player: {playerInfoText} has disconnected");
}
}
}
else
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
$"Websocket for session {sessionID} with context {sessionIdContext} does not exist on the socket map, nothing was removed");
}
}
}
}
public void SendMessage(string sessionID, WsNotificationEvent output)
{
try
{
if (IsWebSocketConnected(sessionID))
{
var webSockets = GetSessionWebSocket(sessionID);
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
$"Send message for {sessionID} matched {webSockets.Count()} websockets. Messages being sent");
}
foreach (var webSocket in webSockets)
{
var sendTask = webSocket.SendAsync(
Encoding.UTF8.GetBytes(_jsonUtil.Serialize(output, output.GetType())),
WebSocketMessageType.Text,
true,
CancellationToken.None
);
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"Send message for {sessionID} on websocket async started");
}
sendTask.Wait();
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"Send message for {sessionID} on websocket async finished");
}
}
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(_localisationService.GetText("websocket-message_sent"));
}
}
else
{
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(_localisationService.GetText("websocket-not_ready_message_not_sent", sessionID));
}
}
}
catch (Exception err)
{
_logger.Error(_localisationService.GetText("websocket-message_send_failed_with_error"), err);
}
}
public bool IsWebSocketConnected(string sessionID)
{
lock (_socketsLock)
{
return _sockets.TryGetValue(sessionID, out var sockets) &&
sockets.Any(s => s.Value.State == WebSocketState.Open);
}
}
public IEnumerable<WebSocket> GetSessionWebSocket(string sessionID)
{
lock (_socketsLock)
{
return _sockets.GetValueOrDefault(sessionID)?.Values.Where(s => s.State == WebSocketState.Open) ?? [];
}
}
}