Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Extensions/ItemExtensions.cs
T
Jesse 54f0d0779c Convert TemplateItem to MongoId (#436)
* Convert TemplateItem to MongoId

* Push new extensions

* Handle null mongoid's being passed to regex

* Handle null strings, fixes item events

* Updated loot generation to work with new property `composedKey`

Fixed typo in `SlotId`

* Fix missing method after merge

* Remove duplicately named MongoIDExtensions?

* Fixed location loot generation to handle impending loot json changes

* Updated location JSONs with new properties (excluding lighthouse loose loot)

* Fixed build issue with ItemTplGenerator

* use correct handing for new mongo ids

* Added helper method to improve readability

---------

Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
2025-07-02 10:14:04 +01:00

347 lines
13 KiB
C#

using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
namespace SPTarkov.Server.Core.Extensions
{
public static class ItemExtensions
{
/// <summary>
/// This method will compare two items and see if they are equivalent
/// This method will NOT compare IDs on the items
/// </summary>
/// <param name="item1">first item to compare</param>
/// <param name="item2">second item to compare</param>
/// <param name="compareUpdProperties">Upd properties to compare between the items</param>
/// <returns>true if they are the same</returns>
public static bool IsSameItem(
this Item item1,
Item item2,
HashSet<string>? compareUpdProperties = null
)
{
// Different tpl == different item
if (item1.Template != item2.Template)
{
return false;
}
// Both lack upd object + same tpl = same
if (item1.Upd is null && item2.Upd is null)
{
return true;
}
// item1 lacks upd, item2 has one
if (item1.Upd is null && item2.Upd is not null)
{
return false;
}
// item1 has upd, item2 lacks one
if (item1.Upd is not null && item2.Upd is null)
{
return false;
}
// key = Upd property Type as string, value = comparison function that returns bool
var comparers = new Dictionary<string, Func<Upd, Upd, bool>>
{
{ "Key", (upd1, upd2) => upd1.Key?.NumberOfUsages == upd2.Key?.NumberOfUsages },
{
"Buff",
(upd1, upd2) =>
upd1.Buff?.Value == upd2.Buff?.Value
&& upd1.Buff?.BuffType == upd2.Buff?.BuffType
},
{
"CultistAmulet",
(upd1, upd2) =>
upd1.CultistAmulet?.NumberOfUsages == upd2.CultistAmulet?.NumberOfUsages
},
{ "Dogtag", (upd1, upd2) => upd1.Dogtag?.ProfileId == upd2.Dogtag?.ProfileId },
{ "FaceShield", (upd1, upd2) => upd1.FaceShield?.Hits == upd2.FaceShield?.Hits },
{
"Foldable",
(upd1, upd2) =>
upd1.Foldable?.Folded.GetValueOrDefault(false)
== upd2.Foldable?.Folded.GetValueOrDefault(false)
},
{
"FoodDrink",
(upd1, upd2) => upd1.FoodDrink?.HpPercent == upd2.FoodDrink?.HpPercent
},
{ "MedKit", (upd1, upd2) => upd1.MedKit?.HpResource == upd2.MedKit?.HpResource },
{
"RecodableComponent",
(upd1, upd2) =>
upd1.RecodableComponent?.IsEncoded == upd2.RecodableComponent?.IsEncoded
},
{
"RepairKit",
(upd1, upd2) => upd1.RepairKit?.Resource == upd2.RepairKit?.Resource
},
{
"Resource",
(upd1, upd2) => upd1.Resource?.UnitsConsumed == upd2.Resource?.UnitsConsumed
},
};
// Choose above keys or passed in keys to compare items with
var valuesToCompare =
compareUpdProperties?.Count > 0 ? compareUpdProperties : comparers.Keys.ToHashSet();
foreach (var propertyName in valuesToCompare)
{
if (!comparers.TryGetValue(propertyName, out var comparer))
// Key not found, skip
{
continue;
}
if (!comparer(item1.Upd, item2.Upd))
{
return false;
}
}
return true;
}
/// <summary>
/// Check if item is stored inside a container
/// </summary>
/// <param name="itemToCheck">Item to check is inside of container</param>
/// <param name="desiredContainerSlotId">Name of slot to check item is in e.g. SecuredContainer/Backpack</param>
/// <param name="items">Inventory with child parent items to check</param>
/// <returns>True when item is in container</returns>
public static bool ItemIsInsideContainer(
this Item itemToCheck,
string desiredContainerSlotId,
IEnumerable<Item> items
)
{
// Get items parent
var parent = items.FirstOrDefault(item => item.Id.Equals(itemToCheck.ParentId));
if (parent is null)
// No parent, end of line, not inside container
{
return false;
}
if (parent.SlotId == desiredContainerSlotId)
{
return true;
}
return parent.ItemIsInsideContainer(desiredContainerSlotId, items);
}
/// <summary>
/// Get the size of a stack, return 1 if no stack object count property found
/// </summary>
/// <param name="item">Item to get stack size of</param>
/// <returns>size of stack</returns>
public static int GetItemStackSize(this Item item)
{
if (item.Upd?.StackObjectsCount is not null)
{
return (int)item.Upd.StackObjectsCount;
}
return 1;
}
/// <summary>
/// Create a dictionary from a collection of items, keyed by item id
/// </summary>
/// <param name="items">Collection of items</param>
/// <returns>Dictionary of items</returns>
public static Dictionary<MongoId, Item> GenerateItemsMap(this IEnumerable<Item> items)
{
// Convert list to dictionary, keyed by items Id
return items.ToDictionary(item => item.Id);
}
/// <summary>
/// Adopts orphaned items by resetting them as root "hideout" items. Helpful in situations where a parent has been
/// deleted from a group of items and there are children still referencing the missing parent. This method will
/// remove the reference from the children to the parent and set item properties to root values.
/// </summary>
/// <param name="rootId">The ID of the "root" of the container</param>
/// <param name="items">Array of Items that should be adjusted</param>
/// <returns>Returns Array of Items that have been adopted</returns>
public static List<Item> AdoptOrphanedItems(this List<Item> items, string rootId)
{
foreach (var item in items)
{
// Check if the item's parent exists.
var parentExists = items.Any(parentItem => parentItem.Id.Equals(item.ParentId));
// If the parent does not exist and the item is not already a 'hideout' item, adopt the orphaned item by
// setting the parent ID to the PMCs inventory equipment ID, the slot ID to 'hideout', and remove the location.
if (!parentExists && item.ParentId != rootId && item.SlotId != "hideout")
{
item.ParentId = rootId;
item.SlotId = "hideout";
item.Location = null;
}
}
return items;
}
/// <summary>
/// Recursive function that looks at every item from parameter and gets their children's Ids + includes parent item in results
/// </summary>
/// <param name="items">List of items (item + possible children)</param>
/// <param name="baseItemId">Parent item's id</param>
/// <returns>list of child item ids</returns>
public static List<string> FindAndReturnChildrenByItems(
this IEnumerable<Item> items,
string baseItemId
)
{
List<string> list = [];
foreach (var childItem in items)
{
if (
string.Equals(
childItem.ParentId,
baseItemId,
StringComparison.OrdinalIgnoreCase
)
)
{
list.AddRange(FindAndReturnChildrenByItems(items, childItem.Id));
}
}
list.Add(baseItemId); // Required, push original item id onto array
return list;
}
/// Check if the passed in item has buy count restrictions
/// </summary>
/// <param name="itemToCheck">Item to check</param>
/// <returns>true if it has buy restrictions</returns>
public static bool HasBuyRestrictions(this Item itemToCheck)
{
return itemToCheck.Upd?.BuyRestrictionCurrent is not null
&& itemToCheck.Upd?.BuyRestrictionMax is not null;
}
/// <summary>
/// Gets the identifier for a child using slotId, locationX and locationY.
/// </summary>
/// <param name="item">Item.</param>
/// <returns>SlotId OR slotid, locationX, locationY.</returns>
public static string GetChildId(this Item item)
{
if (item.Location is null)
{
return item.SlotId;
}
var LocationTyped = (ItemLocation)item.Location;
return $"{item.SlotId},{LocationTyped.X},{LocationTyped.Y}";
}
public static bool IsVertical(this ItemLocation itemLocation)
{
var castValue = itemLocation.R.ToString();
return castValue == "1"
|| string.Equals(castValue, "vertical", StringComparison.OrdinalIgnoreCase)
|| string.Equals(
itemLocation.Rotation?.ToString(),
"vertical",
StringComparison.OrdinalIgnoreCase
);
}
/// <summary>
/// Update items upd.StackObjectsCount to be 1 if its upd is missing or StackObjectsCount is undefined
/// </summary>
/// <param name="item">Item to update</param>
/// <returns>Fixed item</returns>
public static void FixItemStackCount(this Item item)
{
// Ensure item has 'Upd' object
item.Upd ??= new Upd { StackObjectsCount = 1 };
// Ensure item has 'StackObjectsCount' property
item.Upd.StackObjectsCount ??= 1;
}
/// <summary>
/// A variant of FindAndReturnChildren where the output is list of item objects instead of their ids.
/// </summary>
/// <param name="items">List of items (item + possible children)</param>
/// <param name="baseItemId">Parent item's id</param>
/// <param name="modsOnly">OPTIONAL - Include only mod items, exclude items stored inside root item</param>
/// <returns>list of Item objects</returns>
public static List<Item> FindAndReturnChildrenAsItems(
this IEnumerable<Item> items,
string baseItemId,
bool modsOnly = false
)
{
// Use dictionary to make key lookup faster, convert to list before being returned
OrderedDictionary<string, Item> result = [];
foreach (var childItem in items)
{
// Include itself
if (string.Equals(childItem.Id, baseItemId, StringComparison.Ordinal))
{
// Root item MUST be at 0 index for things like flea market offers
result.Insert(0, childItem.Id, childItem);
continue;
}
// Is stored in parent and disallowed
if (modsOnly && childItem.Location is not null)
{
continue;
}
// Items parentId matches root item AND returned items doesn't contain current child
if (
!result.ContainsKey(childItem.Id)
&& string.Equals(childItem.ParentId, baseItemId, StringComparison.Ordinal)
)
{
foreach (var item in FindAndReturnChildrenAsItems(items, childItem.Id))
{
result.Add(item.Id, item);
}
}
}
return result.Values.ToList();
}
/// <summary>
/// Convert an Item to SptLootItem
/// </summary>
/// <param name="item">Item to convert</param>
/// <returns>Converted SptLootItem</returns>
public static SptLootItem ToLootItem(this Item item)
{
return new SptLootItem
{
ComposedKey = null,
Id = item.Id,
Template = item.Template,
Upd = item.Upd,
ParentId = item.ParentId,
SlotId = item.SlotId,
Location = item.Location,
Desc = item.Desc,
ExtensionData = item.ExtensionData,
};
}
}
}